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This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

Variational autoencoders (VAEs) are latent variable models that can generate complex objects and provide meaningful latent representations. Moreover, they could be further used in downstream tasks such as classification. As previous work…

Machine Learning · Computer Science 2022-10-13 Anna Kuzina , Max Welling , Jakub M. Tomczak

Transferring knowledge from an image synthesis model trained on a large dataset is a promising direction for learning generative image models from various domains efficiently. While previous works have studied GAN models, we present a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Kihyuk Sohn , Yuan Hao , José Lezama , Luisa Polania , Huiwen Chang , Han Zhang , Irfan Essa , Lu Jiang

This paper proposes PoseLecTr, a graph-based encoder-decoder framework that integrates a novel Legendre convolution with attention mechanisms for six-degree-of-freedom (6-DOF) object pose estimation from monocular RGB images. Conventional…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Alexander Du , Xiujin Liu

In this study, we propose a method to model the local and global features of the drawing/grinding trajectory with hierarchical Variational Autoencoders (VAEs). By combining two separately trained VAE models in a hierarchical structure, it…

Machine Learning · Computer Science 2021-11-25 Masahiro Aita , Keito Sugawara , Sho Sakaino , Toshiaki Tsuji

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Pedestrian detection through Computer Vision is a building block for a multitude of applications. Recently, there was an increasing interest in Convolutional Neural Network-based architectures for the execution of such a task. One of these…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Luca Ciampi , Nicola Messina , Fabrizio Falchi , Claudio Gennaro , Giuseppe Amato

Procedural content generation via machine learning (PCGML) has shown success at producing new video game content with machine learning. However, the majority of the work has focused on the production of static game content, including game…

Artificial Intelligence · Computer Science 2020-10-06 Nazanin Yousefzadeh Khameneh , Matthew Guzdial

In this paper, we use fully convolutional architectures in AlphaZero-like self-play training setups to facilitate transfer between variants of board games as well as distinct games. We explore how to transfer trained parameters of these…

Machine Learning · Computer Science 2023-12-11 Dennis J. N. J. Soemers , Vegard Mella , Eric Piette , Matthew Stephenson , Cameron Browne , Olivier Teytaud

Since the dawn of Trading Card Games, the genre has grown into a multi-billion-dollar industry engaging millions of analog and digital players worldwide. Popular TCGs rely on regular updates, balance adjustments, and rotating constraints to…

Artificial Intelligence · Computer Science 2026-05-01 Johannes Pfau , Panagiotis Vrettis

Researchers have applied deep neural networks to image restoration tasks, in which they proposed various network architectures, loss functions, and training methods. In particular, adversarial training, which is employed in recent studies,…

Neural and Evolutionary Computing · Computer Science 2018-03-02 Masanori Suganuma , Mete Ozay , Takayuki Okatani

The idea of style transfer has largely only been explored in image-based tasks, which we attribute in part to the specific nature of loss functions used for style transfer. We propose a general formulation of style transfer as an extension…

Machine Learning · Computer Science 2017-05-09 Muthuraman Chidambaram , Yanjun Qi

Most 3D scene generation methods are limited to only generating object bounding box parameters while newer diffusion methods also generate class labels and latent features. Using object size or latent feature, they then retrieve objects…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Dasith de Silva Edirimuni , Ajmal Saeed Mian

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

We present an extension to masked autoencoders (MAE) which improves on the representations learnt by the model by explicitly encouraging the learning of higher scene-level features. We do this by: (i) the introduction of a perceptual…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Samyakh Tukra , Frederick Hoffman , Ken Chatfield

Recent advances in machine learning have become increasingly popular in the applications of phase transitions and critical phenomena. By machine learning approaches, we try to identify the physical characteristics in the two-dimensional…

Disordered Systems and Neural Networks · Physics 2021-01-25 Shu Cheng , Fei He , Huai Zhang , Ka-Di Zhu , Yaolin Shi

Graph-structured scene descriptions can be efficiently used in generative models to control the composition of the generated image. Previous approaches are based on the combination of graph convolutional networks and adversarial methods for…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Renato Sortino , Simone Palazzo , Concetto Spampinato

Multi-view image generation in autonomous driving demands consistent 3D scene understanding across camera views. Most existing methods treat this problem as a 2D image set generation task, lacking explicit 3D modeling. However, we argue…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Zeming Chen , Hang Zhao

Spatio-temporal compression of videos, utilizing networks such as Variational Autoencoders (VAE), plays a crucial role in OpenAI's SORA and numerous other video generative models. For instance, many LLM-like video models learn the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Sijie Zhao , Yong Zhang , Xiaodong Cun , Shaoshu Yang , Muyao Niu , Xiaoyu Li , Wenbo Hu , Ying Shan

Variational autoencdoers (VAE) are a popular approach to generative modelling. However, exploiting the capabilities of VAEs in practice can be difficult. Recent work on regularised and entropic autoencoders have begun to explore the…

Machine Learning · Computer Science 2022-03-02 Gregory A. Daly , Jonathan E. Fieldsend , Gavin Tabor