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In the last few years, the artifact patterns in fake images synthesized by different generative models have been inconsistent, leading to the failure of previous research that relied on spotting subtle differences between real and fake. In…
Recent work in synthetic data generation in the time-series domain has focused on the use of Generative Adversarial Networks. We propose a novel architecture for synthetically generating time-series data with the use of Variational…
We train a deep Convolutional Neural Network (CNN) from scratch for visual aesthetic analysis in images and discuss techniques we adopt to improve the accuracy. We avoid the prevalent best transfer learning approaches of using pretrained…
This paper presents an emotion-regularized conditional variational autoencoder (Emo-CVAE) model for generating emotional conversation responses. In conventional CVAE-based emotional response generation, emotion labels are simply used as…
Although unsupervised generative modeling of an image dataset using a Variational AutoEncoder (VAE) has been used to detect anomalous images, or anomalous regions in images, recent works have shown that this method often identifies images…
The process of generating fully colorized drawings from sketches is a large, usually costly bottleneck in the manga and anime industry. In this study, we examine multiple models for image-to-image translation between anime characters and…
We introduce Autoverse, an evolvable, domain-specific language for single-player 2D grid-based games, and demonstrate its use as a scalable training ground for Open-Ended Learning (OEL) algorithms. Autoverse uses cellular-automaton-like…
Generative Adversarial Networks (GANs) are an emerging form of indirect encoding. The GAN is trained to induce a latent space on training data, and a real-valued evolutionary algorithm can search that latent space. Such Latent Variable…
Recent efforts on combining deep models with probabilistic graphical models are promising in providing flexible models that are also easy to interpret. We propose a variational message-passing algorithm for variational inference in such…
In recent years, trace generation has emerged as a significant challenge within the Process Mining community. Deep Learning (DL) models have demonstrated accuracy in reproducing the features of the selected processes. However, current DL…
In this work, we improve the generative replay in a continual learning setting to perform well on challenging scenarios. Current generative rehearsal methods are usually benchmarked on small and simple datasets as they are not powerful…
This paper explores the possibility of learning custom tokens for representing new concepts in Vision-Language Models (VLMs). Our aim is to learn tokens that can be effective for both discriminative and generative tasks while composing well…
People can easily imagine the potential sound while seeing an event. This natural synchronization between audio and visual signals reveals their intrinsic correlations. To this end, we propose to learn the audio-visual correlations from the…
Convolutional neural operator is a CNN-based architecture recently proposed to enforce structure-preserving continuous-discrete equivalence and enable the genuine, alias-free learning of solution operators of PDEs. This neural operator was…
We build on the Visual Autoregressive Modeling (VAR) framework and formulate style transfer as conditional discrete sequence modeling in a learned latent space. Images are decomposed into multi-scale representations and tokenized into…
This paper derives the generalized extreme value (GEV) model with implicit availability/perception (IAP) of alternatives and proposes a variational autoencoder (VAE) approach for choice set generation and implicit perception of…
This study investigates how artificial intelligence (AI) recognizes style through style transfer-an AI technique that generates a new image by applying the style of one image to another. Despite the considerable interest that style transfer…
This paper introduces the concept of a design tool for artistic performances based on attribute descriptions. To do so, we used a specific performance of falling actions. The platform integrates a novel machine-learning (ML) model with an…
The paper presents a novel concept for collaborative descriptors between deeply learned and hand-crafted features. To achieve this concept, we apply convolutional maps for pre-processing, namely the convovlutional maps are used as input of…
On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…