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Related papers: Generating Emotive Gaits for Virtual Agents Using …

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We present a novel, real-time algorithm, EVA, for generating virtual agents with various perceived emotions. Our approach is based on using Expressive Features of gaze and gait to convey emotions corresponding to happy, sad, angry, or…

Human-Computer Interaction · Computer Science 2019-07-05 Tanmay Randhavane , Aniket Bera , Kyra Kapsaskis , Rahul Sheth , Kurt Gray , Dinesh Manocha

We present a new data-driven model and algorithm to identify the perceived emotions of individuals based on their walking styles. Given an RGB video of an individual walking, we extract his/her walking gait in the form of a series of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-01-13 Tanmay Randhavane , Uttaran Bhattacharya , Kyra Kapsaskis , Kurt Gray , Aniket Bera , Dinesh Manocha

We present an autoencoder-based semi-supervised approach to classify perceived human emotions from walking styles obtained from videos or motion-captured data and represented as sequences of 3D poses. Given the motion on each joint in the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Christian Roncal , Trisha Mittal , Rohan Chandra , Kyra Kapsaskis , Kurt Gray , Aniket Bera , Dinesh Manocha

Human gait refers to a daily motion that represents not only mobility, but it can also be used to identify the walker by either human observers or computers. Recent studies reveal that gait even conveys information about the walker's…

Human-Computer Interaction · Computer Science 2022-07-19 Shihao Xu , Jing Fang , Xiping Hu , Edith Ngai , Wei Wang , Yi Guo , Victor C. M. Leung

We present Text2Gestures, a transformer-based learning method to interactively generate emotive full-body gestures for virtual agents aligned with natural language text inputs. Our method generates emotionally expressive gestures by…

Human-Computer Interaction · Computer Science 2024-11-26 Uttaran Bhattacharya , Nicholas Rewkowski , Abhishek Banerjee , Pooja Guhan , Aniket Bera , Dinesh Manocha

Psychological studies indicate that emotional states are expressed in the way people walk and the human gait is investigated in terms of its ability to reveal a person's emotional state. And Microsoft Kinect is a rapidly developing,…

Computers and Society · Computer Science 2015-08-05 Shun Li , Changye Zhu , Liqing Cui , Nan Zhao , Baobin Li , Tingshao Zhu

We present a novel classifier network called STEP, to classify perceived human emotion from gaits, based on a Spatial Temporal Graph Convolutional Network (ST-GCN) architecture. Given an RGB video of an individual walking, our formulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Trisha Mittal , Rohan Chandra , Tanmay Randhavane , Aniket Bera , Dinesh Manocha

Human motion characteristics are used to monitor the progression of neurological diseases and mood disorders. Since perceptions of emotions are also interleaved with body posture and movements, emotion recognition from human gait can be…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Matthew Malek-Podjaski , Fani Deligianni

Emotion recognition is relevant for human behaviour understanding, where facial expression and speech recognition have been widely explored by the computer vision community. Literature in the field of behavioural psychology indicates that…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Maria Luísa Lima , Willams de Lima Costa , Estefania Talavera Martinez , Veronica Teichrieb

We present a data-driven algorithm for generating gaits of virtual characters with varying dominance traits. Our formulation utilizes a user study to establish a data-driven dominance mapping between gaits and dominance labels. We use our…

Graphics · Computer Science 2019-01-09 Tanmay Randhavane , Aniket Bera , Emily Kubin , Kurt Gray , Dinesh Manocha

We present ProxEmo, a novel end-to-end emotion prediction algorithm for socially aware robot navigation among pedestrians. Our approach predicts the perceived emotions of a pedestrian from walking gaits, which is then used for…

Emotional cues frequently arise and shape group dynamics in interactive settings where multiple humans and artificial agents communicate through shared digital channels. While artificial agents lack intrinsic emotional states, they can…

Human-Computer Interaction · Computer Science 2025-07-17 Fernando Koch , Jessica Nahulan , Jeremy Fox , Martin Keen

Although psychological research indicates that bodily expressions convey important affective information, to date research in emotion recognition focused mainly on facial expression or voice analysis. In this paper we propose an approach to…

Human-Computer Interaction · Computer Science 2014-02-21 Stefano Piana , Alessandra Staglianò , Francesca Odone , Alessandro Verri , Antonio Camurri

Gait recognition has a rapid development in recent years. However, gait recognition in the wild is not well explored yet. An obvious reason could be ascribed to the lack of diverse training data from the perspective of intrinsic and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Pengyi Zhang , Huanzhang Dou , Wenhu Zhang , Yuhan Zhao , Songyuan Li , Zequn Qin , Xi Li

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

Emotion identification from gait aims to automatically determine persons affective state, it has attracted a great deal of interests and offered immense potential value in action tendency, health care, psychological detection and…

Computer Vision and Pattern Recognition · Computer Science 2015-09-11 Liqing Cui , Shun Li , Wan Zhang , Zhan Zhang , Tingshao Zhu

This paper introduces a novel method for generating artistic images that express particular affective states. Leveraging state-of-the-art deep learning methods for visual generation (through generative adversarial networks), semantic models…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Theodoros Galanos , Antonios Liapis , Georgios N. Yannakakis

This paper presents a new measure of emotional perceptiveness called PAGE: Perceiving AI Generated Emotions. The test includes a broad range of emotions, expressed by ethnically diverse faces, spanning a wide range of ages. We created…

Human-Computer Interaction · Computer Science 2024-10-08 Ben Weidmann , Yixian Xu

Experiments in affective computing are based on stimulus datasets that, in the process of standardization, receive metadata describing which emotions each stimulus evokes. In this paper, we explore an approach to creating stimulus datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jan Ignatowicz , Krzysztof Kutt , Grzegorz J. Nalepa

We present a generative adversarial network to synthesize 3D pose sequences of co-speech upper-body gestures with appropriate affective expressions. Our network consists of two components: a generator to synthesize gestures from a joint…

Multimedia · Computer Science 2024-11-26 Uttaran Bhattacharya , Elizabeth Childs , Nicholas Rewkowski , Dinesh Manocha
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