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Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

Human-Computer Interaction · Computer Science 2023-08-08 Joon Sung Park , Joseph C. O'Brien , Carrie J. Cai , Meredith Ringel Morris , Percy Liang , Michael S. Bernstein

Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Savinay Nagendra , Prapti Panigrahi

We present a data-driven algorithm to model and predict the socio-emotional impact of groups on observers. Psychological research finds that highly entitative i.e. cohesive and uniform groups induce threat and unease in observers. Our…

Graphics · Computer Science 2018-10-02 Aniket Bera , Tanmay Randhavane , Emily Kubin , Husam Shaik , Kurt Gray , Dinesh Manocha

Body movements are an important communication medium through which affective states can be discerned. Movements that convey affect can also give machines life-like attributes and help to create a more engaging human-machine interaction.…

Human-Computer Interaction · Computer Science 2020-06-12 Ali Samadani , Rob Gorbet , Dana Kulic

This paper presents a novel approach for synthesizing facial affect; either in terms of the six basic expressions (i.e., anger, disgust, fear, joy, sadness and surprise), or in terms of valence (i.e., how positive or negative is an emotion)…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Dimitrios Kollias , Shiyang Cheng , Evangelos Ververas , Irene Kotsia , Stefanos Zafeiriou

Human emotion is expressed, perceived and captured using a variety of dynamic data modalities, such as speech (verbal), videos (facial expressions) and motion sensors (body gestures). We propose a generalized approach to emotion recognition…

Computer Vision and Pattern Recognition · Computer Science 2021-03-24 A. Shirian , S. Tripathi , T. Guha

Understanding human behavior in built environments is critical for designing functional, user centered urban spaces. Traditional approaches, such as manual observations, surveys, and simplified simulations, often fail to capture the…

Artificial Intelligence · Computer Science 2024-12-30 Ariel Noyman , Kai Hu , Kent Larson

Traditional sentiment analysis relies on surface-level linguistic patterns and retrospective data, limiting its ability to capture the psychological and contextual drivers of human sentiment. These limitations constrain its effectiveness in…

In this study, we compare the virtual and real gait parameters to investigate the effect of appearances of embodied avatars and virtual reality experience on gait in physical and virtual environments. We developed a virtual environment…

Human-Computer Interaction · Computer Science 2024-12-02 Tianyi Zhou , Ding Ding , Shengyu Wang , Chuhan Shi , Xiangyu Xu

Affective computing stands at the forefront of artificial intelligence (AI), seeking to imbue machines with the ability to comprehend and respond to human emotions. Central to this field is emotion recognition, which endeavors to identify…

Machine Learning · Computer Science 2024-07-08 Fei Ma , Yucheng Yuan , Yifan Xie , Hongwei Ren , Ivan Liu , Ying He , Fuji Ren , Fei Richard Yu , Shiguang Ni

Humans are efficient, yet expressive in their motion. Human walking behaviors can be used to walk across a great variety of surfaces without falling and to communicate internal state to other humans through variable gait styles. This…

Robotics · Computer Science 2019-09-20 Umer Huzaifa , Catherine Maguire , Amy LaViers

As robots and artificial agents become increasingly integrated into daily life, enhancing their ability to interact with humans is essential. Emotions, which play a crucial role in human interactions, can improve the naturalness and…

Robotics · Computer Science 2025-04-17 Francesca Corrao , Alice Nardelli , Jennifer Renoux , Carmine Tommaso Recchiuto

The development of virtual agents has enabled human-avatar interactions to become increasingly rich and varied. Moreover, an expressive virtual agent i.e. that mimics the natural expression of emotions, enhances social interaction between a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Hugo Bohy , Ahmad Hammoudeh , Antoine Maiorca , Stéphane Dupont , Thierry Dutoit

We present a novel generative model, called Bidirectional GaitNet, that learns the relationship between human anatomy and its gait. The simulation model of human anatomy is a comprehensive, full-body, simulation-ready, musculoskeletal model…

Graphics · Computer Science 2023-06-08 Jungnam Park , Moon Seok Park , Jehee Lee , Jungdam Won

Emotion recognition is attracting great interest for its potential application in a multitude of real-life situations. Much of the Computer Vision research in this field has focused on relating emotions to facial expressions, with…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Mohamed Daoudi , Stefano Berretti , Pietro Pala , Yvonne Delevoye , Alberto Del Bimbo

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Several works have developed end-to-end pipelines for generating lip-synced talking faces with various real-world applications, such as teaching and language translation in videos. However, these prior works fail to create realistic-looking…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sahil Goyal , Shagun Uppal , Sarthak Bhagat , Yi Yu , Yifang Yin , Rajiv Ratn Shah

Understanding emotions and expressions is a task of interest across multiple disciplines, especially for improving user experiences. Contrary to the common perception, it has been shown that emotions are not discrete entities but instead…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Niklas Wagner , Felix Mätzler , Samed R. Vossberg , Helen Schneider , Svetlana Pavlitska , J. Marius Zöllner

The current work addresses a virtual environment with self-replicating agents whose decisions are based on a form of "somatic computation" (soma - body) in which basic emotional responses, taken in parallelism to actual living organisms,…

Artificial Intelligence · Computer Science 2014-01-10 Carlos Pedro Gonçalves

Understanding the relation between anatomy andgait is key to successful predictive gait simulation. Inthis paper, we present Generative GaitNet, which isa novel network architecture based on deep reinforce-ment learning for controlling a…

Graphics · Computer Science 2022-01-31 Jungnam Park , Sehee Min , Phil Sik Chang , Jaedong Lee , Moonseok Park , Jehee Lee