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This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…
We introduce Cadenza, a new multi-stage generative framework for predicting expressive variations of symbolic musical ideas as well as unconditional generations. To accomplish this we propose a novel MIDI encoding method, PerTok…
The role of the face and mouth in speech production as well asnon-verbal communication suggests the use of facial action tocontrol musical sound. Here we document work on theMouthesizer, a system which uses a headworn miniaturecamera and…
Many existing AI music generation tools rely on text prompts, complex interfaces, or instrument-like controls, which may require musical or technical knowledge that non-musicians do not possess. This paper introduces DeformTune, a prototype…
Vocals harmonizers are powerful tools to help solo vocalists enrich their melodies with harmonically supportive voices. These tools exist in various forms, from commercially available pedals and software to custom-built systems, each…
While many robotic tasks, like manipulation and locomotion, are fundamentally based in making and breaking contact with the environment, state-of-the-art control policies struggle to deal with the hybrid nature of multi-contact motion. Such…
Human-machine interaction (HMI) and human-robot interaction (HRI) can assist structural monitoring and structural dynamics testing in the laboratory and field. In vibratory experimentation, one mode of generating vibration is to use…
We present Ghostfinger, a technology for highly dynamic up/down fingertip haptics and control. The overall user experience offered by the technology can be described as that of tangibly and audibly interacting with a small hologram. More…
We present a data-driven approach for physics-based, muscle-driven dexterous control that enables musculoskeletal hands to perform precise piano playing for novel pieces of music outside the reference dataset. Our approach combines…
The cyclotactor is a novel platform for finger-based tactile interaction research. The operating principle is to track vertical fingerpad position above a freely approachable surface aperture, while directly projecting a force on the same…
In order to collaborate and co-create with humans, an AI system must be capable of both reactive and anticipatory behavior. We present a case study of such a system in the domain of musical improvisation. We consider a duo consisting of a…
We propose MuseControlLite, a lightweight mechanism designed to fine-tune text-to-music generation models for precise conditioning using various time-varying musical attributes and reference audio signals. The key finding is that positional…
While generative models for music composition are increasingly capable, their adoption by musicians is hindered by text-prompting, an asynchronous workflow disconnected from the embodied, responsive nature of instrumental performance. To…
Experiments to understand the sensorimotor neural interactions in the human cortical speech system support the existence of a bidirectional flow of interactions between the auditory and motor regions. Their key function is to enable the…
In the Western music tradition, chords are the main constituent components of harmony, a fundamental dimension of music. Despite its relevance for several Music Information Retrieval (MIR) tasks, chord-annotated audio datasets are limited…
This paper provides an analysis of a mixed-media experimental musical work that explores the integration of human musical interaction with a newly developed interface for the violin, manipulated by an improvising violinist, interactive…
In this paper, we propose a wireless Communicator to manage and enhance a Cardiac Rhythm Management System. The system includes: (1) an on-body wireless Electrocardiogram (ECG), (2) an Intracardiac Electrogram (EGM) embedded inside an…
Recently, multi-instrument music generation has become a hot topic. Different from single-instrument generation, multi-instrument generation needs to consider inter-track harmony besides intra-track coherence. This is usually achieved by…
Music generation in the audio domain using artificial intelligence (AI) has witnessed steady progress in recent years. However for some instruments, particularly the guitar, controllable instrument synthesis remains limited in expressivity.…
Wearable electronic equipment is constantly evolving and is increasing the integration of humans with technology. Available in various forms, these flexible and bendable devices sense and can measure the physiological and muscular changes…