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This paper introduces the ACCompanion, an expressive accompaniment system. Similarly to a musician who accompanies a soloist playing a given musical piece, our system can produce a human-like rendition of the accompaniment part that follows…

The MATRIX (Multipurpose Array of Tactile Rods for Interactive eXpression) is a new musical interface for amateurs and professionals alike. It gives users a 3- dimensional tangible interface to control music using their hands, and can be…

Human-Computer Interaction · Computer Science 2020-10-06 Dan Overholt

In this paper we present a preliminary version of the ACCompanion, an expressive accompaniment system for MIDI input. The system uses a probabilistic monophonic score follower to track the position of the soloist in the score, and a linear…

In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…

Human-Computer Interaction · Computer Science 2020-10-06 David Wessel , Matthew Wright

Musical expression requires control of both what notes are played, and how they are performed. Conventional audio synthesizers provide detailed expressive controls, but at the cost of realism. Black-box neural audio synthesis and…

This paper presents developments in the technology underlying the cyclotactor, a finger-based tactile I/O device for musical interaction. These include significant improvements both in the basic characteristics of tactile interaction and in…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

We present and release MIDI-GPT, a generative system based on the Transformer architecture that is designed for computer-assisted music composition workflows. MIDI-GPT supports the infilling of musical material at the track and bar level,…

Using open-source and creative coding frameworks, a teamof artist-engineers from Portland Community College work-ing with artists who experience Intellectual/Developmentaldisabilities prototyped an ensemble of adapted instrumentsand…

Sound · Computer Science 2020-11-19 Quinn Jarvis-Holland , Crystal Cortez , Nathan , Gamill , Francisco Botello

We introduce Composer's Assistant 2, a system for interactive human-computer composition in the REAPER digital audio workstation. Our work upgrades the Composer's Assistant system (which performs multi-track infilling of symbolic music at…

Sound · Computer Science 2024-07-23 Martin E. Malandro

An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…

We describe a proof-of-principle implementation of a system for drawing melodies that abstracts away from a note-level input representation via melodic contours. The aim is to allow users to express their musical intentions without…

Sound · Computer Science 2023-05-22 Tashi Namgyal , Peter Flach , Raul Santos-Rodriguez

We present a Python library, called Midi Miner, that can calculate tonal tension and classify different tracks. MIDI (Music Instrument Digital Interface) is a hardware and software standard for communicating musical events between digital…

Sound · Computer Science 2020-05-27 Rui Guo , Dorien Herremans , Thor Magnusson

This paper reports on work in progress on a finger-based tactile I/O device for musical interaction. Central to the device is the ability to set up cyclical relationships between tactile input and output. A direct practical application of…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…

Sound · Computer Science 2026-04-28 Charles Patrick Martin

Making a slight mistake during live music performance can easily be spotted by an astute listener, even if the performance is an improvisation or an unfamiliar piece. An example might be a highly dissonant chord played by mistake in a…

Sound · Computer Science 2020-12-01 Georgi Marinov

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Expressive music performance rendering involves interpreting symbolic scores with variations in timing, dynamics, articulation, and instrument-specific techniques, resulting in performances that capture musical can emotional intent. We…

Audio and Speech Processing · Electrical Eng. & Systems 2025-02-12 Huan Zhang , Akira Maezawa , Simon Dixon

In this work, we introduce the demonstration of symbolic music generation, focusing on providing short musical motifs that serve as the central theme of the narrative. For the generation, we adopt an autoregressive model which takes musical…

Deep learning-based probabilistic models of musical data are producing increasingly realistic results and promise to enter creative workflows of many kinds. Yet they have been little-studied in a performance setting, where the results of…

Sound · Computer Science 2024-03-20 Victor Shepardson , Jack Armitage , Thor Magnusson

Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…

Sound · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà
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