Related papers: Learning the Step-size Policy for the Limited-Memo…
In this study, we present a deep learning-optimization framework to tackle dynamic mixed-integer programs. Specifically, we develop a bidirectional Long Short Term Memory (LSTM) framework that can process information forward and backward in…
Reactive (memoryless) policies are sufficient in completely observable Markov decision processes (MDPs), but some kind of memory is usually necessary for optimal control of a partially observable MDP. Policies with finite memory can be…
Catastrophic forgetting impairs the continuous learning of large language models. We propose Fisher-Guided Gradient Masking (FGGM), a framework that mitigates this by strategically selecting parameters for updates using diagonal Fisher…
Real-world sequential decision making problems commonly involve partial observability, which requires the agent to maintain a memory of history in order to infer the latent states, plan and make good decisions. Coping with partial…
Learning a stable Linear Dynamical System (LDS) from data involves creating models that both minimize reconstruction error and enforce stability of the learned representation. We propose a novel algorithm for learning stable LDSs. Using a…
Mathematical reasoning presents a significant challenge for Large Language Models (LLMs) due to the extensive and precise chain of reasoning required for accuracy. Ensuring the correctness of each reasoning step is critical. To address…
We propose an L-BFGS optimization algorithm on Riemannian manifolds using minibatched stochastic variance reduction techniques for fast convergence with constant step sizes, without resorting to linesearch methods designed to satisfy Wolfe…
Large Language Models (LLMs) show potential as sequential decision-making agents, but their application is often limited due to a reliance on large, computationally expensive models. This creates a need to improve smaller models, yet…
We study here a fixed mini-batch gradient decent (FMGD) algorithm to solve optimization problems with massive datasets. In FMGD, the whole sample is split into multiple non-overlapping partitions. Once the partitions are formed, they are…
In this paper, a modified BFGS algorithm is proposed. The modified BFGS matrix estimates a modified Hessian matrix which is a convex combination of an identity matrix for the steepest descent algorithm and a Hessian matrix for the Newton…
While the filtered-x normalized least mean square (FxNLMS) algorithm is widely applied due to its simple structure and easy implementation for active noise control system, it faces two critical limitations: the fixed step-size causes a…
In recent years, the increasing size of deep learning models and their growing demand for computational resources have drawn significant attention to the practice of pruning neural networks, while aiming to preserve their accuracy. In…
We propose a new machine-learning approach for fiber-optic communication systems whose signal propagation is governed by the nonlinear Schr\"odinger equation (NLSE). Our main observation is that the popular split-step method (SSM) for…
We revisit the finite time analysis of policy gradient methods in the one of the simplest settings: finite state and action MDPs with a policy class consisting of all stochastic policies and with exact gradient evaluations. There has been…
The boosted Frank-Wolfe algorithm accelerates the classical Frank-Wolfe algorithm by better aligning the update direction with the negative gradient. Its analysis, however, has been limited to deterministic convex problems, with step sizes…
Mean field games (MFGs) model interactions in large-population multi-agent systems through population distributions. Traditional learning methods for MFGs are based on fixed-point iteration (FPI), where policy updates and induced population…
This paper introduces a promising alternative method for training Generative Adversarial Networks (GANs) on large-scale datasets with clear theoretical guarantees. GANs are typically learned through a minimax game between a generator and a…
We introduce a novel training procedure for policy gradient methods wherein episodic memory is used to optimize the hyperparameters of reinforcement learning algorithms on-the-fly. Unlike other hyperparameter searches, we formulate…
The advancement of artificial intelligence has cast a new light on the development of optimization algorithm. This paper proposes to learn a two-phase (including a minimization phase and an escaping phase) global optimization algorithm for…
In this paper, we studied a buffered mini-batch gradient descent (BMGD) algorithm for training complex model on massive datasets. The algorithm studied here is designed for fast training on a GPU-CPU system, which contains two steps: the…