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Allocating items in a fair and economically efficient manner is a central problem in fair division. We study this problem for agents with additive preferences, when items are all goods or all chores, divisible or indivisible. The celebrated…

Computer Science and Game Theory · Computer Science 2026-02-13 Owen Eckart , Alexandros Psomas , Paritosh Verma

We study Fisher markets and the problem of maximizing the Nash social welfare (NSW), and show several closely related new results. In particular, we obtain: -- A new integer program for the NSW maximization problem whose fractional…

Computer Science and Game Theory · Computer Science 2016-09-22 Richard Cole , Nikhil R. Devanur , Vasilis Gkatzelis , Kamal Jain , Tung Mai , Vijay V. Vazirani , Sadra Yazdanbod

We obtain essentially tight upper bounds for a strengthened notion of regret in the stochastic linear bandits framework. The strengthening -- referred to as Nash regret -- is defined as the difference between the (a priori unknown) optimum…

Machine Learning · Computer Science 2023-10-04 Ayush Sawarni , Soumybrata Pal , Siddharth Barman

In the budget-feasible allocation problem, a set of items with varied sizes and values are to be allocated to a group of agents. Each agent has a budget constraint on the total size of items she can receive. The goal is to compute a…

Computer Science and Game Theory · Computer Science 2021-06-29 Jiarui Gan , Bo Li , Xiaowei Wu

Sequential Social Dilemmas (SSDs) provide a key framework for studying how cooperation emerges when individual incentives conflict with collective welfare. In Multi-Agent Reinforcement Learning, these problems are often addressed by…

Machine Learning · Computer Science 2026-02-18 Alper Demir , Hüseyin Aydın , Kale-ab Abebe Tessera , David Abel , Stefano V. Albrecht

We study the relationship between two central concepts in the allocation of divisible goods: competitive equilibrium (CE) and allocations that maximize Nash welfare, i.e., allocations where the weighted geometric mean of the utilities is…

Computer Science and Game Theory · Computer Science 2026-03-18 Jugal Garg , Yixin Tao , László A. Végh

We study fair allocation of indivisible goods among agents. Prior research focuses on additive agent preferences, which leads to an impossibility when seeking truthfulness, fairness, and efficiency. We show that when agents have binary…

Computer Science and Game Theory · Computer Science 2020-10-01 Daniel Halpern , Ariel D. Procaccia , Alexandros Psomas , Nisarg Shah

Fair allocation of indivisible goods has attracted extensive attention over the last two decades, yielding numerous elegant algorithmic results and producing challenging open questions. The problem becomes much harder in the presence of…

Computer Science and Game Theory · Computer Science 2023-02-01 Georgios Amanatidis , Georgios Birmpas , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

We consider the problem of allocating multiple indivisible items to a set of networked agents to maximize the social welfare subject to network externalities. Here, the social welfare is given by the sum of agents' utilities and…

Computer Science and Game Theory · Computer Science 2023-08-29 S. Rasoul Etesami

In this paper, we study how to fairly allocate m indivisible chores to n (asymmetric) agents. We consider (weighted) proportionality up to any item (PROPX) and show that a (weighted) PROPX allocation always exists and can be computed…

Computer Science and Game Theory · Computer Science 2021-11-01 Bo Li , Yingkai Li , Xiaowei Wu

Fair allocation of indivisible goods studies allocating $m$ goods among $n$ agents in a fair manner. While fairness is a fundamental requirement in many real-world applications, it often conflicts with (economic) efficiency. This raises a…

Computer Science and Game Theory · Computer Science 2025-06-03 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We study the problem of approximate social welfare maximization (without money) in one-sided matching problems when agents have unrestricted cardinal preferences over a finite set of items. Random priority is a very well-known…

Computer Science and Game Theory · Computer Science 2014-05-07 Aris Filos-Ratsikas , Søren Kristoffer Stiil Frederiksen , Jie Zhang

Schelling's model considers $k$ types of agents each of whom needs to select a vertex on an undirected graph, where every agent prefers to neighbor agents of the same type. We are motivated by a recent line of work that studies solutions…

Data Structures and Algorithms · Computer Science 2022-01-19 Argyrios Deligkas , Eduard Eiben , Tiger-Lily Goldsmith

We study the problem of allocating indivisible items on a path among agents. The objective is to find a fair and efficient allocation in which each agent's bundle forms a contiguous block on the line. We say that an instance is \emph{$(a,…

Computer Science and Game Theory · Computer Science 2025-01-14 Yasushi Kawase , Bodhayan Roy , Mohammad Azharuddin Sanpui

Motivated by emerging resource allocation and data placement problems such as web caches and peer-to-peer systems, we consider and study a class of resource allocation problems over a network of agents (nodes). In this model, nodes can…

Computer Science and Game Theory · Computer Science 2020-01-07 S. Rasoul Etesami

We examine the complexity of computing welfare- and revenue-maximizing equilibria in autobidding second-price auctions subject to return-on-spend (RoS) constraints. We show that computing an autobidding equilibrium that approximates the…

Computer Science and Game Theory · Computer Science 2026-02-11 Ioannis Anagnostides , Ian Gemp , Georgios Piliouras , Kelly Spendlove

We consider discrete allocation problem where $m$ indivisible goods are to be divided among $n$ agents. When agents' valuations are additive, the well-known cycle cancelling lemma by Lenstra, Shmoys, and Tardos plays a key role in design…

Computer Science and Game Theory · Computer Science 2025-11-27 Chandra Chekuri , Pooja Kulkarni , Ruta Mehta , Jan Vondrak

We propose a multi-agent variant of the classical multi-armed bandit problem, in which there are $N$ agents and $K$ arms, and pulling an arm generates a (possibly different) stochastic reward for each agent. Unlike the classical multi-armed…

Computer Science and Game Theory · Computer Science 2021-02-25 Safwan Hossain , Evi Micha , Nisarg Shah

In this paper we consider the online Submodular Welfare (SW) problem. In this problem we are given $n$ bidders each equipped with a general (not necessarily monotone) submodular utility and $m$ items that arrive online. The goal is to…

Data Structures and Algorithms · Computer Science 2026-03-25 Amit Ganz , Pranav Nuti , Roy Schwartz

We consider the problem of assigning items to platforms where each item has a utility associated with each of the platforms to which it can be assigned. Each platform has a soft constraint over the total number of items it serves, modeled…

Computer Science and Game Theory · Computer Science 2025-08-19 Atasi Panda , Harsh Sharma , Anand Louis , Prajakta Nimbhorkar
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