Related papers: Metrics for Multi-Touch Input Technologies
In this paper, we present a general review of the status of numerical modelling applied to the design of high temperature superconductor (HTS) devices. The importance of this tool is emphasized at the beginning of the paper, followed by…
The field of touch-based authentication has been rapidly developing over the last decade, creating a fragmented and difficult-to-navigate area for researchers and application developers alike due to the variety of methods investigated. In…
The field of robotic manipulation has advanced significantly in recent years. At the sensing level, several novel tactile sensors have been developed, capable of providing accurate contact information. On a methodological level, learning…
Touch plays a central role in how humans perceive and recognize materials through physical contact. Despite decades of research, the mechanisms by which tactile signals are transformed into meaningful perceptual representations remain…
The objective of this paper is to design performance metrics and respective formulas to quantitatively evaluate the achievement of set objectives and expected outcomes both at the course and program levels. Evaluation is defined as one or…
The distinct abilities of older adults to interact with computers has motivated a wide range of contributions in the the form of design guidelines for making technologies usable and accessible for the elderly population. However, despite…
Reliably planning fingertip grasps for multi-fingered hands lies as a key challenge for many tasks including tool use, insertion, and dexterous in-hand manipulation. This task becomes even more difficult when the robot lacks an accurate…
Product metrics, such as size or complexity, are often used to identify defect-prone parts or to focus quality assurance activities. In contrast, quality information that is available early, such as information provided by inspections, is…
Wireless earbuds are an appealing platform for wearable computing on-the-go. However, their small size and out-of-view location mean they support limited different inputs. We propose finger identification input on earbuds as a novel…
As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…
Traditional recommender systems primarily rely on a single type of user-item interaction, such as item purchases or ratings, to predict user preferences. However, in real-world scenarios, users engage in a variety of behaviors, such as…
Tactile predictive models can be useful across several robotic manipulation tasks, e.g. robotic pushing, robotic grasping, slip avoidance, and in-hand manipulation. However, available tactile prediction models are mostly studied for…
Mobile applications, often simply called "apps", are increasingly widespread, and we use them daily to perform a number of activities. Like all software, apps must be adequately tested to gain confidence that they behave correctly.…
Interaction plays a vital role during visual network exploration as users need to engage with both elements in the view (e.g., nodes, links) and interface controls (e.g., sliders, dropdown menus). Particularly as the size and complexity of…
Over the Eight decades, computing paradigms have shifted from large, centralized systems to compact, distributed architectures, leading to the rise of the Distributed Computing Continuum (DCC). In this model, multiple layers such as cloud,…
Image matching approaches have been widely used in computer vision applications in which the image-level matching performance of matchers is critical. However, it has not been well investigated by previous works which place more emphases on…
Code smells represent sub-optimal implementation choices applied by developers when evolving software systems. The negative impact of code smells has been widely investigated in the past: besides developers' productivity and ability to…
Humans perceive the world using multi-modal sensory inputs such as vision, audition, and touch. In this work, we investigate the cross-modal connection between vision and touch. The main challenge in this cross-domain modeling task lies in…
Open-source code development has become widespread in recent years. As a result, open-source software platforms have also become popular, and millions of developers from diverse locations are able to contribute to the same projects. On…
Software metrics offer a quantitative basis for predicting the software development process. In this way, software quality can be improved very easily. Software quality should be achieved to satisfy the customer with decreasing the software…