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The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the…

Data Structures and Algorithms · Computer Science 2019-04-18 John Kallaugher , Eric Price

Finding the number of triangles in a network is an important problem in the analysis of complex networks. The number of triangles also has important applications in data mining. Existing distributed memory parallel algorithms for counting…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-06-24 Shaikh Arifuzzaman , Maleq Khan , Madhav Marathe

In this work, we present the first efficient and practical algorithm for estimating the number of triangles in a graph stream using predictions. Our algorithm combines waiting room sampling and reservoir sampling with a predictor for the…

Data Structures and Algorithms · Computer Science 2024-09-24 Cristian Boldrin , Fabio Vandin

A recent result of Eden, Levi, and Ron (ECCC 2015) provides a sublinear time algorithm to estimate the number of triangles in a graph. Given an undirected graph $G$, one can query the degree of a vertex, the existence of an edge between…

Data Structures and Algorithms · Computer Science 2015-05-11 C. Seshadhri

Triangle counting (TC) is a fundamental problem in graph analysis and has found numerous applications, which motivates many TC acceleration solutions in the traditional computing platforms like GPU and FPGA. However, these approaches suffer…

Hardware Architecture · Computer Science 2020-07-22 Xueyan Wang , Jianlei Yang , Yinglin Zhao , Yingjie Qi , Meichen Liu , Xingzhou Cheng , Xiaotao Jia , Xiaoming Chen , Gang Qu , Weisheng Zhao

Triangle counting in a graph is a fundamental problem with wide-ranging applications. It is crucial for understanding graph structure and serves as a basis for more advanced graph analytics. One key application is truss decomposition, a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Prabhat Kumar Chand , Apurba Das , Anisur Rahaman Molla

Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…

Data Structures and Algorithms · Computer Science 2014-10-16 Madhav Jha , C. Seshadhri , Ali Pinar

Grid space partitioning is a technique to speed up queries to graphics databases. We present a parallel grid construction algorithm which can efficiently construct a structured grid on GPU hardware. Our approach is substantially faster than…

Graphics · Computer Science 2024-03-19 Vasco Costa , João M. Pereira , Joaquim Jorge

To capture the inherent geometric features of many community detection problems, we propose to use a new random graph model of communities that we call a Geometric Block Model. The geometric block model generalizes the random geometric…

Social and Information Networks · Computer Science 2018-01-25 Sainyam Galhotra , Arya Mazumdar , Soumyabrata Pal , Barna Saha

The problem of (approximately) counting the number of triangles in a graph is one of the basic problems in graph theory. In this paper we study the problem in the streaming model. We study the amount of memory required by a randomized…

Data Structures and Algorithms · Computer Science 2013-04-05 Vladimir Braverman , Rafail Ostrovsky , Dan Vilenchik

Triangle count and local clustering coefficient are two core metrics for graph analysis. They find broad application in analyses such as community detection and link recommendation. Current state-of-the-art solutions suffer from…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-02 András Strausz , Flavio Vella , Salvatore Di Girolamo , Maciej Besta , Torsten Hoefler

We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…

Data Structures and Algorithms · Computer Science 2016-11-17 Talya Eden , Amit Levi , Dana Ron , C. Seshadhri

In order to improve system performance efficiently, a number of systems choose to equip multi-core and many-core processors (such as GPUs). Due to their discrete memory these heterogeneous architectures comprise a distributed system within…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-27 Hao Wu , Daniel Lohmann , Wolfgang Schröder-Preikschat

We consider the fundamental problem of detecting/counting copies of a fixed pattern graph in a host graph. The recent progress on this problem has not included complete pattern graphs, i.e., cliques (and their complements, i.e., edge-free…

Data Structures and Algorithms · Computer Science 2021-10-01 Mirosław Kowaluk , Andrzej Lingas

Triangle counting is a fundamental and widely studied problem on static graphs, and recently on temporal graphs, where edges carry information on the timings of the associated events. Streaming processing and resource efficiency are crucial…

Data Structures and Algorithms · Computer Science 2025-06-17 Giorgio Venturin , Ilie Sarpe , Fabio Vandin

Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. Existing approximate triangle…

Data Structures and Algorithms · Computer Science 2018-11-27 Pinghui Wang , Peng Jia , Yiyan Qi , Yu Sun , Jing Tao , Xiaohong Guan

Triangle counting is a key algorithm for large graph analysis. The Graphulo library provides a framework for implementing graph algorithms on the Apache Accumulo distributed database. In this work we adapt two algorithms for counting…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-09 Dylan Hutchison

Listing all triangles is a fundamental graph operation. Triangles can have important interpretations in real-world graphs, especially social and other interaction networks. Despite the lack of provably efficient (linear, or slightly…

Social and Information Networks · Computer Science 2014-07-07 Jonathan W. Berry , Luke A. Fostvedt , Daniel J. Nordman , Cynthia A. Phillips , C. Seshadhri , Alyson G. Wilson

There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…

Data Structures and Algorithms · Computer Science 2021-05-18 Jakub Tětek