Related papers: Canonicity in GFG and Transition-Based Automata
The languages of infinite timed words accepted by timed automata are traditionally defined using Buchi-like conditions. These acceptance conditions focus on the set of locations visited infinitely often along a run, but completely ignore…
The determinization of Buchi automata is a celebrated problem, with applications in synthesis, probabilistic verification, and multi-agent systems. Since the 1960s, there has been a steady progress of constructions: by McNaughton, Safra,…
Determinisation and completion of finite tree automata are important operations with applications in program analysis and verification. However, the complexity of the classical procedures for determinisation and completion is high. They are…
Families of DFAs (FDFAs) provide an alternative formalism for recognizing $\omega$-regular languages. The motivation for introducing them was a desired correlation between the automaton states and right congruence relations, in a manner…
We study the following decision problem: is the language recognized by a quantum finite automaton empty or non-empty? We prove that this problem is decidable or undecidable depending on whether recognition is defined by strict or non-strict…
Is matching in NC, i.e., is there a deterministic fast parallel algorithm for it? This has been an outstanding open question in TCS for over three decades, ever since the discovery of randomized NC matching algorithms [KUW85, MVV87]. Over…
Partially ordered nondeterminsitic finite automata (poNFAs) are NFAs whose transition relation induces a partial order on states, that is, for which cycles occur only in the form of self-loops on a single state. A poNFA is universal if it…
A Wheeler automaton is a finite state automaton whose states admit a total Wheeler order, reflecting the co-lexicographic order of the strings labeling source-to-node paths. A Wheeler language is a regular language admitting an accepting…
An \omega-grammar is a formal grammar used to generate \omega-words (i.e. infinite length words), while an \omega-automaton is an automaton used to recognize \omega-words. This paper gives clean and uniform definitions for \omega-grammars…
We study the emptiness and $\lambda$-reachability problems for unary and binary Probabilistic Finite Automata (PFA) and characterise the complexity of these problems in terms of the degree of ambiguity of the automaton and the size of its…
Despite its success in producing numerous general results on state-based dynamics, the theory of coalgebra has struggled to accommodate the Buechi acceptance condition---a basic notion in the theory of automata for infinite words or trees.…
We examine questions involving nondeterministic finite automata where all states are final, initial, or both initial and final. First, we prove hardness results for the nonuniversality and inequivalence problems for these NFAs. Next, we…
Quantitative languages are an extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of…
We study the problem of synthesizing string to string transformations from a set of input/output examples. The transformations we consider are expressed using deterministic finite automata (DFA) that read pairs of letters, one letter from…
Bounded self-certification in Turing machines fails because self-simulation necessarily incurs a strictly positive temporal overhead. We translate this operational constraint into a domain-theoretic framework, defining an operator that…
We study the problem of constructing approximations to a weighted automaton. Weighted finite automata (WFA) are closely related to the theory of rational series. A rational series is a function from strings to real numbers that can be…
We investigate the descriptional complexity of different variants of 1-limited automata (1-las), an extension of two-way finite automata (2nfas) characterizing regular languages. In particular, we consider 2nfas with common-guess…
In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic B\"uchi…
For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as,…
Weighted automata is a basic tool for specification in quantitative verification, which allows to express quantitative features of analysed systems such as resource consumption. Quantitative specification can be assisted by automata…