Related papers: Canonicity in GFG and Transition-Based Automata
We introduce good-for-games $\omega$-pushdown automata ($\omega$-GFG-PDA). These are automata whose nondeterminism can be resolved based on the input processed so far. Good-for-gameness enables automata to be composed with games, trees, and…
It is well-known that every regular language admits a unique minimal deterministic acceptor. Establishing an analogous result for non-deterministic acceptors is significantly more difficult, but nonetheless of great practical importance. To…
We introduce deterministic suffix-reading automata (DSA), a new automaton model over finite words. Transitions in a DSA are labeled with words. From a state, a DSA triggers an outgoing transition on seeing a word ending with the…
Non-deterministic Finite Automata (NFA) represent regular languages concisely, increasing their appeal for applications such as word recognition. This paper proposes a new approach to generate NFA from an interaction language such as UML…
The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…
Hyper-minimization is a state reduction technique that allows a finite change in the semantics. The theory for hyper-minimization of deterministic weighted tree automata is provided. The presence of weights slightly complicates the…
"Quantitative languages are extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of the…
We investigate means of efficient computation of the simulation relation over symbolic finite automata (SFAs), i.e., finite automata with transitions labeled by predicates over alphabet symbols. In one approach, we build on the algorithm by…
Finitary Idealized Concurrent Algol (FICA) is a prototypical programming language combining functional, imperative, and concurrent computation. There exists a fully abstract game model of FICA, which in principle can be used to prove…
This chapter is concerned with the design and analysis of algorithms for minimizing finite automata. Getting a minimal automaton is a fundamental issue in the use and implementation of finite automata tools in frameworks like text…
We present an efficient algorithm for checking language equivalence of states in top-down deterministic finite tree automata (DFTAs). Unlike string automata, tree automata operate over hierarchical structures, posing unique challenges for…
Counters that hold natural numbers are ubiquitous in modeling and verifying software systems; for example, they model dynamic creation and use of resources in concurrent programs. Unfortunately, such discrete counters often lead to…
To each one-dimensional subshift $X$, we may associate a winning shift $W(X)$ which arises from a combinatorial game played on the language of $X$. Previously it has been studied what properties of $X$ does $W(X)$ inherit. For example, $X$…
The classical powerset construction is a standard method converting a non-deterministic automaton into a deterministic one recognising the same language. Recently, the powerset construction has been lifted to a more general framework that…
Decidability of the determinization problem for weighted automata over the semiring $(\mathbb{Z} \cup {-\infty}, \max, +)$, WA for short, is a long-standing open question. We propose two ways of approaching it by constraining the search…
Extensions of {\omega}-automata to infinite alphabets typically rely on symbolic guards to keep the transition relation finite, and on registers or memory cells to preserve information from past symbols. Symbolic transitions alone are…
Weighted automata are nondeterministic automata with numerical weights on transitions. They can define quantitative languages~$L$ that assign to each word~$w$ a real number~$L(w)$. In the case of infinite words, the value of a run is…
This paper presents and analyzes an incremental algorithm for the construction of Acyclic Non-deterministic Finite-state Automata (NFA). Automata of this type are quite useful in computational linguistics, especially for storing lexicons.…
Automata learning is a technique that has successfully been applied in verification, with the automaton type varying depending on the application domain. Adaptations of automata learning algorithms for increasingly complex types of automata…
The minimization of propositional formulae is a classical problem in logic, whose first algorithms date back at least to the 1950s with the works of Quine and Karnaugh. Most previous work in the area has focused on obtaining minimal, or…