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Congestion control (CC) crucially impacts user experience across Internet services like streaming, gaming, AR/VR, and connected cars. Traditionally, CC algorithm design seeks universal control rules that yield high performance across…

Networking and Internet Architecture · Computer Science 2025-05-20 Amit Cohen , Lev Gloukhenki , Ravid Hadar , Eden Itah , Yehuda Shvut , Michael Schapira

In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-21 Jin Heo , Vic Wang , Ketan Bhardwaj , Ada Gavrilovska

Data exchange through mobile devices is rapidly increasing due to the high information demands of today's applications. The need for monitoring the exchanged traffic becomes important in order to control and optimize the device and network…

Networking and Internet Architecture · Computer Science 2024-06-27 Kyriazis Kokkinos , Ioannis Polymenidis , Ilias Siniosoglou , Athanasios Liatifis , Panagiotis Sarigiannidis

As cloud computing services rapidly expand their customer base, it has become important to share cloud resources, so as to provide them economically. In cloud computing services, multiple types of resources, such as processing ability,…

Networking and Internet Architecture · Computer Science 2012-04-06 Shin-ichi Kuribayashi

Most conventional heterogeneous network selection strategies applied in heterogeneous vehicular network regard the performance of each network constant in various traffic scenarios. This assumption leads such strategies to be ineffective in…

Networking and Internet Architecture · Computer Science 2019-05-28 Xiangmo Zhao , Xiaochi Li , Zhigang Xu , Ting Chen

Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…

Networking and Internet Architecture · Computer Science 2021-09-22 Samira Afzal , Vanessa Testoni , Christian Esteve Rothenberg , Prakash Kolan , Imed Bouazizi

As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…

Networking and Internet Architecture · Computer Science 2018-06-26 Abubakr Alabbasi , Vaneet Aggarwal

Data centers (DCs) nowadays house tens of thousands of servers and switches, interconnected by high-speed communication links. With the rapid growth of cloud DCs, in both size and number, tremendous efforts have been undertaken to…

Networking and Internet Architecture · Computer Science 2020-10-05 Jarallah Alqahtani , Sultan Alanazi , Bechir Hamdaoui

We present a brief summary of current approaches and challenges in the network traffic management area. In this contribution, we well cover the most recent experiments on the network traffic and behavior of applications under various…

Networking and Internet Architecture · Computer Science 2016-10-26 Homayun Motameni , Mirmorsal Madani

In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…

Networking and Internet Architecture · Computer Science 2015-11-03 Arkadiusz Biernacki

Digital technology is fundamentally transforming human mobility. Route choices in particular are greatly affected by the availability of traffic data, increased connectivity of data sources and cheap access to computational resources.…

Physics and Society · Physics 2021-06-01 David-Maximilian Storch , Malte Schröder , Marc Timme

This paper describes a novel system that provides key parameters of HTTP Adaptive Streaming (HAS) sessions to the lower layers of the protocol stack. A non-intrusive traffic profiling solution is proposed that observes packet flows at the…

Multimedia · Computer Science 2017-05-25 Dimitrios Tsilimantos , Theodoros Karagkioules , Amaya Nogales-Gómez , Stefan Valentin

Cloud latency has critical influences on the success of cloud applications. Therefore, characterizing cloud network performance is crucial for analyzing and satisfying different latency requirements. By focusing on the cloud's outbound…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-05 Zheng Li , Francisco Millar-Bilbao

Since multimedia streaming has become very popular research topic in the recent years, this paper surveys the state of art techniques introduced for multimedia multicasting over mobile networks. In this paper, we give an overview of…

Networking and Internet Architecture · Computer Science 2017-07-04 Mohammad Hosseini

Stream media content caching is a key enabling technology to promote the value chain of future urban vehicular networks. Nevertheless, the high mobility of vehicles, intermittency of information transmissions, high dynamics of user…

Information Theory · Computer Science 2023-05-15 Biqian Feng , Chenyuan Feng , Daquan Feng , Yongpeng Wu , Xiang-Gen Xia

Public transport systems are expected to reduce pollution and contribute to sustainable development. However, disruptions in public transport such as delays may negatively affect mobility choices. To quantify delays, aggregated data from…

Machine Learning · Computer Science 2024-04-12 Przemysław Wrona , Maciej Grzenda , Marcin Luckner

We present the outcomes of a recent large-scale subjective study of Mobile Cloud Gaming Video Quality Assessment (MCG-VQA) on a diverse set of gaming videos. Rapid advancements in cloud services, faster video encoding technologies, and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Avinab Saha , Yu-Chih Chen , Chase Davis , Bo Qiu , Xiaoming Wang , Rahul Gowda , Ioannis Katsavounidis , Alan C. Bovik

Cloud gaming enables playing high end games, originally designed for PC or game console setups, on low end devices, such as net-books and smartphones, by offloading graphics rendering to GPU powered cloud servers. However, transmitting the…

Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…

Computer Science and Game Theory · Computer Science 2012-09-17 Samuel King Opoku

Games are one of the safest source of realizing self-esteem and relaxation at the same time. An online gaming platform typically has massive data coming in, e.g., in-game actions, player moves, clickstreams, transactions etc. It is rather…

Artificial Intelligence · Computer Science 2025-05-02 Rukma Talwadker , Surajit Chakrabarty , Aditya Pareek , Tridib Mukherjee , Deepak Saini