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We introduce Simulation Streams, a programming paradigm designed to efficiently control and leverage Large Language Models (LLMs) for complex, dynamic simulations and agentic workflows. Our primary goal is to create a minimally interfering…
We complete the task of optimal probabilistic coherence distillation protocol, whose aim is to transform a general state into a set of n-level maximally coherent states via strictly incoherent operations (SIO). Specifically, we present the…
This paper studies a general class of stochastic population processes in which agents interact with one another over a network. Agents update their behaviors in a random and decentralized manner according to a policy that depends only on…
This paper studies linear stochastic approximation (SA) algorithms and their application to multi-agent systems in engineering and sociology. As main contribution, we provide necessary and sufficient conditions for convergence of linear SA…
The modelling of human crowd behaviors offers many challenging questions to science in general. Specifically, the social human behavior consists of many physiological and psychological processes which are still largely unknown. To model…
The paper focuses on mean-field type multi-agent control problems with finite state and action spaces where the dynamics and cost structures are symmetric and homogeneous, and are affected by the distribution of the agents. A standard…
The paper describes a new class of capture-recapture models for closed populations when individual covariates are available. The novelty consists in combining a latent class model for the distribution of the capture history, where the class…
We study the long-time behavior of stochastic models with an absorbing state, conditioned on survival. For a large class of processes, in which saturation prevents unlimited growth, statistical properties of the surviving sample attain…
We consider the problem of simulating traditional population protocols under weaker models of communication, which include one-way interactions (as opposed to two-way interactions) and omission faults (i.e., failure by an agent to read its…
This survey concerns the study of quasi-stationary distributions with a specific focus on models derived from ecology and population dynamics. We are concerned with the long time behavior of different stochastic population size processes…
Whether a population of decision-making individuals will reach a state of satisfactory decisions is a fundamental problem in studying collective behaviors. In the framework of evolutionary game theory and by means of potential functions,…
We consider the plurality consensus problem among $n$ agents. Initially, each agent has one of $k$ different opinions. Agents choose random interaction partners and revise their state according to a fixed transition function, depending on…
Addressing the challenge of scaling-up epidemiological inference to complex and heterogeneous models, we introduce Poisson Approximate Likelihood (PAL) methods. In contrast to the popular ODE approach to compartmental modelling, in which a…
Network Constructors are an extension of the standard population protocol model in which finite-state agents interact in pairs under the control of an adversary scheduler. In this work we present NETCS, a simulator designed to evaluate the…
Population protocols are a well established model of computation by anonymous, identical finite state agents. A protocol is well-specified if from every initial configuration, all fair executions reach a common consensus. The central…
The question of whether a population will persist or go extinct is of key interest throughout ecology and biology. Various mathematical techniques allow us to generate knowledge regarding individual behaviour, which can be analysed to…
This paper studies standard controller architectures for agentic AI and derives automata-theoretic models of their interaction behavior via trace semantics and abstraction. We model an agent implementation as a finite control program…
As large language models (LLMs) transition from chat interfaces to integral components of stochastic pipelines and systems approaching general intelligence, the ability to faithfully sample from specified probability distributions has…
We present a novel access protocol for crowd scenarios in massive MIMO (Multiple-input multiple-output) systems. Crowd scenarios are characterized by a large number of users with intermittent access behavior, whereby orthogonal scheduling…
This paper addresses the collision detection problem in population protocols. The network consists of state machines called agents. At each time step, exactly one pair of agents is chosen uniformly at random to have an interaction, changing…