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In this paper, we consider the setting of piecewise i.i.d. bandits under a safety constraint. In this piecewise i.i.d. setting, there exists a finite number of changepoints where the mean of some or all arms change simultaneously. We…

Machine Learning · Computer Science 2022-05-30 Subhojyoti Mukherjee

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch

We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop…

Discrete Mathematics · Computer Science 2015-06-12 Sayan Bhattacharya , Goutam Paul , Swagato Sanyal

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

Information Theory · Computer Science 2012-10-24 Maël Le Treust , Samson Lasaulce

Punishment is a common tactic to sustain cooperation and has been extensively studied for a long time. While most of previous game-theoretic work adopt the imitation learning where players imitate the strategies who are better off, the…

Populations and Evolution · Quantitative Biology 2024-12-20 Chenyang Zhao , Guozhong Zheng , Chun Zhang , Jiqiang Zhang , Li Chen

A permutation p is realized by the shift on N symbols if there is an infinite word on an N-letter alphabet whose successive left shifts by one position are lexicographically in the same relative order as p. The set of realized permutations…

Combinatorics · Mathematics 2009-09-15 Sergi Elizalde

A new evolutionary solution to Prisoner Dilemma situations is proposed in this paper. A specific genetic code may have different phenotypes, meaning different strategies for different individuals carrying that gene. This means that, under…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Andre C. R. Martins

We consider a sequential inspection game where an inspector uses a limited number of inspections over a larger number of time periods to detect a violation (an illegal act) of an inspectee. Compared with earlier models, we allow varying…

Computer Science and Game Theory · Computer Science 2016-08-24 Bernhard von Stengel

This paper describes a new mechanism that might help with defining pattern sequences, by the fact that it can produce an upper bound on the ensemble value that can persistently oscillate with the actual values produced from each pattern.…

Neural and Evolutionary Computing · Computer Science 2019-01-04 Kieran Greer

We study a new reconfiguration problem inspired by classic mechanical puzzles: a colored token is placed on each vertex of a given graph; we are also given a set of distinguished cycles on the graph. We are tasked with rearranging the…

Computational Complexity · Computer Science 2020-09-24 Kwon Kham Sai , Ryuhei Uehara , Giovanni Viglietta

It has been an old unsolved puzzle to evolutionary theorists on which mechanisms would increase large-scale cooperation in human societies. Thus, how such mechanisms operate in a biological network is still not very understood. This study…

Populations and Evolution · Quantitative Biology 2018-04-10 Ivan C. Ezeigbo

This paper addresses a mathematically tractable model of the Prisoner's Dilemma using the framework of active inference. In this work, we design pairs of Bayesian agents that are tracking the joint game state of their and their opponent's…

Physics and Society · Physics 2023-08-31 Daphne Demekas , Conor Heins , Brennan Klein

We study a spatial Prisoner's dilemma game with two types (A and B) of players located on a square lattice. Players following either cooperator or defector strategies play Prisoner's Dilemma games with their 24 nearest neighbors. The…

Physics and Society · Physics 2015-05-13 Michel Droz , Janusz Szwabiński , György Szabó

A finite-horizon variant of the quickest change detection problem is investigated, which is motivated by a change detection problem that arises in piecewise stationary bandits. The goal is to minimize the \emph{latency}, which is smallest…

Information Theory · Computer Science 2025-06-19 Yu-Han Huang , Venugopal V. Veeravalli

A sorting network is a shortest path from 12...n to n...21 in the Cayley graph of S_n generated by nearest-neighbor swaps. For m<=n, consider the random m-particle sorting network obtained by choosing an n-particle sorting network uniformly…

Probability · Mathematics 2009-12-18 Omer Angel , Alexander E. Holroyd

We investigate an evolutionary prisoner's dilemma game among self-driven agents, where collective motion of biological flocks is imitated through averaging directions of neighbors. Depending on the temptation to defect and the velocity at…

Physics and Society · Physics 2015-03-13 Zhuo Chen , Jian-Xi Gao , Yun-Ze Cai , Xiao-Ming Xu

Maintenance of cooperation was studied for a two-strategy evolutionary Prisoner's Dilemma game where the players are located on a one-dimensional chain and their payoff comes from games with the nearest and next-nearest neighbor…

Physics and Society · Physics 2008-02-20 Jeromos Vukov , György Szabó , Attila Szolnoki

Motivated by the fact that humans like some level of unpredictability or novelty, and might therefore get quickly bored when interacting with a stationary policy, we introduce a novel non-stationary bandit problem, where the expected reward…

Machine Learning · Computer Science 2022-03-08 Pierre Laforgue , Giulia Clerici , Nicolò Cesa-Bianchi , Ran Gilad-Bachrach

We identify a fundamental phenomenon of heterogeneous one dimensional random walks: the escape (traversal) time is maximized when the heterogeneity in transition probabilities forms a pyramid-like potential barrier. This barrier corresponds…

Probability · Mathematics 2020-07-29 Asaf Cassel , Shie Mannor , Guy Tennenholtz

In the last few decades, numerous experiments have shown that humans do not always behave so as to maximize their material payoff. Cooperative behavior when non-cooperation is a dominant strategy (with respect to the material payoffs) is…

Computer Science and Game Theory · Computer Science 2014-11-05 Valerio Capraro , Joseph Y. Halpern