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With the advances of data-driven machine learning research, a wide variety of prediction problems have been tackled. It has become critical to explore how machine learning and specifically deep learning methods can be exploited to analyse…

Machine Learning · Computer Science 2021-11-09 David Ahmedt-Aristizabal , Mohammad Ali Armin , Simon Denman , Clinton Fookes , Lars Petersson

Persistent homology is a tool that can be employed to summarize the shape of data by quantifying homological features. When the data is an object in $\mathbb{R}^d$, the (augmented) persistent homology transform ((A)PHT) is a family of…

Computational Geometry · Computer Science 2022-12-27 Brittany Terese Fasy , Samuel Micka , David L. Millman , Anna Schenfisch , Lucia Williams

Large-scale graphs are widely used to represent object relationships in many real world applications. The occurrence of large-scale graphs presents significant computational challenges to process, analyze, and extract information. Graph…

Social and Information Networks · Computer Science 2019-10-11 Yu Jin , Andreas Loukas , Joseph F. JaJa

This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existingmethods achieve varying degrees of success by using different surface representations. However, they all have their own…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Jiapeng Tang , Xiaoguang Han , Mingkui Tan , Xin Tong , Kui Jia

Graphene, the one-atom-thick sp2 hybridized carbon crystal, displays unique electronic, structural and mechanical properties, which promise a large number of interesting applications in diverse high tech fields. Many of these applications…

Mesoscale and Nanoscale Physics · Physics 2016-09-27 Tommaso Cavallucci , Khatuna Kakhiani , Riccardo Farchioni , Valentina Tozzini

The animation community has spent significant effort trying to ease rigging procedures. This is necessitated because the increasing availability of 3D data makes manual rigging infeasible. However, object animations involve understanding…

Graphics · Computer Science 2021-08-30 Pietro Musoni , Riccardo Marin , Simone Melzi , Umberto Castellani

The analysis of large collections of image data is still a challenging problem due to the difficulty of capturing the true concepts in visual data. The similarity between images could be computed using different and possibly multimodal…

Information Retrieval · Computer Science 2017-03-07 Renata Khasanova , Xiaowen Dong , Pascal Frossard

Shortest path search is a core operation in graph-based applications, yet existing methods face important limitations. Classical algorithms such as Dijkstra's and A* become inefficient as graphs grow more complex, while index-based…

Machine Learning · Computer Science 2025-08-05 Tiantian Liu , Xiao Li , Huan Li , Hua Lu , Christian S. Jensen , Jianliang Xu

Although the preservation of shape continuity and physiological anatomy is a natural assumption in the segmentation of medical images, it is often neglected by deep learning methods that mostly aim for the statistical modeling of input data…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Yousef Yeganeh , Azade Farshad , Goktug Guevercin , Amr Abu-zer , Rui Xiao , Yongjian Tang , Ehsan Adeli , Nassir Navab

The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…

Data Structures and Algorithms · Computer Science 2021-01-01 Shri Prakash Dwivedi

Skeleton creation is an important phase in the character animation pipeline. However, handcrafting skeleton takes extensive labor time and domain knowledge. Automatic skeletonization provides a solution. However, most of the current…

Graphics · Computer Science 2021-10-13 Jing Ma , Jin Wang , Jituo Li , Dongliang Zhang

Graphs are quickly emerging as a leading abstraction for the representation of data. One important application domain originates from an emerging discipline called "connectomics". Connectomics studies the brain as a graph; vertices…

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

We present a new skeletal representation along with a matching framework to address the deformable shape recognition problem. The disconnectedness arises as a result of excessive regularization that we use to describe a shape at an…

Computer Vision and Pattern Recognition · Computer Science 2011-04-15 C. Aslan , A. Erdem , E. Erdem , S. Tari

Graphs and graph transformation systems are a frequently used modelling technique for a wide range of different domains, cover- ing areas as diverse as refactorings, network topologies or reconfigurable software. Being a formal method,…

Programming Languages · Computer Science 2015-03-17 Dominik Steenken , Heike Wehrheim , Daniel Wonisch

Skeleton-based person re-identification (Re-ID) is an emerging open topic providing great value for safety-critical applications. Existing methods typically extract hand-crafted features or model skeleton dynamics from the trajectory of…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Haocong Rao , Shihao Xu , Xiping Hu , Jun Cheng , Bin Hu

We consider the problem of finding an accurate representation of neuron shapes, extracting sub-cellular features, and classifying neurons based on neuron shapes. In neuroscience research, the skeleton representation is often used as a…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Jiaxiang Jiang , Michael Goebel , Cezar Borba , William Smith , B. S. Manjunath

We present a rectangle-based segmentation algorithm that sets up a graph and performs a graph cut to separate an object from the background. However, graph-based algorithms distribute the graph's nodes uniformly and equidistantly on the…

Computer Vision and Pattern Recognition · Computer Science 2012-03-14 Jan Egger , Tina Kapur , Thomas Dukatz , Malgorzata Kolodziej , Dzenan Zukic , Bernd Freisleben , Christopher Nimsky

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall