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Fine-grained image recognition has been a hot research topic in computer vision due to its various applications. The-state-of-the-art is the part/region-based approaches that first localize discriminative parts/regions, and then learn their…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Peng Zhang , Xinyu Zhu , Zhanzhan Cheng , Shuigeng Zhou , Yi Niu

Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing flexibility for interactive applications. In this paper, we…

Graphics · Computer Science 2025-04-18 Wenqi Dong , Bangbang Yang , Zesong Yang , Yuan Li , Tao Hu , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

Face inpainting requires the model to have a precise global understanding of the facial position structure. Benefiting from the powerful capabilities of deep learning backbones, recent works in face inpainting have achieved decent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Bo Zhao , Huan Yang , Jianlong Fu

This paper presents a spectral element finite element scheme that efficiently solves elliptic problems on unstructured hexahedral meshes. The discrete equations are solved using a matrix-free preconditioned conjugate gradient algorithm. An…

Computational Engineering, Finance, and Science · Computer Science 2016-09-21 J. -F. Remacle , R. Gandham , T. Warburton

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand the scope of its applications and has been studied for…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Hai Li , Xingrui Yang , Hongjia Zhai , Yuqian Liu , Hujun Bao , Guofeng Zhang

Prosthetic vision is being applied to partially recover the retinal stimulation of visually impaired people. However, the phosphenic images produced by the implants have very limited information bandwidth due to the poor resolution and lack…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Melani Sanchez-Garcia , Ruben Martinez-Cantin , Jose J. Guerrero

Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…

Graphics · Computer Science 2024-03-12 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

Bridging global context interactions correctly is important for high-fidelity image completion with large masks. Previous methods attempting this via deep or large receptive field (RF) convolutions cannot escape from the dominance of nearby…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Chuanxia Zheng , Tat-Jen Cham , Jianfei Cai , Dinh Phung

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Weilin Chen , Jiahao Rao , Wenhao Wang , Xinyang Li , Xuan Cheng , Liujuan Cao

Graph-based convolutional model such as non-local block has shown to be effective for strengthening the context modeling ability in convolutional neural networks (CNNs). However, its pixel-wise computational overhead is prohibitive which…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Xiangtai Li , Xia Li , Ansheng You , Li Zhang , Guangliang Cheng , Kuiyuan Yang , Yunhai Tong , Zhouchen Lin

Differentiable rendering is a technique that aims to invert the rendering process to enable optimizing rendering parameters from a set of images. In this article, we present a differentiable volume rendering solution called DiffTetVR for…

Graphics · Computer Science 2026-01-05 Christoph Neuhauser

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Jiaxu Wang , Ziyi Zhang , Junhao He , Renjing Xu

Textureless object recognition has become a significant task in Computer Vision with the advent of Robotics and its applications in manufacturing sector. It has been very challenging to get good performance because of its lack of…

Computer Vision and Pattern Recognition · Computer Science 2019-11-01 Frincy Clement , Kirtan Shah , Dhara Pancholi

Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Sam Bahrami , Dylan Campbell

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Yao Li , Xianggang Yu , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu