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Experience replay is an essential component in deep reinforcement learning (DRL), which stores the experiences and generates experiences for the agent to learn in real time. Recently, prioritized experience replay (PER) has been proven to…

Hardware Architecture · Computer Science 2024-03-06 Mengyuan Li , Arman Kazemi , Ann Franchesca Laguna , X. Sharon Hu

Robots are used in more and more complex environments, and are expected to be able to adapt to changes and unknown situations. The easiest and quickest way to adapt is to change the control system of the robot, but for increasingly complex…

Robotics · Computer Science 2019-05-15 Tønnes F. Nygaard , Jørgen Nordmoen , Charles P. Martin , Kyrre Glette

Implicit representations are widely used for object reconstruction due to their efficiency and flexibility. In 2021, a novel structure named neural implicit map has been invented for incremental reconstruction. A neural implicit map…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Yijun Yuan , Andreas Nuechter

In order for robots to perform mission-critical tasks, it is essential that they are able to quickly adapt to changes in their environment as well as to injuries and or other bodily changes. Deep reinforcement learning has been shown to be…

Robotics · Computer Science 2017-10-19 Ayaka Kume , Eiichi Matsumoto , Kuniyuki Takahashi , Wilson Ko , Jethro Tan

Today's highly heterogeneous computing landscape places a burden on programmers wanting to achieve high performance on a reasonably broad cross-section of machines. To do so, computations need to be expressed in many different but…

Programming Languages · Computer Science 2014-06-02 Andreas Klöckner

Distributed model fitting refers to the process of fitting a mathematical or statistical model to the data using distributed computing resources, such that computing tasks are divided among multiple interconnected computers or nodes, often…

Computation · Statistics 2024-06-04 Xiaofei Wu , Rongmei Liang , Fabio Roli , Marcello Pelillo , Jing Yuan

Grasping in cluttered scenes is challenging for robot vision systems, as detection accuracy can be hindered by partial occlusion of objects. We adopt a reinforcement learning (RL) framework and 3D vision architectures to search for feasible…

Robotics · Computer Science 2020-04-29 Xiangyu Chen , Zelin Ye , Jiankai Sun , Yuda Fan , Fang Hu , Chenxi Wang , Cewu Lu

A key challenge in robot manipulation lies in developing policy models with strong spatial understanding, the ability to reason about 3D geometry, object relations, and robot embodiment. Existing methods often fall short: 3D point cloud…

Robotics · Computer Science 2025-09-25 Xuewu Lin , Tianwei Lin , Lichao Huang , Hongyu Xie , Yiwei Jin , Keyu Li , Zhizhong Su

A projection-based immersed boundary method is dominated by sparse linear algebra routines. Using the open-source Cusp library, we observe a speedup (with respect to a single CPU core) which reflects the constraints of a bandwidth-dominated…

Computational Engineering, Finance, and Science · Computer Science 2016-04-12 Simon K Layton , Anush Krishnan , Lorena A. Barba

Despite the attention that the problem of path planning for tethered robots has garnered in the past few decades, the approaches proposed to solve it typically rely on a discrete representation of the configuration space and do not exploit…

Robotics · Computer Science 2025-12-09 Gianpietro Battocletti , Dimitris Boskos , Bart De Schutter

Planning long-horizon robot manipulation requires making discrete decisions about which objects to interact with and continuous decisions about how to interact with them. A robot planner must select grasps, placements, and motions that are…

Evolutionary computing (EC) has proven to be effective in solving complex optimization and robotics problems. Unfortunately, typical Evolutionary Algorithms (EAs) are constrained by the computational capacity available to researchers. More…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-02-19 Rustam Eynaliyev , Houcen Liu

Learned image compression allows achieving state-of-the-art accuracy and compression ratios, but their relatively slow runtime performance limits their usage. While previous attempts on optimizing learned image codecs focused more on the…

Image and Video Processing · Electrical Eng. & Systems 2022-08-04 Fangzheng Lin , Heming Sun , Jiro Katto

In graph representation learning, it is important that the complex geometric structure of the input graph, e.g. hidden relations among nodes, is well captured in embedding space. However, standard Euclidean embedding spaces have a limited…

Machine Learning · Computer Science 2023-07-11 Tuc Nguyen-Van , Dung D. Le , The-Anh Ta

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and…

Computed Tomography (CT) is a key 3D imaging technology that fundamentally relies on the compute-intense back-projection operation to generate 3D volumes. GPUs are typically used for back-projection in production CT devices. However, with…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-28 Peng Chen , Mohamed Wahib , Xiao Wang , Shinichiro Takizawa , Takahiro Hirofuchi , Hirotaka Ogawa , Satoshi Matsuoka

In Robotics, especially in this era of autonomous driving, mapping is one key ability of a robot to be able to navigate through an environment, localize on it and analyze its traversability. To allow for real-time execution on constrained…

Robotics · Computer Science 2018-01-17 Enrico Piazza , Andrea Romanoni , Matteo Matteucci

Edge computing is a popular target for accelerating machine learning algorithms supporting mobile devices without requiring the communication latencies to handle them in the cloud. Edge deployments of machine learning primarily consider…

Hardware Architecture · Computer Science 2024-10-28 Sébastien Ollivier , Sheng Li , Yue Tang , Chayanika Chaudhuri , Peipei Zhou , Xulong Tang , Jingtong Hu , Alex K. Jones

Modern graphics computing units (GPUs) are designed and optimized to perform highly parallel numerical calculations. This parallelism has enabled (and promises) significant advantages, both in terms of energy performance and calculation. In…

Hardware Architecture · Computer Science 2021-10-26 Quentin Gallouédec

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

Computation · Statistics 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard