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An almost-perfect chess playing agent has been a long standing challenge in the field of Artificial Intelligence. Some of the recent advances demonstrate we are approaching that goal. In this project, we provide methods for faster training…

Artificial Intelligence · Computer Science 2018-10-19 Sai Krishna G. V. , Kyle Goyette , Ahmad Chamseddine , Breandan Considine

State estimation is a key ingredient in most robotic systems. Often, state estimation is performed using some form of least squares minimization. Basically, all error minimization procedures that work on real-world data use robust kernels…

Robotics · Computer Science 2021-02-19 Nived Chebrolu , Thomas Läbe , Olga Vysotska , Jens Behley , Cyrill Stachniss

Although deep neural networks have provided impressive gains in performance, these improvements often come at the cost of increased computational complexity and expense. In many cases, such as 3D volume or video classification tasks, not…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Sharath M Shankaranarayana , Soumava Kumar Roy , Prasad Sudhakar , Chandan Aladahalli

Matrix multiplication is a fundamental operation in both training of neural networks and inference. To accelerate matrix multiplication, Graphical Processing Units (GPUs) provide it implemented in hardware. Due to the increased throughput…

Mathematical Software · Computer Science 2026-04-07 Faizan A. Khattak , Mantas Mikaitis

Transformers have demonstrated effectiveness in in-context solving data-fitting problems from various (latent) models, as reported by Garg et al. However, the absence of an inherent iterative structure in the transformer architecture…

Machine Learning · Computer Science 2024-03-19 Liu Yang , Kangwook Lee , Robert Nowak , Dimitris Papailiopoulos

Learning dexterous and agile policy for humanoid and dexterous hand control requires large-scale demonstrations, but collecting robot-specific data is prohibitively expensive. In contrast, abundant human motion data is readily available…

Graphs are a representation of structured data that captures the relationships between sets of objects. With the ubiquity of available network data, there is increasing industrial and academic need to quickly analyze graphs with billions of…

Machine Learning · Computer Science 2023-07-28 Brandon Mayer , Anton Tsitsulin , Hendrik Fichtenberger , Jonathan Halcrow , Bryan Perozzi

In this article the implementation of a controller and specifically of a Model Predictive Controller (MPC) on an Edge Computing device, for controlling the trajectory of an Unmanned Aerial Vehicle (UAV) model, is examined. MPC requires more…

Systems and Control · Electrical Eng. & Systems 2022-12-14 Achilleas Santi Seisa , Sumeet Gajanan Satpute , Björn Lindqvist , George Nikolakopoulos

Multimodal learning seeks to combine data from multiple input sources to enhance the performance of different downstream tasks. In real-world scenarios, performance can degrade substantially if some input modalities are missing. Existing…

Machine Learning · Computer Science 2024-10-10 Niki Nezakati , Md Kaykobad Reza , Ameya Patil , Mashhour Solh , M. Salman Asif

Softening and onboarding computers and controllers is one of the final frontiers in soft robotics towards their robustness and intelligence for everyday use. In this regard, embodying soft and physical computing presents exciting potential.…

Robotics · Computer Science 2026-02-10 Jun Wang , Ziyang Zhou , Ardalan Kahak , Suyi Li

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

Human-Computer Interaction · Computer Science 2026-01-13 Charles Javerliat , Guillaume Lavoué

We introduce a distributed adaptive quadrature method that formulates multidimensional integration as a hierarchical domain decomposition problem on multi-GPU architectures. The integration domain is recursively partitioned into subdomains…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-04 Melanie Tonarelli , Simone Riva , Pietro Benedusi , Fabrizio Ferrandi , Rolf Krause

Differentiable model predictive control (MPC) offers a powerful framework for combining learning and control. However, its adoption has been limited by the inherently sequential nature of traditional optimization algorithms, which are…

Optimization and Control · Mathematics 2025-10-08 Emre Adabag , Marcus Greiff , John Subosits , Thomas Lew

Multi-task scene understanding aims to design models that can simultaneously predict several scene understanding tasks with one versatile model. Previous studies typically process multi-task features in a more local way, and thus cannot…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Hanrong Ye , Dan Xu

In modern computer architectures, the performance of many memory-bound workloads (e.g., machine learning, graph processing, databases) is limited by the data movement bottleneck that emerges when transferring large amounts of data between…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-12 Pedro Carrinho , Hamid Moghadaspour , Oscar Ferraz , João Dinis Ferreira , Yann Falevoz , Vitor Silva , Gabriel Falcao

In this work, we survey the role of GPUs in real-time systems. Originally designed for parallel graphics workloads, GPUs are now widely used in time-critical applications such as machine learning, autonomous vehicles, and robotics due to…

Robot assembly discovery is a challenging problem that lives at the intersection of resource allocation and motion planning. The goal is to combine a predefined set of objects to form something new while considering task execution with the…

Robotics · Computer Science 2022-08-03 Niklas Funk , Svenja Menzenbach , Georgia Chalvatzaki , Jan Peters

Matrix multiplication is a foundational operation in scientific computing and machine learning, yet its computational complexity makes it a significant bottleneck for large-scale applications. The shift to parallel architectures, primarily…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-30 Mufakir Qamar Ansari , Mudabir Qamar Ansari

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

One of the key issues in human-robot collaboration is the development of computational models that allow robots to predict and adapt to human behavior. Much progress has been achieved in developing such models, as well as control techniques…

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