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Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…

Graphics · Computer Science 2025-08-14 Yitian Yuan , Qianyue He

In the field of High Performance Computing, communications among processes represent a typical bottleneck for massively parallel scientific applications. Object of this research is the development of a network interface card with specific…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-07 Roberto Ammendola

2D convolution is a staple of digital image processing. The advent of large format imagers makes it possible to literally ``pave'' with silicon the focal plane of an optical sensor, which results in very large images that can require a…

Astrophysics · Physics 2015-05-26 Jeremy Kepner

The next generation of AI applications will continuously interact with the environment and learn from these interactions. These applications impose new and demanding systems requirements, both in terms of performance and flexibility. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-02 Philipp Moritz , Robert Nishihara , Stephanie Wang , Alexey Tumanov , Richard Liaw , Eric Liang , Melih Elibol , Zongheng Yang , William Paul , Michael I. Jordan , Ion Stoica

Digital micromirror devices have gained popularity in wavefront shaping, offering a high frame rate alternative to liquid crystal spatial light modulators. They are relatively inexpensive, offer high resolution, are easy to operate, and a…

Distributed computing platforms provide a robust mechanism to perform large-scale computations by splitting the task and data among multiple locations, possibly located thousands of miles apart geographically. Although such distribution of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-24 Alok Singh , Eric Stephan , Malachi Schram , Ilkay Altintas

Scaling up hardware systems has become an important tactic for improving performance as Moore's law fades. Unfortunately, simulations of large hardware systems are often a design bottleneck due to slow throughput and long build times. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-31 Steven Herbst , Noah Moroze , Edgar Iglesias , Andreas Olofsson

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

In this thesis a rendering system and an accompanying tool chain for Virtual Texturing is presented. Our tools allow to automatically retexture existing geometry in order to apply unique texturing on each face. Furthermore we investigate…

Graphics · Computer Science 2010-05-19 Andreas Neu

In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Yuting Hu , Zhiling Long , Ghassan AlRegib

New web technologies have enabled the deployment of powerful GPU-based computational pipelines that run entirely in the web browser, opening a new frontier for accessible scientific visualization applications. However, these new…

Graphics · Computer Science 2023-09-20 Will Usher , Landon Dyken , Sidharth Kumar

Computers continue to diversify with respect to system designs, emerging memory technologies, and application memory demands. Unfortunately, continually adapting the conventional virtual memory framework to each possible system…

Blind face restoration usually synthesizes degraded low-quality data with a pre-defined degradation model for training, while more complex cases could happen in the real world. This gap between the assumed and actual degradation hurts the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Zhixin Wang , Xiaoyun Zhang , Ziying Zhang , Huangjie Zheng , Mingyuan Zhou , Ya Zhang , Yanfeng Wang

Compound AI (cAI) systems chain multiple AI models to solve complex problems. cAI systems are typically composed of deep neural networks (DNNs), transformers, and large language models (LLMs), exhibiting a high degree of computational…

Multiagent Systems · Computer Science 2025-07-02 Zain Taufique , Aman Vyas , Antonio Miele , Pasi Liljeberg , Anil Kanduri

Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

We present encube $-$ a qualitative, quantitative and comparative visualisation and analysis system, with application to high-resolution, immersive three-dimensional environments and desktop displays. encube extends previous comparative…

With an increasing outreach of digital platforms in our lives, researchers have taken a keen interest to study different facets of social interactions that seem to be evolving rapidly. Analysing the spread of information (aka diffusion) has…

Social and Information Networks · Computer Science 2022-08-23 Dhruv Sahnan , Vasu Goel , Sarah Masud , Chhavi Jain , Vikram Goyal , Tanmoy Chakraborty

An efficient numerical algorithm is presented for massively parallel simulations of dispersion-managed wavelength-division-multiplexed optical fiber systems. The algorithm is based on a weak nonlinearity approximation and independent…

Pattern Formation and Solitons · Physics 2009-11-07 P. M. Lushnikov

Urgent computing workloads are time critical, unpredictable, and highly dynamic. Whilst efforts are on-going to run these on traditional HPC machines, another option is to leverage the computing power donated by volunteers. Volunteer…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-29 Nick Brown , Simon Newby

Neural rendering for interactive applications requires translating geometric and material properties (G-buffer) to photorealistic images with realistic lighting on a frame-by-frame basis. While recent diffusion-based approaches show promise…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Ole Beisswenger , Jan-Niklas Dihlmann , Hendrik P. A. Lensch