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Related papers: PassVizor: Toward Better Understanding of the Dyna…

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Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous muscle tensions or joint torques, they must be selected to…

Despite recent advances in AI, event data collection in soccer still relies heavily on labor-intensive manual annotation. Although prior work has explored automatic event detection using player and ball trajectories, ball tracking also…

Machine Learning · Computer Science 2026-02-13 Hyunsung Kim , Kunhee Lee , Sangwoo Seo , Sang-Ki Ko , Jinsung Yoon , Chanyoung Park

Team sports represent complex phenomena characterized by both spatial and temporal dimensions, making their analysis inherently challenging. In this study, we examine team sports as complex systems, specifically focusing on the tactical…

Social and Information Networks · Computer Science 2026-03-19 Camille Grange , Quentin Bourgeais , Rodolphe Charrier , Géraldine Del Mondo , Antoine Dutot , Eric Sanlaville , Ludovic Seifert

State-of-the-art spatio-temporal action detection (STAD) methods show promising results for extracting soccer events from broadcast videos. However, when operated in the high-recall, low-precision regime required for exhaustive event…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Sports analysis has gained paramount importance for coaches, scouts, and fans. Recently, computer vision researchers have taken on the challenge of collecting the necessary data by proposing several methods of automatic player and ball…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Pegah Rahimian , Laszlo Toka

In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…

Applications · Statistics 2018-05-08 Rodolfo Metulini

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

Applications · Statistics 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

We present a framework that gives a deep insight into the link between physical and technical-tactical aspects of soccer and it allows associating physical performance with value generation thanks to a top-down approach. First, we estimate…

Machine Learning · Statistics 2022-04-06 Sergio Llana , Borja Burriel , Pau Madrero , Javier Fernández

In the sports of soccer, hockey and basketball the most commonly used statistics for player performance assessment are divided into two categories: offensive statistics and defensive statistics. However, qualitative assessments of…

Applications · Statistics 2017-04-04 Shael Brown

Change of direction is a key element of player movement in American football, yet there remains a lack of objective approaches for in-game performance evaluation of this athletic trait. Using tracking data, we propose a Bayesian…

Applications · Statistics 2025-07-09 Quang Nguyen , Ronald Yurko

Technological advances have paved the way for collecting high-resolution network data in basketball, football, and other team-based sports. Such data consist of interactions among players of competing teams indexed by space and time.…

Applications · Statistics 2024-02-14 Nicholas Grieshop , Yong Feng , Guanyu Hu , Michael Schweinberger

Current football imitation research primarily aims to opti mize reward-based objectives, such as goals scored or win rate proxies, paying less attention to accurately replicat ing real-world team tactical behaviors. We introduce Tac SIm, a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Peng Wen , Yuting Wang , Qiurui Wang

Designing pacing for video games presents a unique set of challenges. Due to their interactivity, non-linearity, and narrative nature, many aspects must be coordinated and considered simultaneously. In addition, games are often developed in…

Human-Computer Interaction · Computer Science 2024-08-28 Julian Geheeb , Daniel Dyrda , Sebastian Geheeb

The objective of this study was to incorporate contextual information into the modelling of player movements. This was achieved by combining the distributions of forthcoming passing contests that players committed to and those they did not.…

Applications · Statistics 2019-07-26 Bartholomew Spencer , Karl Jackson , Sam Robertson

In arXiv:2107.05714 the concept of the Voronoi diagram was investigated closely from a theoretical point of view. Then, a physics-driven kinematical method was introduced to produce an improved model for dominance space in soccer. Remaining…

Physics and Society · Physics 2022-02-02 Costas J. Efthimiou , Gregory DeCamillis , Indranil Ghosh

Robots playing soccer often rely on hard-coded behaviors that struggle to generalize when the game environment change. In this paper, we propose a temporal logic based approach that allows robots' behaviors and goals to adapt to the…

Robotics · Computer Science 2024-05-22 Vincenzo Suriani , Emanuele Musumeci , Daniele Nardi , Domenico Daniele Bloisi

This paper develops a general framework for stochastic modeling of goals and other events in football (soccer) matches. The events are modelled as Cox processes (doubly stochastic Poisson processes) where the event intensities may depend on…

Goals are results of pin-point shots and it is a pivotal decision in soccer when, how and where to shoot. The main contribution of this study is two-fold. At first, after showing that there exists high spatial correlation in the data of…

Applications · Statistics 2021-04-08 Soudeep Deb , Debangan Dey

We can construct passing networks when we regard a player as a node and a pass as a link in football games. Thus, we can analyze the networks by using tools developed in network science. Among various metrics characterizing a network,…

Physics and Society · Physics 2021-05-07 Genki Ichinose , Tomohiro Tsuchiya , Shunsuke Watanabe

We propose a foundation model for soccer, which is able to predict subsequent actions in a soccer match from a given input sequence of actions. As a proof of concept, we train a transformer architecture on three seasons of data from a…

Machine Learning · Computer Science 2024-07-23 Ethan Baron , Daniel Hocevar , Zach Salehe
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