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Instruction-based image editing exhibits heterogeneous difficulty not only across cases but also across regions of an image, motivating refinement approaches that allocate correction to where the model struggles. Existing refinement signals…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Weitai Kang , Xiaohang Zhan , Yizhou Wang , Mang Tik Chiu , Jason Kuen , Kangning Liu , Yan Yan

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Architecture styles characterise families of architectures sharing common characteristics. We have recently proposed configuration logics for architecture style specification. In this paper, we study a graphical notation to enhance…

Software Engineering · Computer Science 2016-08-12 Anastasia Mavridou , Eduard Baranov , Simon Bliudze , Joseph Sifakis

In this paper we study how different ways of combining character and word-level representations affect the quality of both final word and sentence representations. We provide strong empirical evidence that modeling characters improves the…

Computation and Language · Computer Science 2019-04-12 Jorge A. Balazs , Yutaka Matsuo

Modern AI enables a high-level, declarative form of interaction: Users describe the intended outcome they wish an AI to produce, but do not actually create the outcome themselves. In contrast, in traditional user interfaces, users invoke…

Human-Computer Interaction · Computer Science 2024-09-18 Michael Terry , Chinmay Kulkarni , Martin Wattenberg , Lucas Dixon , Meredith Ringel Morris

Diffusion models have achieved great progress in image animation due to powerful generative capabilities. However, maintaining spatio-temporal consistency with detailed information from the input static image over time (e.g., style,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Xin Ma , Yaohui Wang , Gengyun Jia , Xinyuan Chen , Yuan-Fang Li , Cunjian Chen , Yu Qiao

We present a theory-inspired visual narrative generator that incorporates comic-authoring idioms, which transfers the conceptual principles of comics into system layers that integrate the theories to create comic content. The generator…

Artificial Intelligence · Computer Science 2024-01-08 Yi-Chun Chen , Arnav Jhala

RGBD images with high quality annotations in the form of geometric (i.e., segmentation) and structural (i.e., how do the segments are mutually related in 3D) information provide valuable priors to a large number of scene and image…

Computer Vision and Pattern Recognition · Computer Science 2014-03-25 Yu-Shiang Wong , Hung-Kuo Chu , Niloy J. Mitra

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Girard's Geometry of Interaction (GoI), a semantics designed for linear logic proofs, has been also successfully applied to programming language semantics. One way is to use abstract machines that pass a token on a fixed graph along a path…

Programming Languages · Computer Science 2017-03-30 Koko Muroya , Dan R. Ghica

As AI systems increasingly evaluate other AI outputs, understanding their assessment behavior becomes crucial for preventing cascading biases. This study analyzes vision-language descriptions generated by NVIDIA's Describe Anything Model…

Artificial Intelligence · Computer Science 2025-09-22 Sajjad Abdoli , Rudi Cilibrasi , Rima Al-Shikh

Dynamically Interactive Visualization (DIVI) is a novel approach for orchestrating interactions within and across static visualizations. DIVI deconstructs Scalable Vector Graphics charts at runtime to infer content and coordinate user…

Human-Computer Interaction · Computer Science 2023-11-07 Luke S. Snyder , Jeffrey Heer

This paper introduces an automated heuristic process able to achieve high accuracy when matching graphical user interface widgets across multiple versions of a target application. The proposed implementation is flexible as it allows full…

Software Engineering · Computer Science 2017-02-24 Arthur-Jozsef Molnar

Automated sentiment analysis using Large Language Model (LLM)-based models like ChatGPT, Gemini or LLaMA2 is becoming widespread, both in academic research and in industrial applications. However, assessment and validation of their…

Computation and Language · Computer Science 2024-02-06 Alessio Buscemi , Daniele Proverbio

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a…

Traditional visualisation designers often start with sketches before implementation. With generative AI, these sketches can be turned into AI-generated visualisations using specific prompts. However, guiding AI to create compelling visuals…

Human-Computer Interaction · Computer Science 2024-09-04 Aron E. Owen , Jonathan C. Roberts

Polymorphic types are an important feature in most strongly typed programming languages. They allow functions to be written in a way that can be used with different data types, while still enforcing the relationship and constraints between…

Programming Languages · Computer Science 2024-05-22 Shuai Fu , Tim Dwyer , Peter J. Stuckey

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Rinon Gal , Yael Vinker , Yuval Alaluf , Amit H. Bermano , Daniel Cohen-Or , Ariel Shamir , Gal Chechik

Dramatic advances in generative models have resulted in near photographic quality for artificially rendered faces, animals and other objects in the natural world. In spite of such advances, a higher level understanding of vision and imagery…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Raphael Gontijo Lopes , David Ha , Douglas Eck , Jonathon Shlens

In the online advertising industry, the process of designing an ad creative (i.e., ad text and image) requires manual labor. Typically, each advertiser launches multiple creatives via online A/B tests to infer effective creatives for the…

Computation and Language · Computer Science 2020-12-03 Shaunak Mishra , Manisha Verma , Yichao Zhou , Kapil Thadani , Wei Wang