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3D printed models have been used to improve access to graphical information by people who are blind, offering benefits over conventional accessible graphics. Here we investigate an interactive 3D printed model (I3M) that combines a…

Human-Computer Interaction · Computer Science 2023-06-13 Samuel Reinders , Swamy Ananthanarayan , Matthew Butler , Kim Marriott

3D-printed models are increasingly used to provide people who are blind or have low vision (BLV) with access to maps, educational materials, and museum exhibits. Recent research has explored interactive 3D-printed models (I3Ms) that…

Human-Computer Interaction · Computer Science 2025-02-21 Samuel Reinders , Matthew Butler , Kim Marriott

Despite the recent surge of research efforts to make data visualizations accessible to people who are blind or have low vision (BLV), how to support BLV people's data analysis remains an important and challenging question. As refreshable…

Human-Computer Interaction · Computer Science 2025-01-17 Samuel Reinders , Matthew Butler , Ingrid Zukerman , Bongshin Lee , Lizhen Qu , Kim Marriott

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

Human-Computer Interaction · Computer Science 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson

Video content remains largely inaccessible to blind and low-vision (BLV) users. To address this, we introduce a prototype that leverages a multimodal agent - powered by a novel conversational architecture using a multimodal large language…

Manufacturing tools like 3D printers have become accessible to the wider society, making the promise of digital fabrication for everyone seemingly reachable. While the actual manufacturing process is largely automated today, users still…

Human-Computer Interaction · Computer Science 2023-08-31 Giuseppe Desolda , Andrea Esposito , Florian Müller , Sebastian Feger

Three-dimensional (3D) data visualizations, such as surface plots, are vital in STEM fields from biomedical imaging to spectroscopy, yet remain largely inaccessible to blind and low-vision (BLV) people. To address this gap, we conducted an…

Human-Computer Interaction · Computer Science 2026-04-13 Sanchita S. Kamath , Aziz N Zeidieh , Venkatesh Potluri , Sile O'Modhrain , Kenneth Perry , JooYoung Seo

Blind and low-vision (BLV) users remain largely excluded from three-dimensional (3D) surface and point data visualizations due to the reliance on visual interaction. Existing approaches inadequately support non-visual access, especially in…

Human-Computer Interaction · Computer Science 2025-08-13 Sanchita S. Kamath , Aziz N. Zeidieh , JooYoung Seo

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll

Current interactive systems with natural language interfaces lack the ability to understand a complex information-seeking request which expresses several implicit constraints at once, and there is no prior information about user preferences…

For individuals with blindness or low vision (BLV), navigating complex environments can pose serious risks. Large Vision-Language Models (LVLMs) show promise for generating scene descriptions, but their effectiveness for BLV users remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Na Min An , Eunki Kim , Wan Ju Kang , Sangryul Kim , James Thorne , Hyunjung Shim

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sai Kumar Dwivedi , Dimitrije Antić , Shashank Tripathi , Omid Taheri , Cordelia Schmid , Michael J. Black , Dimitrios Tzionas

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging…

Human-Computer Interaction · Computer Science 2025-02-25 Jingyi Xie , Rui Yu , He Zhang , Syed Masum Billah , Sooyeon Lee , John M. Carroll

Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…

Human-Computer Interaction · Computer Science 2025-07-01 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…

Human-Computer Interaction · Computer Science 2026-02-10 Xinyun Cao , Kexin Phyllis Ju , Chenglin Li , Venkatesh Potluri , Dhruv Jain

Our interest is in the design of software systems involving a human-expert interacting -- using natural language -- with a large language model (LLM) on data analysis tasks. For complex problems, it is possible that LLMs can harness human…

Artificial Intelligence · Computer Science 2025-10-10 Harshvardhan Mestha , Karan Bania , Shreyas V Sathyanarayana , Sidong Liu , Ashwin Srinivasan

Recent interest in human-AI interactions in agent-based modeling and simulation (ABMS) has grown rapidly due to the widespread utilization of large language models (LLMs). ABMS is an intelligent approach that simulates autonomous agents'…

Human-Computer Interaction · Computer Science 2025-06-18 Ziyue Lin , Siqi Shen , Zichen Cheng , Cheok Lam Lai , Siming Chen

Multimodal large language models (MLLMs) are changing how Blind and Low Vision (BLV) people access visual information. Unlike traditional visual interpretation tools that only provide descriptions, MLLM-enabled applications offer…

Human-Computer Interaction · Computer Science 2026-02-20 Ricardo E. Gonzalez Penuela , Crescentia Jung , Sharon Y Lin , Ruiying Hu , Shiri Azenkot
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