English

Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling

Human-Computer Interaction 2023-08-31 v2 Artificial Intelligence

Abstract

Manufacturing tools like 3D printers have become accessible to the wider society, making the promise of digital fabrication for everyone seemingly reachable. While the actual manufacturing process is largely automated today, users still require knowledge of complex design applications to produce ready-designed objects and adapt them to their needs or design new objects from scratch. To lower the barrier to the design and customization of personalized 3D models, we explored novice mental models in voice-based 3D modeling by conducting a high-fidelity Wizard of Oz study with 22 participants. We performed a thematic analysis of the collected data to understand how the mental model of novices translates into voice-based 3D modeling. We conclude with design implications for voice assistants. For example, they have to: deal with vague, incomplete and wrong commands; provide a set of straightforward commands to shape simple and composite objects; and offer different strategies to select 3D objects.

Keywords

Cite

@article{arxiv.2307.04481,
  title  = {Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling},
  author = {Giuseppe Desolda and Andrea Esposito and Florian Müller and Sebastian Feger},
  journal= {arXiv preprint arXiv:2307.04481},
  year   = {2023}
}

Comments

Presented at INTERACT 2023. This is a self-archival version: the version of record is available via Springer at https://doi.org/10.1007/978-3-031-42293-5_11

R2 v1 2026-06-28T11:25:51.574Z