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Related papers: Online Search With a Hint

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We consider a classic search problem first proposed by S. Gal in which a Searcher randomizes between unit speed paths on a network, aiming to find a hidden point in minimal expected time in the worst case. This can be viewed as a zero-sum…

Optimization and Control · Mathematics 2017-02-28 Thomas Lidbetter

In the (discrete) CNN problem, online requests appear as points in $\mathbb{R}^2$. Each request must be served before the next one is revealed. We have a server that can serve a request simply by aligning either its $x$ or $y$ coordinate…

Data Structures and Algorithms · Computer Science 2012-06-20 John Augustine , Nick Gravin

Link prediction is an elemental challenge in network science, which has already found applications in guiding laboratorial experiments, digging out drug targets, recommending friends in social networks, probing mechanisms in network…

Physics and Society · Physics 2019-06-26 Ratha Pech , Dong Hao , Yan-Li Lee , Ye Yuan , Tao Zhou

This paper investigates the optimal signal detection problem with a particular interest in large-scale multiple-input multiple-output (MIMO) systems. The problem is NP-hard and can be solved optimally by searching the shortest path on the…

Machine Learning · Computer Science 2022-03-22 Le He , Ke He , Lisheng Fan , Xianfu Lei , Arumugam Nallanathan , George K. Karagiannidis

Adversarial search of a network for an immobile Hider (or target) was introduced and solved for rooted trees by Gal (1979). In this zero-sum game, a Hider picks a point to hide on the tree and a Searcher picks a unit speed trajectory…

Discrete Mathematics · Computer Science 2024-09-12 Steve Alpern , Thomas Lidbetter

In the classical binary search in a path the aim is to detect an unknown target by asking as few queries as possible, where each query reveals the direction to the target. This binary search algorithm has been recently extended by…

Data Structures and Algorithms · Computer Science 2018-08-20 Argyrios Deligkas , George B. Mertzios , Paul G. Spirakis

We study the online problem of reading articles that are listed in an aggregated form in a dynamic stream, e.g., in news feeds, as abbreviated social media posts, or in the daily update of new articles on arXiv. In such a context, the brief…

Data Structures and Algorithms · Computer Science 2020-12-09 Andreas Karrenbauer , Elizaveta Kovalevskaya

Assume that a target is known to be present at an unknown point among a finite set of locations in the plane. We search for it using a mobile robot that has imperfect sensing capabilities. It takes time for the robot to move between…

We consider the neighborhood tree induced by alternating the use of different neighborhood structures within a local search descent. We investigate the issue of designing a search strategy operating at the neighborhood tree level by…

Other Computer Science · Computer Science 2013-01-01 Houda Derbel , Bilel Derbel

In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…

Data Structures and Algorithms · Computer Science 2020-01-10 Mustafa Safa Ozdayi

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

We study the problem of chasing convex bodies online: given a sequence of convex bodies $K_t\subseteq \mathbb{R}^d$ the algorithm must respond with points $x_t\in K_t$ in an online fashion (i.e., $x_t$ is chosen before $K_{t+1}$ is…

Data Structures and Algorithms · Computer Science 2020-01-08 C. J. Argue , Anupam Gupta , Guru Guruganesh , Ziye Tang

Path planning is typically considered in Artificial Intelligence as a graph searching problem and R* is state-of-the-art algorithm tailored to solve it. The algorithm decomposes given path finding task into the series of subtasks each of…

Artificial Intelligence · Computer Science 2015-11-04 Konstantin Yakovlev , Egor Baskin , Ivan Hramoin

The on-line shortest path problem is considered under various models of partial monitoring. Given a weighted directed acyclic graph whose edge weights can change in an arbitrary (adversarial) way, a decision maker has to choose in each…

Machine Learning · Computer Science 2007-05-23 Andras Gyorgy , Tamas Linder , Gabor Lugosi , Gyorgy Ottucsak

The subpath planning problem is a branch of the path planning problem, which has widespread applications in automated manufacturing process as well as vehicle and robot navigation. This problem is to find the shortest path or tour subject…

Robotics · Computer Science 2016-03-22 Masoud Safilian , S. Mehdi Tashakkori , Sepehr Eghbali , Aliakbar Safilian

Real-time heuristic search algorithms are suitable for situated agents that need to make their decisions in constant time. Since the original work by Korf nearly two decades ago, numerous extensions have been suggested. One of the most…

Artificial Intelligence · Computer Science 2009-12-17 Valeriy K. Bulitko , Vadim Bulitko

Though competitive analysis is often a very good tool for the analysis of online algorithms, sometimes it does not give any insight and sometimes it gives counter-intuitive results. Much work has gone into exploring other performance…

Data Structures and Algorithms · Computer Science 2017-06-14 Joan Boyar , Leah Epstein , Lene M. Favrholdt , Kim S. Larsen , Asaf Levin

Chain-of-Thought reasoning has significantly enhanced the problem-solving capabilities of Large Language Models. Unfortunately, current models generate reasoning steps sequentially without foresight, often becoming trapped in suboptimal…

Computation and Language · Computer Science 2026-04-16 Guoming Ling , Zhongzhan Huang , Yupei Lin , Junxin Li , Shanshan Zhong , Hefeng Wu , Liang Lin

Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…

Data Structures and Algorithms · Computer Science 2014-11-05 Prosenjit Bose , Jean-Lou De Carufel

We consider search by mobile agents for a hidden, idle target, placed on the infinite line. Feasible solutions are agent trajectories in which all agents reach the target sooner or later. A special feature of our problem is that the agents…

Data Structures and Algorithms · Computer Science 2023-03-29 Konstantinos Georgiou , Nikos Giachoudis , Evangelos Kranakis