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Related papers: Hierarchical Timbre-Painting and Articulation Gene…

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We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…

Audio-based generative models for music have seen great strides recently, but so far have not managed to produce full-length music tracks with coherent musical structure from text prompts. We show that by training a generative model on long…

Sound · Computer Science 2024-07-30 Zach Evans , Julian D. Parker , CJ Carr , Zack Zukowski , Josiah Taylor , Jordi Pons

The aim of this work is to define a model based on deep learning that is able to identify different instrument timbres with as few parameters as possible. For this purpose, we have worked with classical orchestral instruments played with…

Sound · Computer Science 2021-07-14 Carlos Hernandez-Olivan , Jose R. Beltran

We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised…

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

In this paper, we learn disentangled representations of timbre and pitch for musical instrument sounds. We adapt a framework based on variational autoencoders with Gaussian mixture latent distributions. Specifically, we use two separate…

Machine Learning · Computer Science 2019-07-02 Yin-Jyun Luo , Kat Agres , Dorien Herremans

One of the challenges in computational acoustics is the identification of models that can simulate and predict the physical behavior of a system generating an acoustic signal. Whenever such models are used for commercial applications an…

Music generation with the aid of computers has been recently grabbed the attention of many scientists in the area of artificial intelligence. Deep learning techniques have evolved sequence production methods for this purpose. Yet, a…

Neural and Evolutionary Computing · Computer Science 2020-04-09 Majid Farzaneh , Rahil Mahdian Toroghi

We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 António Ramires , Pritish Chandna , Xavier Favory , Emilia Gómez , Xavier Serra

Psychoacoustical so-called "timbre spaces" map perceptual similarity ratings of instrument sounds onto low-dimensional embeddings via multidimensional scaling, but suffer from scalability issues and are incapable of generalization. Recent…

Sound · Computer Science 2025-07-11 Haokun Tian , Stefan Lattner , Charalampos Saitis

Voice conversion has gained increasing popularity within the field of audio manipulation and speech synthesis. Often, the main objective is to transfer the input identity to that of a target speaker without changing its linguistic content.…

Sound · Computer Science 2024-08-30 Anders R. Bargum , Simon Lajboschitz , Cumhur Erkut

Progress in the task of symbolic music generation may be lagging behind other tasks like audio and text generation, in part because of the scarcity of symbolic training data. In this paper, we leverage the greater scale of audio music data…

Research on audio generation has progressively developed along both waveform-based and spectrogram-based directions, giving rise to diverse strategies for representing and generating audio. At the same time, advances in image synthesis have…

Sound · Computer Science 2026-04-17 Eleonora Ristori , Luca Bindini , Paolo Frasconi

Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth…

Sound · Computer Science 2026-01-16 Ge Zhu , Yutong Wen , Zhiyao Duan

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…

Sound · Computer Science 2024-07-31 Simon Rouard , Yossi Adi , Jade Copet , Axel Roebel , Alexandre Défossez

Timbre, the sound's unique "color", is fundamental to how we perceive and appreciate music. This review explores the multifaceted world of timbre perception and representation. It begins by tracing the word's origin, offering an intuitive…

Sound · Computer Science 2024-05-24 Hong Zhang , Jie Lin , Shengxuan Chen

Automatic transcription of acoustic guitar fingerpicking performances remains a challenging task due to the scarcity of labeled training data and legal constraints connected with musical recordings. This work investigates a procedural data…

Sound · Computer Science 2025-08-12 Sebastian Murgul , Michael Heizmann

Noise simulation is a very powerful tool in signal analysis helping to foresee the system performance in real experimental situations. Time series generation is however a hard challenge when a robust model of the noise sources is missing.…

Data Analysis, Statistics and Probability · Physics 2015-05-19 M. Carrettoni , O. Cremonesi

We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering…

Applications · Statistics 2013-11-05 Joan Bruna , Stéphane Mallat

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha