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We propose an agent-based model of collective opinion formation to study the wisdom of crowds under social influence. The opinion of an agent is a continuous positive value, denoting its subjective answer to a factual question. The wisdom…

Physics and Society · Physics 2020-08-25 Pavlin Mavrodiev , Frank Schweitzer

This paper investigates the fairness of the 2018 FIFA World Cup qualifying competition via Monte Carlo simulations. The qualifying probabilities are calculated for 102 nations, all teams except for African and European countries. A method…

Physics and Society · Physics 2023-03-23 László Csató

Motivated by the goal of forecasting public sentiments, we consider a forecasting problem in the context of the Mean Field Games theory. We develop a numerical method, which is a version of the so-called convexification method. We provide…

Numerical Analysis · Mathematics 2025-10-31 Michael V. Klibanov , Kevin McGoff , Trung Truong

The goal of our research is to contribute information about how useful the crowd is at anticipating stereotypes that may be biasing a data set without a researcher's knowledge. The results of the crowd's prediction can potentially be used…

Human-Computer Interaction · Computer Science 2018-01-11 Zeyuan Hu , Julia Strout

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey

This paper considers the use of observed and predicted match statistics as inputs to forecasts of the outcomes of football matches. It is shown that, were it possible to know the match statistics in advance, highly informative forecasts of…

Applications · Statistics 2020-01-27 Edward Wheatcroft

Most fake news detection methods learn latent feature representations based on neural networks, which makes them black boxes to classify a piece of news without giving any justification. Existing explainable systems generate veracity…

Computation and Language · Computer Science 2025-02-19 Bo Wang , Jing Ma , Hongzhan Lin , Zhiwei Yang , Ruichao Yang , Yuan Tian , Yi Chang

The effects of real-world events on the dynamics and sentiment expressed through online conversations is not entirely understood. In particular, the dynamics of highly polarized communities, deeply invested in the outcome of a particular…

Social and Information Networks · Computer Science 2020-04-13 Chathika Gunaratne , Subash K. Ray , Caroline Lourenco Alves , Maria Waldl

During the unfolding of a crisis, it is crucial to determine its severity, yet access to reliable data is challenging. We investigate the relation between geolocated Tweet Intensity of initial COVID-19 related tweet at the beginning of the…

Physics and Society · Physics 2020-06-23 Jeremy Turiel , Delmiro Fernandez-Reyes , Tomaso Aste

In research policy, effective measures that lead to improvements in the generation of knowledge must be based on reliable methods of research assessment, but for many countries and institutions this is not the case. Publication and citation…

Digital Libraries · Computer Science 2018-07-20 Alonso Rodriguez-Navarro , Ricardo Brito

The standard mathematical approach to fourth-down decision making in American football is to make the decision that maximizes estimated win probability. Win probability estimates arise from machine learning models fit from historical data.…

Applications · Statistics 2025-02-03 Ryan S. Brill , Ronald Yurko , Abraham J. Wyner

Conversational Swarm Intelligence (CSI) is a communication technology that enables large, networked groups (25 to 2500 people) to hold real-time conversational deliberations online. Modeled on the dynamics of biological swarms, CSI enables…

Human-Computer Interaction · Computer Science 2024-01-10 Louis Rosenberg , Gregg Willcox , Hans Schumann , Ganesh Mani

A folksonomy is ostensibly an information structure built up by the "wisdom of the crowd", but is the "crowd" really doing the work? Tagging is in fact a sharply skewed process in which a small minority of "supertagger" users generate an…

Social and Information Networks · Computer Science 2015-09-25 Jared Lorince , Sam Zorowitz , Jaimie Murdock , Peter M. Todd

Wordle is an online word puzzle game that gained viral popularity in January 2022. The goal is to guess a hidden five letter word. After each guess, the player gains information about whether the letters they guessed are present in the…

Computation and Language · Computer Science 2022-02-02 Benton J. Anderson , Jesse G. Meyer

Schema matching is a central challenge for data integration systems. Inspired by the popularity and the success of crowdsourcing platforms, we explore the use of crowdsourcing to reduce the uncertainty of schema matching. Since…

Databases · Computer Science 2018-09-12 Chen Jason Zhang , Lei Chen , H. V. Jagadish , Mengchen Zhang , Yongxin Tong

The emergence of large language models (LLMs) has spurred economists to study how humans and LLMs behave in strategic settings. We organized a series of round-robin tournaments in the Colonel Blotto game. This game attracts game theorists'…

General Economics · Economics 2026-05-22 Dmitry Dagaev , Egor Ivanov , Petr Parshakov , Alexey Savvateev , Gleb Vasiliev

Numerous algorithms have been developed for online product rating prediction, but the specific influence of user and product information in determining the final prediction score remains largely unexplored. Existing research often relies on…

Social and Information Networks · Computer Science 2024-09-10 Liang Wang , Shubham Jain , Yingtong Dou , Junpeng Wang , Chin-Chia Michael Yeh , Yujie Fan , Prince Aboagye , Yan Zheng , Xin Dai , Zhongfang Zhuang , Uday Singh Saini , Wei Zhang

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

In this paper, we present a new application-focused benchmark dataset and results from a set of baseline Natural Language Processing and Machine Learning models for prediction of match outcomes for games of football (soccer). By doing so we…

Computation and Language · Computer Science 2020-12-09 Ryan Beal , Stuart E. Middleton , Timothy J. Norman , Sarvapali D. Ramchurn

Human groups can perform extraordinary accurate estimations compared to individuals by simply using the mean, median or geometric mean of the individual estimations [Galton 1907, Surowiecki 2005, Page 2008]. However, this is true only for…

Social and Information Networks · Computer Science 2014-07-01 Gonzalo De Polavieja , Gabriel Madirolas
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