Related papers: DrumGAN: Synthesis of Drum Sounds With Timbral Fea…
In contemporary popular music production, drum sound design is commonly performed by cumbersome browsing and processing of pre-recorded samples in sound libraries. One can also use specialized synthesis hardware, typically controlled…
In this paper we introduce StyleWaveGAN, a style-based drum sound generator that is a variation of StyleGAN, a state-of-the-art image generator. By conditioning StyleWaveGAN on both the type of drum and several audio descriptors, we are…
Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…
Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared…
Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…
Generative Adversarial Networks (GANs) have achieved excellent audio synthesis quality in the last years. However, making them operable with semantically meaningful controls remains an open challenge. An obvious approach is to control the…
Audio signals are sampled at high temporal resolutions, and learning to synthesize audio requires capturing structure across a range of timescales. Generative adversarial networks (GANs) have seen wide success at generating images that are…
We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…
In this paper, we compare different audio signal representations, including the raw audio waveform and a variety of time-frequency representations, for the task of audio synthesis with Generative Adversarial Networks (GANs). We conduct the…
Generative Adversarial Networks (GANs) have gained a lot of attention from machine learning community due to their ability to learn and mimic an input data distribution. GANs consist of a discriminator and a generator working in tandem…
In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We…
Speech synthesis is used in a wide variety of industries. Nonetheless, it always sounds flat or robotic. The state of the art methods that allow for prosody control are very cumbersome to use and do not allow easy tuning. To tackle some of…
The field of automatic music composition has seen great progress in recent years, specifically with the invention of transformer-based architectures. When using any deep learning model which considers music as a sequence of events with…
Generative Adversarial Networks (GAN) are known to produce synthetic data that are difficult to discern from real ones by humans. In this paper we present an approach to use GAN to produce realistically looking ECG signals. We utilize them…
We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…
Spurred by the potential of deep learning, computational music generation has gained renewed academic interest. A crucial issue in music generation is that of user control, especially in scenarios where the music generation process is…
Considering music as a sequence of events with multiple complex dependencies, the Long Short-Term Memory (LSTM) architecture has proven very efficient in learning and reproducing musical styles. However, the generation of rhythms requires…
The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…
Synthetic data generation to improve classification performance (data augmentation) is a well-studied problem. Recently, generative adversarial networks (GAN) have shown superior image data augmentation performance, but their suitability in…
This paper proposes voicing-aware conditional discriminators for Parallel WaveGAN-based waveform synthesis systems. In this framework, we adopt a projection-based conditioning method that can significantly improve the discriminator's…