Related papers: Cutting cakes and kissing circles
We consider the classic problem of fairly dividing a heterogeneous good ("cake") among several agents with different valuations. Classic cake-cutting procedures either allocate each agent a collection of disconnected pieces, or assume that…
Given a cake in form of a triangle and a box that fits the mirror image of the cake, how to cut the cake into a minimal number of pieces so that it can be put into the box? The cake has an icing, so that we are not allowed to put it into…
Cake cutting is a classic fair division problem, with the cake serving as a metaphor for a heterogeneous divisible resource. Recently, it was shown that for any number of players with arbitrary preferences over a cake, it is possible to…
In this note we study a problem of fair division in the absence of full information. We give an algorithm which solves the following problem: n $\ge$ 2 persons want to cut a cake into n shares so that each person will get at least 1/n of…
An unceasing problem of our prevailing society is the fair division of goods. The problem of proportional cake cutting focuses on dividing a heterogeneous and divisible resource, the cake, among $n$ players who value pieces according to…
A fundamental result in cake cutting states that for any number of players with arbitrary preferences over a cake, there exists a division of the cake such that every player receives a single contiguous piece and no player is left envious.…
We introduce a generalized cake-cutting problem in which we seek to divide multiple cakes so that two players may get their most-preferred piece selections: a choice of one piece from each cake, allowing for the possibility of linked…
We study the discrete variation of the classical cake-cutting problem where n players divide a 1-dimensional cake with exactly (n-1) cuts, replacing the continuous, infinitely divisible "cake" with a necklace of discrete, indivisible…
We consider the classical cake-cutting problem where we wish to fairly divide a heterogeneous resource, often modeled as a cake, among interested agents. Work on the subject typically assumes that the cake is represented by an interval. In…
We consider multi-layered cake cutting in order to fairly allocate numerous divisible resources (layers of cake) among a group of agents under two constraints: contiguity and feasibility. We first introduce a new computational model in a…
A cake has to be divided fairly among $n$ agents. When all agents have equal entitlements, it is known that such a division can be implemented with $n-1$ cuts. When agents may have different entitlements, the paper shows that at least $2 n…
We propose an online form of the cake cutting problem. This models situations where players arrive and depart during the process of dividing a resource. We show that well known fair division procedures like cut-and-choose and the…
A division of a cake by n people is envy free if everyone thinks they got the biggest pieces. Note that peoples tastes can differ. There is a discrete protocol for envy free division for n=3 which takes at most 5 cuts. For n=4 and beyond…
In the first chapter of their classic book "Concrete Mathematics", Graham, Knuth, and Patashnik consider the maximum number of pieces that can be obtained from a pancake by making n cuts with a knife blade that is straight, or bent into a…
We study the disproportionate version of the classical cake-cutting problem: how efficiently can we divide a cake, here $[0,1]$, among $n$ agents with different demands $\alpha_1, \alpha_2, \dots, \alpha_n$ summing to $1$? When all the…
We study the query complexity of cake cutting and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing connected…
Austin's moving knife procedure was originally introduced to find a consensus division of an interval/circular cake between two agents, each of whom believes that they receive exactly half of the cake. We generalise this in two ways: we…
We consider the following cake cutting game: Alice chooses a set P of n points in the square (cake) [0,1]^2, where (0,0) is in P; Bob cuts out n axis-parallel rectangles with disjoint interiors, each of them having a point of P as the lower…
We consider the problem of fairly dividing a two dimensional heterogeneous good among multiple players. Applications include division of land as well as ad space in print and electronic media. Classical cake cutting protocols primarily…
This paper extends the classic cake-cutting problem to a situation in which the "cake" is divided among families. Each piece of cake is owned and used simultaneously by all members of the family. A typical example of such a cake is land. We…