Related papers: Museum Accessibility Through Wi-Fi Indoor Position…
Recent studies have focused on developing advanced assistive devices to help blind or visually impaired people. Navigation is challenging for this community; however, developing a simple yet reliable navigation system is still an unmet…
Visually impaired individuals rely heavily on accurate and timely information about obstacles and their surrounding environments to achieve independent living. In recent years, significant progress has been made in the development of…
With the ever-growing expansion of mobile technology worldwide, there is an increasing need for accommodation for those who are disabled. This project explores how machine learning and computer vision could be utilized to improve…
Vision and voice are two vital keys for agents' interaction and learning. In this paper, we present a novel indoor navigation model called Memory Vision-Voice Indoor Navigation (MVV-IN), which receives voice commands and analyzes multimodal…
The paper presents an approach to indoor personal localization on a mobile device based on visual place recognition. We implemented on a smartphone two state-of-the-art algorithms that are representative to two different approaches to…
Audio description, a form of trans-modal media translation, allows people who are blind or visually impaired access to visually-oriented, socio-cultural, or historical public discourse alike. Although audio description has gained more…
Increasing sources of sensor measurements and prior knowledge have become available for indoor localization on smartphones. How to effectively utilize these sources for enhancing localization accuracy is an important yet challenging…
In this paper, we propose a deep learning based assistive system to improve the environment perception experience of visually impaired (VI). The system is composed of a wearable terminal equipped with an RGBD camera and an earphone, a…
Smart indoor tourist attractions, such as smart museums and aquariums, usually require a significant investment in indoor localization devices. The smartphone Global Positional Systems use is unsuitable for scenarios where dense materials…
While people with visual impairments are interested in artwork as much as their sighted peers, their experience is limited to few selective artworks that are exhibited at certain museums. To enable people with visual impairments to access…
Astroaccesible is an outreach project hosted by the Instituto de Astrof\'I sica de Andaluc\'I a - CSIC and leaded by a blind astronomer aimed at the teaching and popularisation of astronomy and astrophysics among all kind of disabled and…
Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and…
In conjunction with a social gathering held on a university campus, the movement of attendees were tracked within the venue for approximately two hours using a UWB indoor positioning system, in order to visualize their interpersonal…
Large indoor spaces have complex layouts making them difficult to navigate. Indoor spaces in hospitals, universities, shopping complexes, etc., carry multi-modal information in the form of text and symbols. Hence, it is difficult for Blind…
In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed…
Printed documents continue to be a challenge for blind, low-vision, and other print-disabled (BLV) individuals. In this paper, we focus on the specific problem of (in-)accessibility of internal references to citations, footnotes, figures,…
There are many systems for indoor navigation specially built for visually impaired people but only some has good accuracy for navigation. While there are solutions like global navigation satellite systems for the localization outdoors,…
Art Museums traditionally employ observations and surveys to enhance their knowledge of visitors' behavior and experience. However, these approaches often produce spatially and temporally limited empirical evidence and measurements. Only…
This research aims to find where visually impaired users find appliances hard to use and suggest guideline to solve this issue. 181 visually impaired users have been surveyed, and 12 visually impaired users have been selected based on…
Audio-visual navigation combines sight and hearing to navigate to a sound-emitting source in an unmapped environment. While recent approaches have demonstrated the benefits of audio input to detect and find the goal, they focus on clean and…