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In a human-robot collaborative task where a robot helps its partner by finding described objects, the depth dimension plays a critical role in successful task completion. Existing studies have mostly focused on comprehending the object…

Robotics · Computer Science 2021-07-13 Fethiye Irmak Dogan , Iolanda Leite

High-level shape understanding and technique evaluation on large repositories of 3D shapes often benefit from additional information known about the shapes. One example of such information is the semantic segmentation of a shape into…

Computer Vision and Pattern Recognition · Computer Science 2018-07-18 David George , Xianguha Xie , Yu-Kun Lai , Gary KL Tam

Modern 3D object detection datasets are constrained by narrow class taxonomies and costly manual annotations, limiting their ability to scale to open-world settings. In contrast, 2D vision-language models trained on web-scale image-text…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Atharv Goel , Mehar Khurana

Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu

Driven by applications in autonomous driving robotics and augmented reality 3D object annotation presents challenges beyond 2D annotation including spatial complexity occlusion and viewpoint inconsistency Existing approaches based on single…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Jusheng Zhang , Yijia Fan , Zimo Wen , Jian Wang , Keze Wang

Encoding 3D points is one of the primary steps in learning-based implicit scene representation. Using features that gather information from neighbors with multi-resolution grids has proven to be the best geometric encoder for this task.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Arihant Gaur , G. Dias Pais , Pedro Miraldo

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui

We consider the problem of 3D object pose estimation. While much recent work has focused on the RGB domain, the reliance on accurately annotated images limits their generalizability and scalability. On the other hand, the easily available…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Georgios Georgakis , Srikrishna Karanam , Ziyan Wu , Jana Kosecka

In 3D scene understanding, deep learning models rely on large models and extensive training to capture basic geometric structures that are present in the 3D data. However, existing methods lack explicit mechanisms to incorporate geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Diogo Lavado , Alessandra Micheletti , Clàudia Soares

3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we…

Graphics · Computer Science 2022-01-28 Xusheng Du , Yi He , Xi Yang , Chia-Ming Chang , Haoran Xie

We present a new approach to transfer grasp configurations from prior example objects to novel objects. We assume the novel and example objects have the same topology and similar shapes. We perform 3D segmentation on these objects using…

Robotics · Computer Science 2018-10-30 Hao Tian , Changbo Wang , Dinesh Manocha , Xinyu Zhang

This paper addresses the problem of reconstructing a scene online at the level of objects given an RGB-D video sequence. While current object-aware neural implicit representations hold promise, they are limited in online reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Thomas Chabal , Shizhe Chen , Jean Ponce , Cordelia Schmid

This paper proposes 3DGeoDet, a novel geometry-aware 3D object detection approach that effectively handles single- and multi-view RGB images in indoor and outdoor environments, showcasing its general-purpose applicability. The key challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yi Zhang , Yi Wang , Yawen Cui , Lap-Pui Chau

Existing 3D pose datasets of object categories are limited to generic object types and lack of fine-grained information. In this work, we introduce a new large-scale dataset that consists of 409 fine-grained categories and 31,881 images…

Computer Vision and Pattern Recognition · Computer Science 2018-10-23 Yaming Wang , Xiao Tan , Yi Yang , Ziyu Li , Xiao Liu , Feng Zhou , Larry S. Davis

Reconstructing 3D object from a single image (RGB or depth) is a fundamental problem in visual scene understanding and yet remains challenging due to its ill-posed nature and complexity in real-world scenes. To address those challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2021-09-10 Qian He , Desen Zhou , Bo Wan , Xuming He

We present a novel data set made up of omnidirectional video of multiple objects whose centroid positions are annotated automatically. Omnidirectional vision is an active field of research focused on the use of spherical imagery in video…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Victor Stamatescu , Peter Barsznica , Manjung Kim , Kin K. Liu , Mark McKenzie , Will Meakin , Gwilyn Saunders , Sebastien C. Wong , Russell S. A. Brinkworth

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

A vision model with general-purpose object-level 3D understanding should be capable of inferring both 2D (e.g., class name and bounding box) and 3D information (e.g., 3D location and 3D viewpoint) for arbitrary rigid objects in natural…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Wufei Ma , Guanning Zeng , Guofeng Zhang , Qihao Liu , Letian Zhang , Adam Kortylewski , Yaoyao Liu , Alan Yuille

Interactive 3D model texture editing presents enhanced opportunities for creating 3D assets, with freehand drawing style offering the most intuitive experience. However, existing methods primarily support sketch-based interactions for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Yudi Zhang , Yeming Geng , Lei Zhang