Related papers: A simple 7/3-approximation algorithm for feedback …
Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…
We consider the maximum vertex-weighted matching problem (MVM), in which non-negative weights are assigned to the vertices of a graph, the weight of a matching is the sum of the weights of the matched vertices, and we are required to…
\v{C}ech complexes reveal valuable topological information about point sets at a certain scale in arbitrary dimensions, but the sheer size of these complexes limits their practical impact. While recent work introduced approximation…
In this paper, we provide a new scheme for approximating the weakly efficient solution set for a class of vector optimization problems with rational objectives over a feasible set defined by finitely many polynomial inequalities. More…
Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…
We consider the feedback vertex set problem in undirected graphs (FVS). The input to FVS is an undirected graph $G=(V,E)$ with non-negative vertex costs. The goal is to find a minimum cost subset of vertices $S \subseteq V$ such that $G-S$…
We present TRI\`EST, a suite of one-pass streaming algorithms to compute unbiased, low-variance, high-quality approximations of the global and local (i.e., incident to each vertex) number of triangles in a fully-dynamic graph represented as…
B\'ezier simplex fitting algorithms have been recently proposed to approximate the Pareto set/front of multi-objective continuous optimization problems. These new methods have shown to be successful at approximating various shapes of Pareto…
We propose a numerical algorithm for computing approximately optimal solutions of the matching for teams problem. Our algorithm is efficient for problems involving large number of agent categories and allows for non-discrete agent type…
We show that for constraint satisfaction problems (CSPs), sub-exponential size linear programming relaxations are as powerful as $n^{\Omega(1)}$-rounds of the Sherali-Adams linear programming hierarchy. As a corollary, we obtain…
Recent empirical evaluations of exact algorithms for Feedback Vertex Set have demonstrated the efficiency of a highest-degree branching algorithm with a degree-based pruning heuristic. In this paper, we prove that this empirically fast…
An undirected graph consists of a set of vertices and a set of undirected edges between vertices. Such a graph may contain an abundant number of cycles, then a feedback vertex set (FVS) is a set of vertices intersecting with each of these…
The traveling tournament problem (TTP) is to minimize the total traveling distance of all teams in a double round-robin tournament. In this paper, we focus on TTP-2, in which each team plays at most two consecutive home games and at most…
The vertex cover problem is a fundamental and widely studied combinatorial optimization problem. It is known that its standard linear programming relaxation is integral for bipartite graphs and half-integral for general graphs. As a…
In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In the Strip Packing problem, we are given a vertical strip of fixed width and unbounded height, along with a set of axis-parallel rectangles. The task is to place all rectangles within the strip, without overlaps, while minimizing the…
The Traveling Tournament Problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other's home…
We analyze a simple randomized subgradient method for approximating solutions to stochastic systems of convex functional constraints, the only input to the algorithm being the size of minibatches. By introducing a new notion of what is…
We study the Sherali-Adams linear programming hierarchy in the context of promise constraint satisfaction problems (PCSPs). We characterise when a level of the hierarchy accepts an instance in terms of a homomorphism problem for an…