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This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in…

Sound · Computer Science 2024-09-09 Haoxuan Liu , Zihao Wang , Haorong Hong , Youwei Feng , Jiaxin Yu , Han Diao , Yunfei Xu , Kejun Zhang

Music accompaniment generation is a crucial aspect in the composition process. Deep neural networks have made significant strides in this field, but it remains a challenge for AI to effectively incorporate human emotions to create beautiful…

Sound · Computer Science 2023-07-11 Qi Wang , Shubing Zhang , Li Zhou

Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

Sound · Computer Science 2025-12-16 Shangxuan Luo , Joshua Reiss

A big challenge in algorithmic composition is to devise a model that is both easily trainable and able to reproduce the long-range temporal dependencies typical of music. Here we investigate how artificial neural networks can be trained on…

Machine Learning · Statistics 2016-06-24 Florian Colombo , Samuel P. Muscinelli , Alexander Seeholzer , Johanni Brea , Wulfram Gerstner

Generating realistic drum audio directly from symbolic representations is a challenging task at the intersection of music perception and machine learning. We propose a system that transforms an expressive drum grid, a time-aligned MIDI…

We explore using latent natural language instructions as an expressive and compositional representation of complex actions for hierarchical decision making. Rather than directly selecting micro-actions, our agent first generates a latent…

Artificial Intelligence · Computer Science 2019-10-03 Hengyuan Hu , Denis Yarats , Qucheng Gong , Yuandong Tian , Mike Lewis

The design of a complex system warrants a compositional methodology, i.e., composing simple components to obtain a larger system that exhibits their collective behavior in a meaningful way. We propose an automaton-based paradigm for…

Logic in Computer Science · Computer Science 2023-02-03 Tobias Kappé , Farhad Arbab , Carolyn Talcott

As artificial intelligence becomes more and more ingrained in daily life, we present a novel system that uses deep learning for music recommendation and emotion-based detection. Through the use of facial recognition and the DeepFace…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Swetha Kambham , Hubert Jhonson , Sai Prathap Reddy Kambham

Most musical programming languages are developed purely for coding virtual instruments or algorithmic compositions. Although there has been some work in the domain of musical query languages for music information retrieval, there has been…

Sound · Computer Science 2017-09-08 Donya Quick , Clayton T. Morrison

Tonal structure is in part conveyed by statistical regularities between musical events, and research has shown that computational models reflect tonal structure in music by capturing these regularities in schematic constructs like pitch…

Sound · Computer Science 2017-07-21 Carlos Cancino-Chacón , Maarten Grachten , Kat Agres

End-to-end neural approaches are becoming increasingly common in conversational scenarios due to their promising performances when provided with sufficient amount of data. In this paper, we present a novel methodology to address the…

Computation and Language · Computer Science 2019-10-17 Sourabh Majumdar , Serra Sinem Tekiroglu , Marco Guerini

Transformer architectures offer significant advantages regarding the generation of symbolic music; their capabilities for incorporating user preferences toward what they generate is being studied under many aspects. This paper studies the…

This study addresses the deficiency in conventional music recommendation systems by focusing on the vital role of emotions in shaping users music choices. These systems often disregard the emotional context, relying predominantly on past…

Information Retrieval · Computer Science 2023-11-21 Tina Babu , Rekha R Nair , Geetha A

This paper presents a deep reinforcement learning algorithm for online accompaniment generation, with potential for real-time interactive human-machine duet improvisation. Different from offline music generation and harmonization, online…

Machine Learning · Computer Science 2020-02-11 Nan Jiang , Sheng Jin , Zhiyao Duan , Changshui Zhang

This work introduces audio2chart, a framework for the automatic generation of Guitar Hero style charts directly from raw audio. The task is formalized as a sequence prediction problem, where models are trained to generate discrete chart…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-06 Riccardo Tripodi

Sequence modeling with neural networks has lead to powerful models of symbolic music data. We address the problem of exploiting these models to reach creative musical goals, by combining with human input. To this end we generalise previous…

Artificial Intelligence · Computer Science 2017-10-03 Christian Walder , Dongwoo Kim

This paper explores the integration of visual communication and musical interaction by implementing a robotic camera within a "Guided Harmony" musical game. We aim to examine co-creative behaviors between human musicians and robotic…

Human-Computer Interaction · Computer Science 2024-10-29 Ross Greer , Laura Fleig , Shlomo Dubnov

For a computer to naturally interact with a human, it needs to be human-like. In this paper, we propose a neural response generation model with multi-task learning of generation and classification, focusing on emotion. Our model based on…

Computation and Language · Computer Science 2021-05-26 Tatsuya Ide , Daisuke Kawahara

As online communication continues to expand, participants often face cognitive fatigue and reduced engagement. Cognitive augmentation, which leverages technology to enhance human abilities, offers promising solutions to these challenges. In…

Human-Computer Interaction · Computer Science 2025-03-04 Haruki Suzawa , Ko Watanabe , Andreas Dengel , Shoya Ishimaru

We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems are systems in which humans and computers (often with Machine…

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