Related papers: Visually Aware Skip-Gram for Image Based Recommend…
Autonomous navigation in unknown environments is challenging and demands the consideration of both geometric and semantic information in order to parse the navigability of the environment. In this work, we propose a novel space modeling…
Incorporating knowledge graph as side information has become a new trend in recommendation systems. Recent studies regard items as entities of a knowledge graph and leverage graph neural networks to assist item encoding, yet by considering…
Knowledge graphs (KGs) have proven to be effective for high-quality recommendation, where the connectivities between users and items provide rich and complementary information to user-item interactions. Most existing methods, however, are…
Recommender systems are an essential component of e-commerce marketplaces, helping consumers navigate massive amounts of inventory and find what they need or love. In this paper, we present an approach for generating personalized item…
Most of the existing recommender systems assume that user's visiting history can be constantly recorded. However, in recent online services, the user identification may be usually unknown and only limited online user behaviors can be used.…
Body shape plays an important role in determining what garments will best suit a given person, yet today's clothing recommendation methods take a "one shape fits all" approach. These body-agnostic vision methods and datasets are a barrier…
Learning effective embedding has been proved to be useful in many real-world problems, such as recommender systems, search ranking and online advertisement. However, one of the challenges is data sparsity in learning large-scale item…
Video Scene Graph Generation (VidSGG) aims to capture dynamic relationships among entities by sequentially analyzing video frames and integrating visual and semantic information. However, VidSGG is challenged by significant biases that skew…
There are rich formats of information in the network, such as rating, text, image, and so on, which represent different aspects of user preferences. In the field of recommendation, how to use those data effectively has become a difficult…
This paper designs and implements an explainable recommendation model that integrates knowledge graphs with structure-aware attention mechanisms. The model is built on graph neural networks and incorporates a multi-hop neighbor aggregation…
Recently proposed Skip-gram model is a powerful method for learning high-dimensional word representations that capture rich semantic relationships between words. However, Skip-gram as well as most prior work on learning word representations…
Semantic information has been proved effective in scene text recognition. Most existing methods tend to couple both visual and semantic information in an attention-based decoder. As a result, the learning of semantic features is prone to…
The embedding-based architecture has become the dominant approach in modern recommender systems, mapping users and items into a compact vector space. It then employs predefined similarity metrics, such as the inner product, to calculate…
Although the word-popularity based negative sampler has shown superb performance in the skip-gram model, the theoretical motivation behind oversampling popular (non-observed) words as negative samples is still not well understood. In this…
This work studies the representational mapping across multimodal data such that given a piece of the raw data in one modality the corresponding semantic description in terms of the raw data in another modality is immediately obtained. Such…
In ObjectNav, agents must locate specific objects within unseen environments, requiring effective perception, prediction, localization and planning capabilities. This study finds that state-of-the-art embodied AI agents compete for higher…
This paper presents a novel value-aware approach to product recommendation that simultaneously addresses the high dimensionality and sparsity of user-item data while explicitly incorporating the contribution of each product and user to…
As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for content creation, editing, and…
Graph Representation Learning (GRL) is an upcoming and promising area in recommendation systems. In this paper, we revisit the Singular Value Decomposition (SVD) of adjacency matrix for embedding generation of users and items and use a…
The semantic gap is defined as the difference between the linguistic representations of the same concept, which usually leads to misunderstanding between individuals with different knowledge backgrounds. Since linguistically annotated…