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Related papers: SMPLpix: Neural Avatars from 3D Human Models

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Humans effortlessly infer the 3D shape of objects. What computations underlie this ability? Although various computational models have been proposed, none of them capture the human ability to match object shape across viewpoints. Here, we…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Thomas P. O'Connell , Tyler Bonnen , Yoni Friedman , Ayush Tewari , Josh B. Tenenbaum , Vincent Sitzmann , Nancy Kanwisher

Synthetic data is a scalable alternative to manual supervision, but it requires overcoming the sim-to-real domain gap. This discrepancy between virtual and real worlds is addressed by two seemingly opposed approaches: improving the realism…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Sergey Zakharov , Rares Ambrus , Vitor Guizilini , Wadim Kehl , Adrien Gaidon

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Convolutional neural networks have been widely applied to hyperspectral image classification. However, traditional convolutions can not effectively extract features for objects with irregular distributions. Recent methods attempt to address…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Di Wang , Bo Du , Liangpei Zhang

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

In this paper, we leverage advances in neural networks towards forming a neural rendering for controllable image generation, and thereby bypassing the need for detailed modeling in conventional graphics pipeline. To this end, we present…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Xuelin Chen , Daniel Cohen-Or , Baoquan Chen , Niloy J. Mitra

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

3D textured shape recovery from partial scans is crucial for many real-world applications. Existing approaches have demonstrated the efficacy of implicit function representation, but they suffer from partial inputs with severe occlusions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Lei Li , Zhizheng Liu , Weining Ren , Liudi Yang , Fangjinhua Wang , Marc Pollefeys , Songyou Peng

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

While existing methods for 3D face reconstruction from in-the-wild images excel at recovering the overall face shape, they commonly miss subtle, extreme, asymmetric, or rarely observed expressions. We improve upon these methods with SMIRK…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 George Retsinas , Panagiotis P. Filntisis , Radek Danecek , Victoria F. Abrevaya , Anastasios Roussos , Timo Bolkart , Petros Maragos

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

This paper proposes a new way of regularizing an inverse problem in imaging (e.g., deblurring or inpainting) by means of a deep generative neural network. Compared to end-to-end models, such approaches seem particularly interesting since…

Computer Vision and Pattern Recognition · Computer Science 2021-01-22 Thomas Oberlin , Mathieu Verm

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Thu Nguyen-Phuoc , Chuan Li , Lucas Theis , Christian Richardt , Yong-Liang Yang

Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Shashank Tripathi , Siddhant Ranade , Ambrish Tyagi , Amit Agrawal

Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off"…

Computer Vision and Pattern Recognition · Computer Science 2018-12-18 Jun-Yan Zhu , Philipp Krähenbühl , Eli Shechtman , Alexei A. Efros

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

A 3D caricature is an exaggerated 3D depiction of a human face. The goal of this paper is to model the variations of 3D caricatures in a compact parameter space so that we can provide a useful data-driven toolkit for handling 3D caricature…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Yucheol Jung , Wonjong Jang , Soongjin Kim , Jiaolong Yang , Xin Tong , Seungyong Lee