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We present Open Badges, an open-source framework an toolkit for measuring and shaping face-to-face social interactions using either custom hardware devices or smart phones, and real-time web-based visualizations. Open Badges is a modular…

Human-Computer Interaction · Computer Science 2017-10-06 Oren Lederman , Dan Calacci , Angus MacMullen , Daniel C. Fehder , Fiona E. Murray , Alex 'Sandy' Pentland

Information exchange systems differ in many ways, but all share a common vulnerability to selfish behavior and free-riding. In this paper, we build incentives schemes based on social norms. Social norms prescribe a social strategy for the…

Computer Science and Game Theory · Computer Science 2012-11-13 Jie Xu , Mihaela van der Schaar

AI-based writing assistants are ubiquitous, yet little is known about how users' mental models shape their use. We examine two types of mental models -- functional or related to what the system does, and structural or related to how the…

Human-Computer Interaction · Computer Science 2026-04-08 Shalaleh Rismani , Su Lin Blodgett , Q. Vera Liao , Alexandra Olteanu , AJung Moon

We present a formal model for studying fashion trends, in terms of three parameters of fashionable items: (1) their innate utility; (2) individual boredom associated with repeated usage of an item; and (3) social influences associated with…

Computer Science and Game Theory · Computer Science 2010-09-15 Anish Das Sarma , Sreenivas Gollapudi , Rina Panigrahy , Li Zhang

Participatory approaches are widely invoked in AI governance, yet participation rarely translates into durable influence. In public sector and civic AI systems, community contributions such as deliberations, annotations, prompts, and…

Computers and Society · Computer Science 2026-02-12 Rashid Mushkani

This paper presents a longitudinal ethical analysis of Untappd, a social drinking application that gamifies beer consumption through badges, streaks, and social sharing. Building on an exploratory study conducted in 2020, we revisit the…

Software Engineering · Computer Science 2026-01-09 Jefferson Seide Molléri , Sami Hyrynsalmi , Antti Hakkala , Kai K. Kimppa , Jouni Smed

Data donation, an emerging user-centric data collection method for public sector research, faces a gap between participant willingness and actual donation. This suggests a design absence in practice: while promoted as "donor-centered" with…

Human-Computer Interaction · Computer Science 2026-04-06 Zeya Chen , Zach Pino , Ruth Schmidt

Calibration in recommender systems is an important performance criterion that ensures consistency between the distribution of user preference categories and that of recommendations generated by the system. Standard methods for mitigating…

Information Retrieval · Computer Science 2024-05-17 Kun Lin , Masoud Mansoury , Farzad Eskandanian , Milad Sabouri , Bamshad Mobasher

People regularly share items using online social media. However, people's decisions around sharing---who shares what to whom and why---are not well understood. We present a user study involving 87 pairs of Facebook users to understand how…

Human-Computer Interaction · Computer Science 2014-12-04 Amit Sharma , Dan Cosley

Online platforms are an increasingly popular tool for people to produce, promote or sell their work. However recent studies indicate that social disparities and biases present in the real world might transfer to online platforms and could…

Social and Information Networks · Computer Science 2018-04-18 Johannes Wachs , Anikó Hannák , András Vörös , Bálint Daróczy

The orderly behaviors observed in large-scale groups, such as fish schooling and the organized movement of crowds, are both ubiquitous and essential for the survival and stability of these systems. Understanding how such complex collective…

Physics and Society · Physics 2025-10-28 Yu Xia , Alex McAvoy , Qi Su

Social media platform design often incorporates explicit signals of positive feedback. Some moderators provide positive feedback with the goal of positive reinforcement, but are often unsure of their ability to actually influence user…

Human-Computer Interaction · Computer Science 2025-02-14 Charlotte Lambert , Koustuv Saha , Eshwar Chandrasekharan

Selective exposure is the main driver for the economy of attention when consuming online content. We select information adhering to our system of beliefs and ignore dissenting information. However, even personal interest is likely to play a…

Computers and Society · Computer Science 2019-12-20 Carlo Michele Valensise , Matteo Cinelli , Alessandro Galeazzi , Walter Quattrociocchi

Millions of users visit Stack Overflow regularly to ask community for answers to their programming questions. However, like many other platforms, Stack Overflow consistently struggles with low user retention and declining levels of user…

Computers and Society · Computer Science 2025-09-09 Denis Helic , Tiago Santos

Crowds can often make better decisions than individuals or small groups of experts by leveraging their ability to aggregate diverse information. Question answering sites, such as Stack Exchange, rely on the "wisdom of crowds" effect to…

Human-Computer Interaction · Computer Science 2017-04-04 Keith Burghardt , Emanuel F. Alsina , Michelle Girvan , William Rand , Kristina Lerman

Understanding the forces governing human behavior and social dynamics is a challenging problem. Individuals' decisions and actions are affected by interlaced factors, such as physical location, homophily, and social ties. In this paper, we…

Social and Information Networks · Computer Science 2018-01-30 Luca Luceri , Alberto Vancheri , Torsten Braun , Silvia Giordano

Online platforms like Reddit, Wikipedia, and Facebook are integral to modern life, enabling content creation and sharing through posts, comments, and discussions. Despite their virtual and often anonymous nature, these platforms need rules…

Physics and Society · Physics 2024-07-18 Shambhobi Bhattacharya , Jisung Yoon , Hyejin Youn

Emerging short-video platforms like TikTok, Instagram Reels, and ShareChat present unique challenges for recommender systems, primarily originating from a continuous stream of new content. ShareChat alone receives approximately 2 million…

Information Retrieval · Computer Science 2024-05-29 Srijan Saket , Olivier Jeunen , Md. Danish Kalim

The propagation of online memes is initially influenced by meme creators and secondarily by meme consumers, whose individual sharing decisions accumulate to determine total meme propagation. We characterize this as a sender/receiver…

Social and Information Networks · Computer Science 2014-07-01 Ian Miller , Gerald Cupchik

File-sharing systems, like many online and traditional information sharing communities (e.g. newsgroups, BBS, forums, interest clubs), are dynamical systems in nature. As peers get in and out of the system, the information content made…

Networking and Internet Architecture · Computer Science 2007-05-23 W. -Y. Ng , W. K. Lin , D. M. Chiu