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Recent advances in deep learning have expanded possibilities to generate music, but generating a customizable full piece of music with consistent long-term structure remains a challenge. This paper introduces MusicFrameworks, a hierarchical…

Sound · Computer Science 2021-09-03 Shuqi Dai , Zeyu Jin , Celso Gomes , Roger B. Dannenberg

Multi-track music generation has garnered significant research interest due to its precise mixing and remixing capabilities. However, existing models often overlook essential attributes such as rhythmic stability and synchronization,…

Sound · Computer Science 2026-03-03 Hongrui Wang , Fan Zhang , Zhiyuan Yu , Ziya Zhou , Xi Chen , Can Yang , Yang Wang

In this paper, we explore the application of Large Language Models (LLMs) to the pre-training of music. While the prevalent use of MIDI in music modeling is well-established, our findings suggest that LLMs are inherently more compatible…

Several methods exist for a computer to generate music based on data including Markov chains, recurrent neural networks, recombinancy, and grammars. We explore the use of unit selection and concatenation as a means of generating music using…

Sound · Computer Science 2016-12-19 Mason Bretan , Gil Weinberg , Larry Heck

We introduce MusicLM, a model generating high-fidelity music from text descriptions such as "a calming violin melody backed by a distorted guitar riff". MusicLM casts the process of conditional music generation as a hierarchical…

Music relies heavily on repetition to build structure and meaning. Self-reference occurs on multiple timescales, from motifs to phrases to reusing of entire sections of music, such as in pieces with ABA structure. The Transformer (Vaswani…

Multitrack music transcription aims to transcribe a music audio input into the musical notes of multiple instruments simultaneously. It is a very challenging task that typically requires a more complex model to achieve satisfactory result.…

Sound · Computer Science 2023-06-21 Wei-Tsung Lu , Ju-Chiang Wang , Yun-Ning Hung

We introduce UniMuMo, a unified multimodal model capable of taking arbitrary text, music, and motion data as input conditions to generate outputs across all three modalities. To address the lack of time-synchronized data, we align unpaired…

Sound · Computer Science 2024-10-08 Han Yang , Kun Su , Yutong Zhang , Jiaben Chen , Kaizhi Qian , Gaowen Liu , Chuang Gan

Music generation is always interesting in a sense that there is no formalized recipe. In this work, we propose a novel dual-track architecture for generating classical piano music, which is able to model the inter-dependency of left-hand…

Sound · Computer Science 2020-05-12 Sudi Lyu , Anxiang Zhang , Rong Song

We propose a generative framework for multi-track music source separation (MSS) that reformulates the task as conditional discrete token generation. Unlike conventional approaches that directly estimate continuous signals in the time or…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-20 Pengbo Lyu , Xiangyu Zhao , Chengwei Liu , Haoyin Yan , Xiaotao Liang , Hongyu Wang , Shaofei Xue

Music generation models can produce high-fidelity coherent accompaniment given complete audio input, but are limited to editing and loop-based workflows. We study real-time audio-to-audio accompaniment: as a model hears an input audio…

Our goal is to be able to build a generative model from a deep neural network architecture to try to create music that has both harmony and melody and is passable as music composed by humans. Previous work in music generation has mainly…

Machine Learning · Computer Science 2016-06-16 Allen Huang , Raymond Wu

Polyphonic music generation is still a challenge direction due to its correct between generating melody and harmony. Most of the previous studies used RNN-based models. However, the RNN-based models are hard to establish the relationship…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-08 Jiuyang Zhou , Hong Zhu , Xingping Wang

While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train…

Sound · Computer Science 2025-01-08 Simon Rouard , Robin San Roman , Yossi Adi , Axel Roebel

Text-to-music generation models are now capable of generating high-quality music audio in broad styles. However, text control is primarily suitable for the manipulation of global musical attributes like genre, mood, and tempo, and is less…

Sound · Computer Science 2023-11-14 Shih-Lun Wu , Chris Donahue , Shinji Watanabe , Nicholas J. Bryan

In this work, we introduce the demonstration of symbolic music generation, focusing on providing short musical motifs that serve as the central theme of the narrative. For the generation, we adopt an autoregressive model which takes musical…

Analysing music in the field of machine learning is a very difficult problem with numerous constraints to consider. The nature of audio data, with its very high dimensionality and widely varying scales of structure, is one of the primary…

Sound · Computer Science 2022-05-17 Tracy Qian , Jackson Kaunismaa , Tony Chung

In this work, we address the task of video background music generation. Some previous works achieve effective music generation but are unable to generate melodious music tailored to a particular video, and none of them considers the…

Multimedia · Computer Science 2021-11-17 Shangzhe Di , Zeren Jiang , Si Liu , Zhaokai Wang , Leyan Zhu , Zexin He , Hongming Liu , Shuicheng Yan

Current state-of-the-art AI based classical music creation algorithms such as Music Transformer are trained by employing single sequence of notes with time-shifts. The major drawback of absolute time interval expression is the difficulty of…

Sound · Computer Science 2020-07-15 Xianchao Wu , Chengyuan Wang , Qinying Lei

We investigate the problem of incorporating higher-level symbolic score-like information into Automatic Music Transcription (AMT) systems to improve their performance. We use recurrent neural networks (RNNs) and their variants as music…