Related papers: Look, Listen, and Attend: Co-Attention Network for…
In this work, we propose different variants of the self-attention based network for emotion prediction from movies, which we call AttendAffectNet. We take both audio and video into account and incorporate the relation among multiple…
Modern self-supervised learning algorithms typically enforce persistency of instance representations across views. While being very effective on learning holistic image and video representations, such an objective becomes sub-optimal for…
Leveraging temporal synchronization and association within sight and sound is an essential step towards robust localization of sounding objects. To this end, we propose a space-time memory network for sounding object localization in videos.…
Multi-modal based speech separation has exhibited a specific advantage on isolating the target character in multi-talker noisy environments. Unfortunately, most of current separation strategies prefer a straightforward fusion based on…
Learning distributed node representations in networks has been attracting increasing attention recently due to its effectiveness in a variety of applications. Existing approaches usually study networks with a single type of proximity…
We propose a multi-label multi-task framework based on a convolutional recurrent neural network to unify detection of isolated and overlapping audio events. The framework leverages the power of convolutional recurrent neural network…
Annotating time boundaries of sound events is labor-intensive, limiting the scalability of strongly supervised learning in audio detection. To reduce annotation costs, weakly-supervised learning with only clip-level labels has been widely…
At the core of self-supervised learning for vision is the idea of learning invariant or equivariant representations with respect to a set of data transformations. This approach, however, introduces strong inductive biases, which can render…
Acoustic scenes are rich and redundant in their content. In this work, we present a spatio-temporal attention pooling layer coupled with a convolutional recurrent neural network to learn from patterns that are discriminative while…
Self-supervised audio representation learning offers an attractive alternative for obtaining generic audio embeddings, capable to be employed into various downstream tasks. Published approaches that consider both audio and words/tags…
Weakly supervised audio-visual video parsing (AVVP) methods aim to detect audible-only, visible-only, and audible-visible events using only video-level labels. Existing approaches tackle this by leveraging unimodal and cross-modal contexts.…
The objective of this paper is self-supervised representation learning, with the goal of solving semi-supervised video object segmentation (a.k.a. dense tracking). We make the following contributions: (i) we propose to improve the existing…
This paper proposes a novel pretext task to address the self-supervised video representation learning problem. Specifically, given an unlabeled video clip, we compute a series of spatio-temporal statistical summaries, such as the spatial…
Sound event localization frameworks based on deep neural networks have shown increased robustness with respect to reverberation and noise in comparison to classical parametric approaches. In particular, recurrent architectures that…
Audio-visual representation learning aims to develop systems with human-like perception by utilizing correlation between auditory and visual information. However, current models often focus on a limited set of tasks, and generalization…
Convolutions operate only locally, thus failing to model global interactions. Self-attention is, however, able to learn representations that capture long-range dependencies in sequences. We propose a network architecture for audio…
Current methods for learning visually grounded language from videos often rely on text annotation, such as human generated captions or machine generated automatic speech recognition (ASR) transcripts. In this work, we introduce the…
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded…
Conventional audio-visual approaches for active speaker detection (ASD) typically rely on visually pre-extracted face tracks and the corresponding single-channel audio to find the speaker in a video. Therefore, they tend to fail every time…
In self-supervised learning, a model is trained to solve a pretext task, using a data set whose annotations are created by a machine. The objective is to transfer the trained weights to perform a downstream task in the target domain. We…