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This study aims to investigate the teachers perceptions on the use of visual aids (e.g., animation videos, pictures, films and projectors) as a motivational tool in enhancing students interest in reading literary texts. To achieve the aim…
This paper frames calculus as a global, centuries-long development rather than a subject that began only with Newton and Leibniz. Drawing on ideas from Greek, Indian, Islamic, and later European mathematics, it highlights how concepts like…
Teaching Unix to new students is a common tasks in many higher schools. This paper presents an approach to such course where the students progress autonomously with the help of the teacher. The traditional textbook is complemented with a…
Quantum Computing is an exciting field that draws from information theory, computer science, mathematics, and quantum physics to process information in fundamentally new ways. There is an ongoing race to develop practical quantum computers…
Logical rules are a popular knowledge representation language in many domains, representing background knowledge and encoding information that can be derived from given facts in a compact form. However, rule formulation is a complex process…
Children learn continually by asking questions about the concepts they are most curious about. With robots becoming an integral part of our society, they must also learn unknown concepts continually by asking humans questions. The paper…
Are we smarter now than Socrates was in his time? Society as a whole certainly enjoys a higher degree of education, but humans as a species probably don't get intrinsically smarter with time. Our knowledge base, however, continues to grow…
Teaching graph theory with the most adequate tools requires time and ideas. We present how an open community of teachers shares contents and ideas on an innovative platform. The objective is to get the students autonomous in their training…
Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be…
In this paper, we provide an overview of our attempts to harness data physicalizations as pedagogical tools for enhancing the understanding of visual channels. We first elaborate the research goals that we have crafted for the…
The kind of help a student receives during a task has been shown to play a significant role in their learning process. We designed an interaction scenario with a robotic tutor, in real-life settings based on an inquiry-based learning task.…
We describe the development of a course of quantum mechanics for secondary school designed to address the challenges related to the revision of classical knowledge, to the building of a well-organized knowledge structure on the discipline,…
We aim to understand physics of skill learning, i.e., how skills are learned in neural networks during training. We start by observing the Domino effect, i.e., skills are learned sequentially, and notably, some skills kick off learning…
Sliding friction is usually introduced in high school, but rarely through activities in laboratory. A qualitative introduction to friction is presented by proposing exploration of different kind of materials in order to suggest which…
We study scalable and uniform understanding of facts in images. Existing visual recognition systems are typically modeled differently for each fact type such as objects, actions, and interactions. We propose a setting where all these facts…
Engaging students with well-designed clicker questions is one of the commonly used research-based instructional strategy in physics courses partly because it has a relatively low barrier to implementation [1]. Moreover, validated robust…
This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…
In this paper, we teach a machine to discover the laws of physics from video streams. We assume no prior knowledge of physics, beyond a temporal stream of bounding boxes. The problem is very difficult because a machine must learn not only a…
Generative AI tools like ChatGPT are rapidly reshaping how students and instructors engage with course material -- and how they think about academic integrity. This paper presents a classroom activity designed to help physics students…
Scientific research involves mathematical modelling in the context of an interactive balance between theory, experiment and computation. However, computational methods and tools are still far from being appropriately integrated in the high…