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Related papers: Deep Sketch-guided Cartoon Video Inbetweening

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Video frame interpolation, which aims to synthesize non-exist intermediate frames in a video sequence, is an important research topic in computer vision. Existing video frame interpolation methods have achieved remarkable results under…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Youjian Zhang , Chaoyue Wang , Dacheng Tao

Video frame interpolation is the task of creating an interframe between two adjacent frames along the time axis. So, instead of simply averaging two adjacent frames to create an intermediate image, this operation should maintain semantic…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Saem Park , Donghoon Han , Nojun Kwak

Video inpainting, which aims at filling in missing regions of a video, remains challenging due to the difficulty of preserving the precise spatial and temporal coherence of video contents. In this work we propose a novel flow-guided video…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Rui Xu , Xiaoxiao Li , Bolei Zhou , Chen Change Loy

We propose a new approach for synthesizing fully detailed art-stylized images from sketches. Given a sketch, with no semantic tagging, and a reference image of a specific style, the model can synthesize meaningful details with colors and…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Bingchen Liu , Kunpeng Song , Ahmed Elgammal

In this paper, we present a new inpainting framework for recovering missing regions of video frames. Compared with image inpainting, performing this task on video presents new challenges such as how to preserving temporal consistency and…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Yifan Ding , Chuan Wang , Haibin Huang , Jiaming Liu , Jue Wang , Liqiang Wang

Reference-based sketch colorization methods have garnered significant attention for the potential application in animation and digital illustration production. However, most existing methods are trained with image triplets of sketch,…

Graphics · Computer Science 2025-08-26 Dingkun Yan , Xinrui Wang , Zhuoru Li , Suguru Saito , Yusuke Iwasawa , Yutaka Matsuo , Jiaxian Guo

We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinbo Xing , Hanyuan Liu , Menghan Xia , Yong Zhang , Xintao Wang , Ying Shan , Tien-Tsin Wong

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Xian Wu , Chen Wang , Hongbo Fu , Ariel Shamir , Song-Hai Zhang , Shi-Min Hu

Deep learning-based video inpainting has yielded promising results and gained increasing attention from researchers. Generally, these methods usually assume that the corrupted region masks of each frame are known and easily obtained.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Zhiliang Wu , Hanyu Xuan , Changchang Sun , Kang Zhang , Yan Yan

Video inbetweening creates smooth and natural transitions between two image frames, making it an indispensable tool for video editing and long-form video synthesis. Existing works in this domain are unable to generate large, complex, or…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Maham Tanveer , Yang Zhou , Simon Niklaus , Ali Mahdavi Amiri , Hao Zhang , Krishna Kumar Singh , Nanxuan Zhao

Face modeling has been paid much attention in the field of visual computing. There exist many scenarios, including cartoon characters, avatars for social media, 3D face caricatures as well as face-related art and design, where low-cost…

Graphics · Computer Science 2017-06-08 Xiaoguang Han , Chang Gao , Yizhou Yu

In this paper we investigate image generation guided by hand sketch. When the input sketch is badly drawn, the output of common image-to-image translation follows the input edges due to the hard condition imposed by the translation process.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Yongyi Lu , Shangzhe Wu , Yu-Wing Tai , Chi-Keung Tang

Recent advances in motion diffusion models have led to remarkable progress in diverse motion generation tasks, including text-to-motion synthesis. However, existing approaches represent motions as dense frame sequences, requiring the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jinseok Bae , Inwoo Hwang , Young Yoon Lee , Ziyu Guo , Joseph Liu , Yizhak Ben-Shabat , Young Min Kim , Mubbasir Kapadia

Many recent prompting strategies for large language models (LLMs) query the model multiple times sequentially -- first to produce intermediate results and then the final answer. However, using these methods, both decoder and model are…

Computation and Language · Computer Science 2023-11-10 Luca Beurer-Kellner , Mark Niklas Müller , Marc Fischer , Martin Vechev

Human animation aims to generate temporally coherent and visually consistent videos over long sequences, yet modeling long-range dependencies while preserving frame quality remains challenging. Inspired by the human ability to leverage past…

Existing works reduce motion blur and up-convert frame rate through two separate ways, including frame deblurring and frame interpolation. However, few studies have approached the joint video enhancement problem, namely synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Wang Shen , Wenbo Bao , Guangtao Zhai , Li Chen , Xiongkuo Min , Zhiyong Gao

Dynamic vision sensors or event cameras provide rich complementary information for video frame interpolation. Existing state-of-the-art methods follow the paradigm of combining both synthesis-based and warping networks. However, few of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Jiaben Chen , Yichen Zhu , Dongze Lian , Jiaqi Yang , Yifu Wang , Renrui Zhang , Xinhang Liu , Shenhan Qian , Laurent Kneip , Shenghua Gao

We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…

Graphics · Computer Science 2021-11-03 Charles C. Morace , Thi-Ngoc-Hanh Le , Sheng-Yi Yao , Shang-Wei Zhang , Tong-Yee Lee

Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Pan Gao , Haoyue Tian , Jie Qin
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