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200 papers

We built a multiagent simulation of urban traffic to model both ordinary traffic and emergency or crisis mode traffic. This simulation first builds a modeled road network based on detailed geographical information. On this network, the…

Artificial Intelligence · Computer Science 2012-01-27 Pierrick Tranouez , Eric Daudé , Patrice Langlois

With the advent of the computational technologies (Graphics Processing Units - GPUs) and Machine Learning, the research domain of crowd simulation for crisis management has flourished. Along with the new techniques and methodologies that…

Multiagent Systems · Computer Science 2020-09-10 George Sidiropoulos , Chairi Kiourt , Lefteris Moussiades

Automated game testing is important for verifying game functionality, but it remains a costly and time-consuming process. Manual testing often misses edge cases, and current automated methods struggle to provide full code coverage. Prior…

Software Engineering · Computer Science 2026-05-15 Valliappan Chidambaram Adaikkappan , Vincent Martineau , Joshua Romoff , David Meger

With the advancement of modern robotics, autonomous agents are now capable of hosting sophisticated algorithms, which enables them to make intelligent decisions. But developing and testing such algorithms directly in real-world systems is…

Robotics · Computer Science 2022-08-16 Emon Dey , Jumman Hossain , Nirmalya Roy , Carl Busart

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…

Computer Science and Game Theory · Computer Science 2024-09-10 Konstantinos Varsos , Merkouris Papamichail , Giorgos Flouris , Marina Bitsaki

There are many AI tasks involving multiple interacting agents where agents should learn to cooperate and collaborate to effectively perform the task. Here we develop and evaluate various multi-agent protocols to train agents to collaborate…

Multiagent Systems · Computer Science 2019-07-02 Niranjan Balachandar , Justin Dieter , Govardana Sachithanandam Ramachandran

Artificial intelligence (AI) agents will need to interact with both other AI agents and humans. Creating models of associates help to predict the modeled agents' actions, plans, and intentions. This work introduces algorithms that predict…

Artificial Intelligence · Computer Science 2020-04-28 Najma Mathema , Michael A. Goodrich , Jacob W. Crandall

Achieving coordinated teamwork among legged robots requires both fine-grained locomotion control and long-horizon strategic decision-making. Robot soccer offers a compelling testbed for this challenge, combining dynamic, competitive, and…

Robotics · Computer Science 2025-09-03 Zhi Su , Yuman Gao , Emily Lukas , Yunfei Li , Jiaze Cai , Faris Tulbah , Fei Gao , Chao Yu , Zhongyu Li , Yi Wu , Koushil Sreenath

This survey aims at providing a comprehensive overview of the recent trends in the field of modeling and simulation (M&S) of interactions between users and recommender systems and applications of the M&S to the performance improvement of…

This work presents and experimentally test the framework used by our context-aware, distributed team of small Unmanned Aerial Systems (SUAS) capable of operating in real-time, in an autonomous fashion, and under constrained communications.…

Relational networks within a team play a critical role in the performance of many real-world multi-robot systems. To successfully accomplish tasks that require cooperation and coordination, different agents (e.g., robots) necessitate…

Robotics · Computer Science 2023-10-20 Yasin Findik , Hamid Osooli , Paul Robinette , Kshitij Jerath , S. Reza Ahmadzadeh

Recent advances in soccer understanding have demonstrated rapid progress, yet existing research predominantly focuses on isolated or narrow tasks. To bridge this gap, we propose a comprehensive framework for holistic soccer understanding.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiayuan Rao , Zifeng Li , Haoning Wu , Ya Zhang , Yanfeng Wang , Weidi Xie

Despite of the recent progress in agents that learn through interaction, there are several challenges in terms of sample efficiency and generalization across unseen behaviors during training. To mitigate these problems, we propose and apply…

Machine Learning · Computer Science 2019-12-10 Luckeciano C. Melo , Marcos R. O. A. Maximo , Adilson Marques da Cunha

To observe how individual behavior shapes a larger community's actions, agent-based modeling and simulation (ABMS) has been widely adopted by researchers in social sciences, economics, and epidemiology. While simulations can be run on…

Social and Information Networks · Computer Science 2025-07-16 Ann Nedime Nese Rende , Tolga Yilmaz , Özgür Ulusoy

In this paper we propose an approach to build a decision support system that can help emergency planners and responders to detect and manage emergency situations. The internal mechanism of the system is independent from the treated…

Artificial Intelligence · Computer Science 2009-05-28 Fahem Kebair , Frederic Serin

Semantic representation is a key enabler for several application domains, and the multi-agent systems realm makes no exception. Among the methods for semantically representing agents, one has been essentially achieved by taking a…

Artificial Intelligence · Computer Science 2024-02-22 Giampaolo Bella , Domenico Cantone , Carmelo Fabio Longo , Marianna Nicolosi-Asmundo , Daniele Francesco Santamaria

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

In the case of the two-person zero-sum stochastic game with a central controller, this paper proposes a best collaborative behavior search and selection algorithm based on reinforcement learning, in response to how to choose the best…

Robotics · Computer Science 2019-10-01 Yunkai Wang , Shenhan Jia , Zexi Chen , Zheyuan Huang , Rong Xiong

The success of a football team depends on various individual skills and performances of the selected players as well as how cohesively they perform. We propose a two-stage process for selecting optimal playing eleven of a football team from…

Applications · Statistics 2023-04-14 Soudeep Deb , Shubhabrata Das

We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate complex networks composed of a high number of nodes. LUNES is modular, since it splits the three phases of network topology creation, protocol…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-19 Gabriele D'Angelo , Stefano Ferretti