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We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 JunYong Choi , Min-Cheol Sagong , SeokYeong Lee , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Wenzheng Chen , Joey Litalien , Jun Gao , Zian Wang , Clement Fuji Tsang , Sameh Khamis , Or Litany , Sanja Fidler

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Pratul P. Srinivasan , Ben Mildenhall , Matthew Tancik , Jonathan T. Barron , Richard Tucker , Noah Snavely

We introduce Stanford-ORB, a new real-world 3D Object inverse Rendering Benchmark. Recent advances in inverse rendering have enabled a wide range of real-world applications in 3D content generation, moving rapidly from research and…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Zhengfei Kuang , Yunzhi Zhang , Hong-Xing Yu , Samir Agarwala , Shangzhe Wu , Jiajun Wu

Physics-based differentiable rendering (PBDR) has become an efficient method in computer vision, graphics, and machine learning for addressing an array of inverse problems. PBDR allows patterns to be generated from perceptions which can be…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Preetish Kakkar , Srijani Mukherjee , Hariharan Ragothaman , Vishal Mehta

Inverse rendering seeks to estimate scene characteristics from a set of data images. The dominant approach is based on differential rendering using Monte-Carlo. Algorithms as such usually rely on a forward model and use an iterative…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Ido Czerninski , Yoav Y. Schechner

Estimating a scene's lighting is a very important task when compositing synthetic content within real environments, with applications in mixed reality and post-production. In this work we present a data-driven model that estimates an HDR…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Vasileios Gkitsas , Nikolaos Zioulis , Federico Alvarez , Dimitrios Zarpalas , Petros Daras

Physics-based inverse rendering enables joint optimization of shape, material, and lighting based on captured 2D images. To ensure accurate reconstruction, using a light model that closely resembles the captured environment is essential.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Jingwang Ling , Ruihan Yu , Feng Xu , Chun Du , Shuang Zhao

We present the first real-time method for inserting a rigid virtual object into a neural radiance field, which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Keyang Ye , Hongzhi Wu , Xin Tong , Kun Zhou

We propose a method to use artificial neural networks to approximate light scattering by multilayer nanoparticles. We find the network needs to be trained on only a small sampling of the data in order to approximate the simulation to high…

For high resolution scene mapping and object recognition, optical technologies such as cameras and LiDAR are the sensors of choice. However, for robust future vehicle autonomy and driver assistance in adverse weather conditions,…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Marcel Sheeny , Andrew Wallace , Sen Wang

In this paper we present a technique that improves rendering performance for real-time scenes with ray traced lighting in the presence of dynamic lights and objects. In particular we verify photon paths from the previous frame against…

Graphics · Computer Science 2021-11-16 Pierre Moreau , Michael Doggett , Erik Sintorn

In this work we describe a Convolutional Neural Network (CNN) to accurately predict the scene illumination. Taking image patches as input, the CNN works in the spatial domain without using hand-crafted features that are employed by most…

Computer Vision and Pattern Recognition · Computer Science 2015-04-20 Simone Bianco , Claudio Cusano , Raimondo Schettini

In this work, we focus on outdoor lighting estimation by aggregating individual noisy estimates from images, exploiting the rich image information from wide-angle cameras and/or temporal image sequences. Photographs inherently encode…

Computer Vision and Pattern Recognition · Computer Science 2022-02-21 Haebom Lee , Christian Homeyer , Robert Herzog , Jan Rexilius , Carsten Rother

In ultrasound tomography, the speed of sound inside an object is estimated based on acoustic measurements carried out by sensors surrounding the object. An accurate forward model is a prominent factor for high-quality image reconstruction,…

Image and Video Processing · Electrical Eng. & Systems 2021-11-24 Janne Koponen , Timo Lähivaara , Jari Kaipio , Marko Vauhkonen

We present a method for composing photorealistic scenes from captured images of objects. Our work builds upon neural radiance fields (NeRFs), which implicitly model the volumetric density and directionally-emitted radiance of a scene. While…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Michelle Guo , Alireza Fathi , Jiajun Wu , Thomas Funkhouser

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…

Graphics · Computer Science 2025-09-05 Ruofan Liang , Kai He , Zan Gojcic , Igor Gilitschenski , Sanja Fidler , Nandita Vijaykumar , Zian Wang

We present a pipeline for realistic embedding of virtual objects into footage of indoor scenes with focus on real-time AR applications. Our pipeline consists of two main components: A light estimator and a neural soft shadow texture…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Alexander Sommer , Ulrich Schwanecke , Elmar Schömer

Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Linjie Lyu , Ayush Tewari , Thomas Leimkuehler , Marc Habermann , Christian Theobalt
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