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Video streaming services are very popular today. Increasingly, users can now access multimedia applications and video playback wirelessly on their mobile devices. However, a significant challenge remains in ensuring smooth and uninterrupted…

Networking and Internet Architecture · Computer Science 2015-07-27 Rajesh Bose , Sandip Roy , Debabrata Sarddar

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

In an increasingly connected world, wireless networks' monitoring and characterization are of vital importance. Service and application providers need to have a detailed understanding of network performance to offer new solutions tailored…

Networking and Internet Architecture · Computer Science 2023-11-14 Inhar Yeregui , Juncal Uriol , Roberto Viola , Pablo Angueira , Jasone Astorga , Jon Montalban

Demand for streaming services, including satellite, continues to exhibit unprecedented growth. Internet Service Providers find themselves at the crossroads of technological advancements and rising customer expectations. To stay relevant and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Bowen Chen , Zaixi Shang , Jae Won Chung , David Lerner , Werner Robitza , Rakesh Rao Ramachandra Rao , Alexander Raake , Alan C. Bovik

In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…

Networking and Internet Architecture · Computer Science 2007-06-12 Hulya Seferoglu , Athina Markopoulou

As the video streaming traffic in mobile networks is increasing, improving the content delivery process becomes crucial, e.g., by utilizing edge computing support. At an edge node, we can deploy adaptive bitrate (ABR) algorithms with a…

Multimedia · Computer Science 2022-03-22 Jesús Aguilar-Armijo , Ekrem Çetinkaya , Christian Timmerer , Hermann Hellwagner

Today a large portion of Internet traffic is video. Over The Top (OTT) service providers offer video streaming services by creating a large distributed cloud network on top of a physical infrastructure owned by multiple entities. Our study…

Networking and Internet Architecture · Computer Science 2018-09-07 Sabidur Rahman , Hyunsu Muny , Hyongjin Leey , Youngseok Lee , Massimo Tornatore , Biswanath Mukherjee

This paper describes a new approach for allocating resources to video streaming traffic. Assuming that the future channel state can be predicted for a certain time, we minimize the fraction of the bandwidth consumed for smooth streaming by…

Multimedia · Computer Science 2013-04-11 Sanam Sadr , Stefan Valentin

The Quality of Experience (QoE) of streaming service is often degraded by frequent playback interruptions. To mitigate the interruptions, the media player prefetches streaming contents before starting playback, at a cost of delay. We study…

Networking and Internet Architecture · Computer Science 2014-06-06 Yuedong Xu , Salaheddine Elayoubi , Eitan Altman , Rachid El-Azouzi , Yinghao Yu

Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…

Multimedia · Computer Science 2024-03-26 Reza Farahani

In recent years, live video streaming has gained widespread popularity across various social media platforms. Quality of experience (QoE), which reflects end-users' satisfaction and overall experience, plays a critical role for media…

Multimedia · Computer Science 2026-05-07 Zehao Zhu , Wei Sun , Jun Jia , Wei Wu , Sibin Deng , Kai Li , Ying Chen , Xiongkuo Min , Jia Wang , Guangtao Zhai

We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…

Networking and Internet Architecture · Computer Science 2024-07-08 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Adaptive bitrate (ABR) using conventional codecs cannot further modify the bitrate once a decision has been made, exhibiting limited adaptation capability. This may result in either overly conservative or overly aggressive bitrate…

Image and Video Processing · Electrical Eng. & Systems 2024-06-06 Mufan Liu , Le Yang , Yiling Xu , Ye-kui Wang , Jenq-Neng Hwang

This study presents the first global analysis of on-demand video streaming over Low Earth Orbit (LEO) satellite networks, using data from over one million households across 85 countries. We highlight Starlink's role as a major LEO provider,…

Networking and Internet Architecture · Computer Science 2024-09-17 Liz Izhikevich , Reese Enghardt , Te-Yuan Huang , Renata Teixeira

Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…

Information Theory · Computer Science 2016-11-17 Angela Sara Cacciapuoti , Marcello Caleffi , Mingyue Ji , Jaime Llorca , Antonia Maria Tulino

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…

Networking and Internet Architecture · Computer Science 2020-11-19 Seyedmohammad Salehi , Abdullah Alnajim , Xiaoqing Zhu , Malcolm Smith , Chien-Chung Shen , Leonard Cimini

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

In mobile computing systems, users can access network services anywhere and anytime using mobile devices such as tablets and smart phones. These devices connect to the Internet via network or telecommunications operators. Users usually have…

Networking and Internet Architecture · Computer Science 2014-10-28 Karan Mitra , Arkady Zaslavsky , Christer Åhlund

The Internet has recently witnessed the convergence of online social network services and online video services: users import videos from content sharing sites, and propagate them along the social connections by re-sharing them. Such social…

Multimedia · Computer Science 2015-06-29 Zhi Wang