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This work studies the learning abilities of agents sharing partial beliefs over social networks. The agents observe data that could have risen from one of several hypotheses and interact locally to decide whether the observations they are…

Signal Processing · Electrical Eng. & Systems 2019-10-31 Virginia Bordignon , Vincenzo Matta , Ali H. Sayed

Observation of other people's choices can provide useful information in many circumstances. However, individuals may not utilize this information efficiently, i.e., they may make decision-making errors in social interactions. In this paper,…

General Economics · Economics 2021-08-10 Mohsen Foroughifar

A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such…

Machine Learning · Computer Science 2018-06-05 Fabio Vitale , Nikos Parotsidis , Claudio Gentile

With the rise of machines to human-level performance in complex recognition tasks, a growing amount of work is directed towards comparing information processing in humans and machines. These studies are an exciting chance to learn about one…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Christina M. Funke , Judy Borowski , Karolina Stosio , Wieland Brendel , Thomas S. A. Wallis , Matthias Bethge

Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…

Machine Learning · Computer Science 2020-11-10 Jaeseo Lim , Hwiyeol Jo , Byoung-Tak Zhang , Jooyong Park

Imitation by observation is an approach for learning from expert demonstrations that lack action information, such as videos. Recent approaches to this problem can be placed into two broad categories: training dynamics models that aim to…

Machine Learning · Computer Science 2019-05-21 Ashley D. Edwards , Charles L. Isbell

Social learning is a powerful mechanism through which agents learn about the world from others. However, humans don't always choose to observe others, since social learning can carry time and cognitive resource costs. How do people balance…

Multiagent Systems · Computer Science 2025-07-15 Lance Ying , Ryan Truong , Joshua B. Tenenbaum , Samuel J. Gershman

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

We design a double-or-quits game to compare the speed of learning one's specific ability with the speed of rising confidence as the task gets increasingly difficult. We find that people on average learn to be overconfident faster than they…

Other Statistics · Statistics 2017-07-11 Louis Lévy-Garboua , Muniza Askari , Marco Gazel

There is a clear desire to model and comprehend human behavior. Trends in research covering this topic show a clear assumption that many view human reasoning as the presupposed standard in artificial reasoning. As such, topics such as game…

Artificial Intelligence · Computer Science 2022-05-16 Andrew Fuchs , Andrea Passarella , Marco Conti

In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…

Human-Computer Interaction · Computer Science 2024-04-18 Adam Hyland , Murtaza Ali

In reinforcement learning, we can learn a model of future observations and rewards, and use it to plan the agent's next actions. However, jointly modeling future observations can be computationally expensive or even intractable if the…

In this paper, we advocate for representation learning as the key to mitigating unfair prediction outcomes downstream. Motivated by a scenario where learned representations are used by third parties with unknown objectives, we propose and…

Machine Learning · Computer Science 2018-10-23 David Madras , Elliot Creager , Toniann Pitassi , Richard Zemel

In some agent designs like inverse reinforcement learning an agent needs to learn its own reward function. Learning the reward function and optimising for it are typically two different processes, usually performed at different stages. We…

Artificial Intelligence · Computer Science 2020-04-29 Stuart Armstrong , Jan Leike , Laurent Orseau , Shane Legg

As robots and other intelligent agents move from simple environments and problems to more complex, unstructured settings, manually programming their behavior has become increasingly challenging and expensive. Often, it is easier for a…

Robotics · Computer Science 2018-11-19 Takayuki Osa , Joni Pajarinen , Gerhard Neumann , J. Andrew Bagnell , Pieter Abbeel , Jan Peters

The goal of visual analytics is to create a symbiosis between human and computer by leveraging their unique strengths. While this model has demonstrated immense success, we are yet to realize the full potential of such a human-computer…

Human-Computer Interaction · Computer Science 2018-09-27 Ran Wan , Roman Garnett , Alvitta Ottley

This paper makes a first step towards a logic of learning from experiments. For this, we investigate formal frameworks for modeling the interaction of causal and (qualitative) epistemic reasoning. Crucial for our approach is the idea that…

Artificial Intelligence · Computer Science 2021-12-02 Fausto Barbero , Katrin Schulz , Fernando R. Velázquez-Quesada , Kaibo Xie

The process of discovery in the physical, biological and medical sciences can be painstakingly slow. Most experiments fail, and the time from initiation of research until a new advance reaches commercial production can span 20 years. This…

Machine Learning · Computer Science 2020-04-15 Kristopher Reyes , Warren B Powell

Computational preference elicitation methods are tools used to learn people's preferences quantitatively in a given context. Recent works on preference elicitation advocate for active learning as an efficient method to iteratively construct…

Human-Computer Interaction · Computer Science 2024-07-29 Vijay Keswani , Vincent Conitzer , Hoda Heidari , Jana Schaich Borg , Walter Sinnott-Armstrong

Social learning, copying other's behavior without actual experience, offers a cost-effective means of knowledge acquisition. However, it raises the fundamental question of which individuals have reliable information: successful individuals…

Social and Information Networks · Computer Science 2022-03-08 Anil Yaman , Nicolas Bredeche , Onur Çaylak , Joel Z. Leibo , Sang Wan Lee