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We present Deformable Voxel Grids (DVGs) for 3D shapes comparison and processing. It consists of a voxel grid which is deformed to approximate the silhouette of a shape, via energy-minimization. By interpreting the DVG as a local…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Raphaël Groscot , Laurent D. Cohen

We present a computational framework for solving the equations of inviscid gas dynamics using structured grids with embedded geometries. The novelty of the proposed approach is the use of high-order discontinuous Galerkin (dG) schemes and a…

Numerical Analysis · Mathematics 2022-01-05 Vincenzo Gulizzi , Ann S. Almgren , John B. Bell

We investigate dimensional constraints arising from representation theory when abstract graph edges possess internal degrees of freedom but lack geometric properties. We prove that such internal degrees of freedom can only encode…

Mathematical Physics · Physics 2026-01-21 João P. da Cruz

In this paper, we perform a detailed investigation on the various geometrical properties of trapped surfaces and the boundaries of trapped region in general relativity. This treatment extends earlier work on LRS II spacetimes to a general 4…

General Relativity and Quantum Cosmology · Physics 2018-05-16 Abbas Sherif , Rituparno Goswami , Sunil D Maharaj

Meshing complex engineering domains is a challenging task. Arbitrary polyhedral meshes can provide the much needed flexibility in automated discretization of such domains. The geometric property of the polyhedral meshes such as the…

Optimization and Control · Mathematics 2015-07-22 Arun L. Gain , Glaucio H. Paulino , Leonardo Duarte , Ivan F. M. Menezes

The Art Gallery Problem (AGP) asks for placing a minimum number of stationary guards in a polygonal region P, such that all points in P are guarded. The problem is known to be NP-hard, and its inherent continuous structure (with both the…

Computational Geometry · Computer Science 2014-12-19 Sándor P. Fekete , Stephan Friedrichs , Alexander Kröller , Christiane Schmidt

Inverse design aims to design the input variables of a physical system to optimize a specified objective function, typically formulated as a search or optimization problem. However, in 3D domains, the design space grows exponentially,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Yuze Hao , Linchao Zhu , Yi Yang

A face image contains geometric cues in the form of configurational information and contours that can be used to estimate 3D face shape. While it is clear that 3D reconstruction from 2D points is highly ambiguous if no further constraints…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Anil Bas , William A. P. Smith

We study geometric consistency relations between angles of 3-dimensional (3D) circular quadrilateral lattices -- lattices whose faces are planar quadrilaterals inscribable into a circle. We show that these relations generate canonical…

Mathematical Physics · Physics 2017-08-23 Vladimir V. Bazhanov , Vladimir V. Mangazeev , Sergey M. Sergeev

We introduce a force-directed algorithm, called Sync-and-Burst, which falls into the category of classical force-directed graph drawing algorithms. A distinct feature in Sync-and-Burst is the use of simplified forces of attraction and…

Computational Geometry · Computer Science 2015-09-18 Farshad Ghassemi Toosi , Nikola S. Nikolov

When a pair of non-incident edges of a tetrahedron is chosen, the midpoints of the remaining 4 edges are the vertices of a planar parallelogram. A formula is given in terms of the six edge lengths for the area of this parallelogram. It is…

Metric Geometry · Mathematics 2019-09-11 David N. Yetter

Graph matching is an important and persistent problem in computer vision and pattern recognition for finding node-to-node correspondence between graph-structured data. However, as widely used, graph matching that incorporates pairwise…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Fu-Dong Wang , Gui-Song Xia , Nan Xue , Yipeng Zhang , Marcello Pelillo

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Miriam Jäger , Markus Hillemann , Boris Jutzi

This work considers the distance constrained formation control problem with an additional constraint requiring that the formation exhibits a specified spatial symmetry. We employ recent results from the theory of symmetry-forced rigidity to…

Optimization and Control · Mathematics 2025-01-29 Daniel Zelazo , Shin-ichi Tanigawa , Bernd Schulze

A comprehensive framework for detection and characterization of overlapping intrinsic symmetry over 3D shapes is proposed. To identify prominent symmetric regions which overlap in space and vary in form, the proposed framework is decoupled…

Graphics · Computer Science 2013-10-01 Anirban Mukhopadhyay , Suchendra M. Bhandarkar , Fatih Porikli

We consider self-avoiding lattice polygons, in the hypercubic lattice, as a model of a ring polymer adsorbed at a surface and either being desorbed by the action of a force, or pushed towards the surface. We show that, when there is no…

Statistical Mechanics · Physics 2018-02-14 AJ Guttmann , EJ Janse van Rensburg , I Jensen , SG Whittington

This paper studies the integrated position and attitude control problem for multi-agent systems of 3D rigid bodies. While the state-of-the-art method in [Olfati-Saber and Murray, 2004] established the theoretical foundation for rigid-body…

Optimization and Control · Mathematics 2025-08-15 Chunfeng Cui , Liqun Qi , Hao Chen , Xiangke Wang

Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping…

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

Deciding realizability of a given polyhedral map on a (compact, connected) surface belongs to the hard problems in discrete geometry, from the theoretical, the algorithmic, and the practical point of view. In this paper, we present a…

Metric Geometry · Mathematics 2009-05-13 Stefan Hougardy , Frank H. Lutz , Mariano Zelke
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