English
Related papers

Related papers: Reconstructing NBA Players

200 papers

Traditional NBA player evaluation metrics are based on scoring differential or some pace-adjusted linear combination of box score statistics like points, rebounds, assists, etc. These measures treat performances with the outcome of the game…

Applications · Statistics 2023-09-21 Sameer K. Deshpande , Shane T. Jensen

We propose a new model-based method to accurately reconstruct human performances captured outdoors in a multi-camera setup. Starting from a template of the actor model, we introduce a new unified implicit representation for both,…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Nadia Robertini , Dan Casas , Helge Rhodin , Hans-Peter Seidel , Christian Theobalt

One of the emerging trends for sports analytics is the growing use of player and ball tracking data. A parallel development is deep learning predictive approaches that use vast quantities of data with less reliance on feature engineering.…

Neural and Evolutionary Computing · Computer Science 2016-08-17 Rajiv Shah , Rob Romijnders

Recent advancements in 3D human pose estimation from single-camera images and videos have relied on parametric models, like SMPL. However, these models oversimplify anatomical structures, limiting their accuracy in capturing true joint…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Farnoosh Koleini , Muhammad Usama Saleem , Pu Wang , Hongfei Xue , Ahmed Helmy , Abbey Fenwick

In this paper, we address the problem of estimating a 3D human pose from a single image, which is important but difficult to solve due to many reasons, such as self-occlusions, wild appearance changes, and inherent ambiguities of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Geonho Cha , Minsik Lee , Jungchan Cho , Songhwai Oh

While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true human shape. This is problematic since, for many applications, accurate body shape is as important as…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Vasileios Choutas , Lea Muller , Chun-Hao P. Huang , Siyu Tang , Dimitrios Tzionas , Michael J. Black

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Aniket Pokale , Aditya Aggarwal , K. Madhava Krishna

For visual manipulation tasks, we aim to represent image content with semantically meaningful features. However, learning implicit representations from images often lacks interpretability, especially when attributes are intertwined. We…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Xue Hu , Xinghui Li , Benjamin Busam , Yiren Zhou , Ales Leonardis , Shanxin Yuan

High-quality 3D human body reconstruction requires high-fidelity and large-scale training data and appropriate network design that effectively exploits the high-resolution input images. To tackle these problems, we propose a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sang-Hun Han , Min-Gyu Park , Ju Hong Yoon , Ju-Mi Kang , Young-Jae Park , Hae-Gon Jeon

We propose a multidimensional tensor clustering approach for studying how professional basketball players' shooting patterns vary over court locations and game time. Unlike most existing methods that only study continuous-valued tensors or…

Methodology · Statistics 2022-05-23 Guanyu Hu , Yishu Xue , Weining Shen

The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

In this work we address the challenging problem of 3D human pose estimation from single images. Recent approaches learn deep neural networks to regress 3D pose directly from images. One major challenge for such methods, however, is the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-07 Umar Iqbal , Andreas Doering , Hashim Yasin , Björn Krüger , Andreas Weber , Juergen Gall

We propose 3DBooSTeR, a novel method to recover a textured 3D body mesh from a textured partial 3D scan. With the advent of virtual and augmented reality, there is a demand for creating realistic and high-fidelity digital 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Alexandre Saint , Anis Kacem , Kseniya Cherenkova , Djamila Aouada

The topic of aging decline on performance of NBA players has been discussed in this study. The autoencoder with K-means clustering machine learning method was adopted to career trend classification of NBA players, and the LSTM deep learning…

Artificial Intelligence · Computer Science 2025-10-01 Yi-chen Yao , Jerry Wang , Yi-cheng Lai , Lyn Chao-ling Chen

Object pose estimation is essential to many industrial applications involving robotic manipulation, navigation, and augmented reality. Current generalizable object pose estimators, i.e., approaches that do not need to be trained per object,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Varun Burde , Assia Benbihi , Pavel Burget , Torsten Sattler

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tom Wehrbein , Marco Rudolph , Bodo Rosenhahn , Bastian Wandt

Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Ryosuke Kimura , Akihiko Sayo , Fabian Lorenzo Dayrit , Yuta Nakashima , Hiroshi Kawasaki , Ambrosio Blanco , Katsushi Ikeuchi

Sports competitions are widely researched in computer and social science, with the goal of understanding how players act under uncertainty. While there is an abundance of computational work on player metrics prediction based on past…

Computation and Language · Computer Science 2020-07-02 Nadav Oved , Amir Feder , Roi Reichart

Single-image human mesh recovery is a challenging task due to the ill-posed nature of simultaneous body shape, pose, and camera estimation. Existing estimators work well on images taken from afar, but they break down as the person moves…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shengze Wang , Jiefeng Li , Tianye Li , Ye Yuan , Henry Fuchs , Koki Nagano , Shalini De Mello , Michael Stengel
‹ Prev 1 3 4 5 6 7 10 Next ›