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Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Gül Varol , Duygu Ceylan , Bryan Russell , Jimei Yang , Ersin Yumer , Ivan Laptev , Cordelia Schmid

Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Pengfei Yao , Zheng Fang , Fan Wu , Yao Feng , Jiwei Li

This work addresses the problem of estimating the full body 3D human pose and shape from a single color image. This is a task where iterative optimization-based solutions have typically prevailed, while Convolutional Networks (ConvNets)…

Computer Vision and Pattern Recognition · Computer Science 2018-05-11 Georgios Pavlakos , Luyang Zhu , Xiaowei Zhou , Kostas Daniilidis

We present a data-driven basketball set play simulation. Given an offensive set play sketch, our method simulates potential scenarios that may occur in the game. The simulation provides coaches and players with insights on how a given set…

Multimedia · Computer Science 2019-10-09 Hsin-Ying Hsieh , Chieh-Yu Chen , Yu-Shuen Wang , Jung-Hong Chuang

The burgeoning growth of the esports and multiplayer online gaming community has highlighted the critical importance of evaluating the Most Valuable Player (MVP). The establishment of an explainable and practical MVP evaluation method is…

Computer Science and Game Theory · Computer Science 2026-05-29 Haifeng Sun , Yu Xiong , Runze Wu , Kai Wang , Lan Zhang , Changjie Fan , Shaojie Tang , Xiang-Yang Li

The National Basketball Association(NBA) has expanded their data gathering and have heavily invested in new technologies to gather advanced performance metrics on players. This expanded data set allows analysts to use unique performance…

Machine Learning · Computer Science 2017-07-12 Neil Seward

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

Reshaping accurate and realistic 3D human bodies from anthropometric parameters (e.g., height, chest size, etc.) poses a fundamental challenge for person identification, online shopping and virtual reality. Existing approaches for creating…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Yanhong Zeng , Jianlong Fu , Hongyang Chao

3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Hui En Pang , Zhongang Cai , Lei Yang , Tianwei Zhang , Ziwei Liu

We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Akin Caliskan , Armin Mustafa , Evren Imre , Adrian Hilton

3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…

Graphics · Computer Science 2018-06-25 Zhongping Ji , Xiao Qi , Yigang Wang , Gang Xu , Peng Du , Qing Wu

This paper develops metrics from a social network perspective that are directly translatable to the outcome of a basketball game. We extend a state-of-the-art multi-resolution stochastic process approach to modeling basketball by modeling…

Applications · Statistics 2019-10-01 Fan Bu , Sonia Xu , Katherine Heller , Alexander Volfovsky

Multi-view multi-person 3D pose estimation in team sports scenarios remains challenging due to player occlusions, appearance similarity caused by team uniforms, and the scarcity of annotated multi-view data, all of which limit the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Li Yin , Qin Haobin , Tomohiro Suzuki , Calvin Yeung , Mariko Isogawa , Keisuke Fujii

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

We address the problem of estimating human pose and body shape from 3D scans over time. Reliable estimation of 3D body shape is necessary for many applications including virtual try-on, health monitoring, and avatar creation for virtual…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Chao Zhang , Sergi Pujades , Michael Black , Gerard Pons-Moll

It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Gizem Unlu , Mohamed Sayed , Gabriel Brostow

Multi-object tracking (MOT) is crucial for various multi-agent analyses such as evaluating team sports tactics and player movements and performance. While pedestrian tracking has advanced with Tracking-by-Detection MOT, team sports like…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Li Yin , Calvin Yeung , Qingrui Hu , Jun Ichikawa , Hirotsugu Azechi , Susumu Takahashi , Keisuke Fujii

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang