Related papers: MiniConf -- A Virtual Conference Framework
In recent years videogame companies have recognized the role of player engagement as a major factor in user experience and enjoyment. This encouraged a greater investment in new types of game controllers such as the WiiMote, Rock Band…
The field of Tiny Machine Learning (TinyML) has made substantial advancements in democratizing machine learning on low-footprint devices, such as microcontrollers. The prevalence of these miniature devices raises the question of whether…
The goal of this paper is to share our experience in designing and organizing educational competitions with anonymous and (near) real-time leaderboards in both academic and industrial settings. While such competitions serve as a great…
As the number of cloud platforms supporting scientific research grows, there is an increasing need to support interoperability between two or more cloud platforms, as a growing amount of data is being hosted in cloud-based platforms. A well…
Recent developments in Artificial Intelligence techniques have enabled their successful application across a spectrum of commercial and industrial settings. However, these techniques require large volumes of data to be aggregated in a…
Remote collaboration tools for conferencing and presentation are gaining significant popularity during the COVID-19 pandemic period. Most prior work has issues, such as a) limited support for media types, b) lack of interactivity, for…
We present a framework for a large-scale distributed eScience Artificial Intelligence search. Our approach is generic and can be used for many different problems. Unlike many other approaches, we do not require dedicated machines,…
A web-based interface dedicated for cluster computer which is publicly accessible for free is introduced. The interface plays an important role to enable secure public access, while providing user-friendly computational environment for…
Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…
The metaverse offers immersive and adaptive learning environments for neurodivergent students to thrive and reach their full potential. In this paper, we propose a generic framework that leverages metaverse services as an evolution beyond…
[Context] The adoption of micro-frontends architectures has gained traction as a promising approach to enhance modularity, scalability, and maintainability of web applications. [Goal] The primary aim of this research is to investigate the…
We present the first publicly available Android framework to stream data from an event camera directly to a mobile phone. Today's mobile devices handle a wider range of workloads than ever before and they incorporate a growing gamut of…
Multi-cluster federation is envisioned to be the next-generation cloud infrastructure, where it will play a vital part in the realization of concepts such as edge and fog computing. Orchestrating applications in federated environments poses…
Hackathons are time-bounded collaborative events which have become a global phenomenon adopted by both researchers and practitioners in a plethora of contexts. Hackathon events are generally used to accelerate the development of, for…
To analyse and verify the safety and security properties of interactive systems, a formal specification might be necessary. There are many types of formal languages and frameworks. The decision regarding what type of formal specification…
Cloud computing focuses on delivery of reliable, secure, fault-tolerant, sustainable, and scalable infrastructures for hosting Internet-based application services. These applications have different composition, configuration, and deployment…
In 2020, due to the COVID-19 pandemic, educational activities had to be done remotely as a way to avoid the spread of the disease. What happened was not exactly a shift to an online learning model but a transition to a new approach called…
This paper introduces OneClock, a generic approach for using time in networked applications. OneClock provides two basic time-triggered primitives: the ability to schedule an operation at a remote host or device, and the ability to receive…
Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…
The rise of quantum networks has revolutionized domains such as communication, sensing, and cybersecurity. Despite this progress, current quantum network systems remain limited in scale, are highly application-specific (e.g., for quantum…