Related papers: End-to-End Optimization of Scene Layout
3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…
Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…
Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…
Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…
We propose a new generative model for layout generation. We generate layouts in three steps. First, we generate the layout elements as nodes in a layout graph. Second, we compute constraints between layout elements as edges in the layout…
We present SemLayoutDiff, a unified model for synthesizing diverse 3D indoor scenes across multiple room types. The model introduces a scene layout representation combining a top-down semantic map and attributes for each object. Unlike…
We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have…
Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…
Recent advances in text-to-vision generation excel in visual fidelity but struggle with compositional generalization and semantic alignment. Existing datasets are noisy and weakly compositional, limiting models' understanding of complex…
The use of coarse-grained layouts for controllable synthesis of complex scene images via deep generative models has recently gained popularity. However, results of current approaches still fall short of their promise of high-resolution…
Scene synthesis is a challenging problem with several industrial applications. Recently, substantial efforts have been directed to synthesize the scene using human motions, room layouts, or spatial graphs as the input. However, few studies…
Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…
The demand for high-quality city street layouts has persisted for an extended period presenting notable challenges. Conventional methods are yet to effectively address the integration of both natural and socioeconomic factors in this…
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…
Conditional graphic layout generation, which generates realistic layouts according to user constraints, is a challenging task that has not been well-studied yet. First, there is limited discussion about how to handle diverse user…
Accurate interpretation and visual representation of complex prompts involving multiple objects, attributes, and spatial relationships is a critical challenge in text-to-image synthesis. Despite recent advancements in generating…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…
We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…
Conditional image synthesis from layout has recently attracted much interest. Previous approaches condition the generator on object locations as well as class labels but lack fine-grained control over the diverse appearance aspects of…