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Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll

We introduce the concept of a meta-object, a next-generation virtual object that inherits the form, properties, and functions of its real-world counterpart, enabling seamless synchronization, interaction, and sharing between the physical…

Human-Computer Interaction · Computer Science 2025-03-26 Dooyoung Kim , Taewook Ha , Jinseok Hong , Seonji Kim , Selin Choi , Heejeong Ko , Woontack Woo

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

Human-Computer Interaction · Computer Science 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara

In this paper, I will attempt to establish a framework for representation in virtual worlds that may allow for input data from many different scales and virtual physics to be merged. For example, a typical virtual environment must…

Human-Computer Interaction · Computer Science 2011-04-26 Bradly Alicea

Augmented reality provides new possibilities to propose environments where the designers can take advantage of the physicality of the artifacts while keeping the versatility of digital environments. Mixed objects can therefore provide new…

Human-Computer Interaction · Computer Science 2019-11-20 Maud Poulin , Jean-François Boujut , Cédric Masclet

Recent work in Human-Robot Interaction (HRI) has shown that robots can leverage implicit communicative signals from users to understand how they are being perceived during interactions. For example, these signals can be gaze patterns,…

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

Human-Computer Interaction · Computer Science 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…

Human-Computer Interaction · Computer Science 2023-06-14 Francesco Sisini

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

The concept of a conformity spectrum is introduced to describe the degree to which virtualization adheres to real world physical characteristics surrounding the user. This is then used to examine interaction challenges when collaborating…

Human-Computer Interaction · Computer Science 2020-04-15 Jeremy Hartmann , Hemant Bhaskar Surale , Aakar Gupta , Daniel Vogel

Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow…

Human-Computer Interaction · Computer Science 2020-08-20 Zhenyi He , Ken Perlin

Robust dynamic interactions are required to move robots in daily environments alongside humans. Optimisation and learning methods have been used to mimic and reproduce human movements. However, they are often not robust and their…

Robotics · Computer Science 2022-07-14 Carlo Tiseo , Quentin Rouxel , Zhibin Li , Michael Mistry

Directly interacting particles are considered in the multitime formalism of predictive relativistic mechanics. When the equations of motion leave a phase-space volume invariant, it turns out that the phase average of any first integral,…

High Energy Physics - Theory · Physics 2009-10-30 Ph. Droz-Vincent

RL is increasingly being used to control robotic systems that interact closely with humans. This interaction raises the problem of safe RL: how to ensure that a RL-controlled robotic system never, for instance, injures a human. This problem…

Machine Learning · Computer Science 2023-02-03 Jack R. P. Hanslope , Laurence Aitchison

Cyber human interaction is a broad term encompassing the range of interactions that humans can have with technology. While human interaction with fixed and mobile computers is well understood, the world is on the cusp of ubiquitous and…

Human-Computer Interaction · Computer Science 2022-02-21 Michael A. Rupp , Aman Behal

We present AI-Gram, a fully deployed, continuously operating social platform where every participant is an autonomous LLM-driven agent generating and responding to visual content. Unlike prior multi-agent simulations, AI-Gram operates as a…

Artificial Intelligence · Computer Science 2026-05-05 Andrew Shin

Effective human-robot collaboration (HRC) requires extensive communication among the human and robot teammates, because their actions can potentially produce conflicts, synergies, or both. We develop a novel augmented reality (AR) interface…

Robotics · Computer Science 2020-03-16 Kishan Chandan , Vidisha Kudalkar , Xiang Li , Shiqi Zhang

Effective physical human-robot interaction requires systems that are not only adaptable to user preferences but also transparent about their actions. This paper introduces BRIDGE, a system for bidirectional human-robot communication in…

Robotics · Computer Science 2026-01-19 Junxiang Wang , Cindy Wang , Rana Soltani Zarrin , Zackory Erickson

The rapid progress in AI and Robotics may lead to a profound societal transformation, as humans and robots begin to coexist within shared communities, introducing both opportunities and challenges. To explore this future, we present Virtual…

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor